Run Report

run_id: 20260406T112034996317Z generated_at: 2026-04-06T12:21:05.045061Z

Stage Summary

StageAgentStatusDuration(s)InputsOutputs
screenplayScreenplay & Dramart Packaging Agentok778.54303c_adaptation.json
02e_entity_registry.json
03d_screenplay.json
20260406T112034996317Z__03d_screenplay.json
dramart_packageScreenplay & Dramart Packaging Agentok0.27403d_screenplay.json
02e_entity_registry.json
02f_entity_visual_cards.json
02g_entity_voice_cards.json
02h_entity_assets.json
03e_dramart_package.json
20260406T112034996317Z__03e_dramart_package.json
03e_dramart_upload_script.md
03e_dramart_upload_script.md
episodes
parts
kg_deepKnowledge Graph Agentok0.05602d_kg_consolidated.json
02d_kg_store_consolidated.json
03_scenes.json
03c_adaptation.json
02j_kg_deep.json
02j_kg_deep_store.json
02j_kg_deep_decisions.json
scriptScript & Shot Agentpartial1478.67303_scenes.json
03b_chronology.json
03c_adaptation.json
02j_kg_deep.json
04_scripts.json
20260406T112034996317Z__04_scripts.json
style_bibleStyle Bible & Prompt QA Agentok0.00302e_entity_registry.json
02f_entity_visual_cards.json
02h_entity_assets.json
04_scripts.json
04b_style_bible.json
20260406T112034996317Z__04b_style_bible.json
storyboardStoryboard & Prompt Agentok1372.2604_scripts.json
03_scenes.json
03b_chronology.json
02e_entity_registry.json
02f_entity_visual_cards.json
02h_entity_assets.json
04b_style_bible.json
05_storyboard.json
05c_dramart_storyboard.json
20260406T112034996317Z__05_storyboard.json
20260406T112034996317Z__05c_dramart_storyboard.json
prompt_guardStyle Bible & Prompt QA Agentok0.12105_storyboard.json
04b_style_bible.json
05b_storyboard_guard.json
20260406T112034996317Z__05b_storyboard_guard.json
05d_delivery_repair_contract.json
20260406T112034996317Z__05d_delivery_repair_contract.json

LLM Calls (latest 20)

total: 173 · ok: 172 · error: 1
RoleStatusDuration(s)PromptResponseError
storyboardok149.158promptresponse
storyboardok65.165promptresponse
storyboardok57.091promptresponse
storyboardok64.898promptresponse
storyboardok51.277promptresponse
storyboardok63.017promptresponse
storyboardok106.897promptresponse
storyboardok47.723promptresponse
storyboardok52.081promptresponse
storyboardok105.222promptresponse
storyboardok63.484promptresponse
storyboardok94.428promptresponse
storyboardok60.966promptresponse
storyboardok43.859promptresponse
storyboardok56.433promptresponse
storyboardok48.816promptresponse
storyboardok118.628promptresponse
storyboardok51.428promptresponse
storyboardok63.887promptresponse
storyboardok136.055promptresponse

Errors

StageError
scriptdoubao empty output: {'created_at': 1775476613, 'id': 'resp_021775476610437b060a07fba38d5479db0751ac158bec5179a3a', 'incomplete_details': {'reason': 'length'}, 'max_output_tokens': 4000, 'model': 'doubao-seed-2-0-pro-260215', 'object': 'response', 'output': [{'id': 'rs_02177547661307000000000000000000000ffffac15f964646f67', 'type': 'reasoning', 'summary': [{'type': 'summary_text', 'text': '\nGot it, let\'s tackle this. First, I need to keep the scene ID as S0067, same 4 shots, fix the dialogue issues, make descriptions match the adaptation requirements, keep all the UIDs correct, etc.\n\nFirst, scene_notes: Clean it up to be concise, keep the key info: Mainline narrative, transition from Senluo Hall to the start of the underworld tour, core beats: bid farewell to Ten Kings, depart with Cui Gui and Zhu Taiwei, first sight of the Netherworld Back Yin Mountain.\n\nAudio notes: Combine the required ones: Solemn dialogue between Emperor Taizong and Ten Kings, ambient underworld sound effects (yin wind, faint ghost whispers), tense trembling tone for Taizong, calm reassuring tone for Cui Gui, keep dialogue pacing natural.\n\nNarrator profile ID is narrator_main_cn, keep that.\n\nNow each shot:\n\nShot 1 (SH01): Camera is wide shot (per candidate hint), description: Wide shot of the solemn Senluo Hall in the Netherworld, Emperor Taizong bows to thank the Ten Kings who have granted him permission to return to the mortal world. Actions: Taizong bows respectfully to the Ten Kings, the Ten Kings gesture for Cui Gui (Judge Cui) and Zhu Taiwei to escort Taizong back. Dialogue: Wait, no, SH01 is the opening. Wait, let\'s fix dialogue assignments properly first. Oh right, the original candidate SH03 had wrong speakers: the line "俱安,但恐御妹寿似不永" is from Ten Kings, not Cui Gui. Let\'s correct all dialogue speaker UIDs first:\n\nTen Kings (十代冥王) entity UID is E000043, Taizong is E000089, Cui Gui is E000093.\n\nShot 1: shot_id S0067_SH01, camera: Wide establishing shot, description: Establishing shot of the stern, candlelit Senluo Hall in the Netherworld, following the previous scene where Taizong is approved to return to the mortal realm. Actions: Emperor Taizong bows deeply to the Ten Kings in gratitude, the Ten Kings signal Cui Gui and Zhu Taiwei to prepare the escort. Dialogue: Maybe add the opening part? Wait no, let\'s distribute the beats correctly across the 4 shots as per the candidate\'s 4 count.\n\nWait SH01: Opening, establish the farewell. Narration? No, adaptation says dialogue driven, but narration only if needed. Wait no, let\'s make SH01 actions correct, camera wide, no dialogue here? Wait no, SH03 is the dialogue shot, so let\'s fix SH03\'s dialogue properly:\n\nSH03 dialogue list:\n1. Speaker: 唐太宗, speaker_entity_uid: E000089, delivery_hint: concerned, line: "朕宫中老少安否如何?"\n2. Speaker: 十代冥王, speaker_entity_uid: E000043, delivery_hint: deep solemn, line: "俱安,但恐御妹寿似不永。"\n3. Speaker: 唐太宗, speaker_entity_uid: E000089, delivery_hint: grateful, line: "朕回阳世,无物可酬谢,惟答瓜果而已。"\n4. Speaker: 十代冥王, speaker_entity_uid: E000043, delivery_hint: calm, line: "我处颇有东瓜西瓜,只少南瓜。"\n5. Speaker: 唐太宗, speaker_entity_uid: E000089, delivery_hint: earnest, line: "朕回去即送来,即送来。"\nWait but also the later dialogue about the road not being the old one, and the back yin mountain? Oh right, add those to the right shots. Wait SH02 is the escort walking, so SH02 can have the dialogue about the road:\n\nWait SH02: camera: Two-shot medium, description: Zhu Taiwei leads the way holding a soul-guiding banner, Cui Gui walks beside Taizong as they exit Senluo Hall and walk along the dark underworld path. Actions: Taizong glances around, frowns noticing the path is unfamiliar. Dialogue here:\n1. Speaker: 唐太宗, speaker_entity_uid: E000089, delivery_hint: confused doubtful, line: "此路差矣?"\n2. Speaker: 崔珪, speaker_entity_uid: E000093, delivery_hint: calm reassuring, line: "不差。阴司里是这般,有去路,无来路。如今送陛下自转轮藏出身,一则请陛下游观地府,一则教陛下转托超生。"\nThat makes sense.\n\nThen SH04: camera: First close up of Taizong\'s terrified face, then pull back to wide shot of the mountain. Description: Taizong follows the two for several li, then spots a towering dark mountain shrouded in yin clouds and black mist ahead. Actions: Taizong stops in his tracks, body trembling slightly as he stares at the mountain. Dialogue here:\n1. Speaker: 唐太宗, speaker_entity_uid: E000089, delivery_hint: fearful trembling, line: "崔先生,那厢是甚么山?"\n2. Speaker: 崔珪, speaker_entity_uid: E000093, delivery_hint: steady calm, line: "乃幽冥背阴山。陛下宽心,有臣等引领。"\nThen narration? Wait no, maybe a short narration to describe the mountain? Wait adaptation says to keep the terror description, so maybe narration in SH04: "那山形多凸凹,势更崎岖,峻如蜀岭,高似庐岩,非阳世之名山,实阴司之险地,荆棘丛丛藏鬼怪,石崖磷磷隐邪魔。" Narration delivery hint: Deep, low, slightly ominous tone.\n\nOn screen text in SH04: 幽冥背阴山, that\'s good.\n\nWait let\'s make sure each shot matches the schema: each shot has shot_id, description, camera, actions, dialogue, narration, on_screen_text, narrator_profile_id, narration_delivery_hint. Also, remove all the extra candidate meta stuff from the shots, only keep the required fields.\n\nWait also, the user said to keep the same number of shots, which is 4, so no adding or removing.\n\nNow let\'s structure it all properly, make sure all UIDs are correct, no extra stuff, just the required JSON.\n\nWait let\'s check each part:\n\nscene_id: "S0067"\n\nshots list of 4:\n\nShot 1:\nshot_id: "S0067_SH01"\ndescription: "森罗殿内庄严肃穆,烛火昏暗,唐太宗听闻十王准他还阳,躬身行礼致谢。"\ncamera: "远景建立镜头"\nactions: ["唐太宗面向十代冥王躬身拜谢", "十王抬手示意崔珪、朱太尉上前领命,护送太宗还魂", "双方互相作揖辞别"]\ndialogue: []\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nShot 2:\nshot_id: "S0067_SH02"\ndescription: "朱太尉手持引魂幡在前开路,崔珪紧随其后护着唐太宗,三人出了森罗殿,沿幽冥小路前行。"\ncamera: "双人中景"\nactions: ["唐太宗边走边环顾四周,察觉路径并非来时所走,面露疑惑", "崔珪注意到太宗的疑惑,侧头准备解释"]\ndialogue: [\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "疑惑不解", "line": "此路差矣?"},\n {"speaker": "崔珪", "speaker_entity_uid": "E000093", "delivery_hint": "沉稳平缓", "line": "不差。阴司里是这般,有去路,无来路。如今送陛下自转轮藏出身,一则请陛下游观地府,一则教陛下转托超生。"}\n]\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nShot 3:\nshot_id: "S0067_SH03"\ndescription: "太宗辞别十王时询问宫中眷属情况,双方就谢礼达成约定。"\ncamera: "正反打"\nactions: ["唐太宗踏出森罗殿时忽然驻足,回身询问十王", "十王闻言作答,太宗再度行礼许诺回赠瓜果"]\ndialogue: [\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "挂念关切", "line": "朕宫中老少安否如何?"},\n {"speaker": "十代冥王", "speaker_entity_uid": "E000043", "delivery_hint": "低沉庄重", "line": "俱安,但恐御妹寿似不永。"},\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "感激郑重", "line": "朕回阳世,无物可酬谢,惟答瓜果而已。"},\n {"speaker": "十代冥王", "speaker_entity_uid": "E000043", "delivery_hint": "平静淡然", "line": "我处颇有东瓜西瓜,只少南瓜。"},\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "恳切笃定", "line": "朕回去即送来,即送来。"}\n]\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nWait wait, hold on, the original order of dialogue is: first the ask about宫中安否, before exiting? Oh right, I messed up the order. Let\'s adjust: SH03 is the dialogue inside/at the exit of Senluo, then SH02 is them walking? Wait no, wait the original text order is: 太宗辞谢,问宫中安否,十王答,许诺南瓜,辞别,然后太尉引路,出幽司,太宗问路不对,判官解释,然后走数里见阴山. Oh right! So I had the shot order wrong. Wait the shot ID order can\'t be changed, right? The user said "Do not change scene_id or shot_id ordering. Keep the number of shots stable." Oh right! So shot 1 is first, then 2, then 3, then 4, we can\'t reorder the shots, only adjust their content to match the narrative order, keeping shot IDs in order.\n\nOh right, so let\'s fix that:\n\nShot 1 (SH01, first shot): Content is the opening farewell, question about palace, response, pumpkin promise. That\'s the initial dialogue.\n\nShot 2 (SH02, second shot): Them exiting Senluo, walking, Taizong notices wrong path, asks, Cui Gui answers. That\'s the next beat.\n\nShot 3 (SH03, third shot): Wait no, original 4 shots: let\'s map the narrative beats to the 4 shot IDs in order:\n\nBeat 1 (SH01): Taizong thanks Ten Kings, asks about family, exchanges pumpkin promise, farewell. Correct, that\'s first.\n\nBeat 2 (SH02): Zhu Taiwei leads with soul banner, Cui Gui escorts Taizong out of Senluo, walk along path, Taizong notices path is wrong, asks, Cui Gui explains. That\'s second.\n\nBeat 3 (SH03): They walk for several li, Taizong sees the dark mountain ahead, asks what it is, Cui Gui says it\'s Back Yin Mountain. That\'s third.\n\nBeat 4 (SH04): Close up of Taizong\'s terrified face, wide shot of the ominous mountain, narration describing the mountain\'s horror. That\'s fourth.\n\nYes! That way the shot ID order is preserved, narrative order is correct, 4 shots total. Perfect.\n\nNow adjust each shot accordingly, fix dialogue speakers and UIDs, make descriptions match, actions correct, etc.\n\nAlso, scene_notes: "主线叙事场景,承接前文太宗获准还阳情节,完成与十王的辞别仪式,开启地府游历线,核心冲突为太宗人间帝王身份与幽冥未知险境的矛盾,转折点为初见幽冥背阴山,为后续地狱见闻铺垫。"\n\nAudio_notes: "保留对话庄严肃穆的节奏,搭配幽冥环境音效(阴风呼啸、隐隐鬼怪低语),唐太宗语调从感激转为疑惑再到恐惧,崔珪语调始终沉稳安抚,十王语调低沉厚重;引魂幡飘动、脚步踏过幽冥碎石的动作音效同步匹配。"\n\nNarrator_profile_id: "narrator_main_cn" as given.\n\nNow let\'s make each shot\'s fields correct, no extra stuff, only the required schema fields:\n\nShot 1 (S0067_SH01):\nshot_id: "S0067_SH01"\ndescription: "幽暗森罗殿内,十代冥王端坐殿上,唐太宗躬身向十王行谢礼,获准还阳。"\ncamera: "远景建立镜头"\nactions: ["唐太宗躬身下拜致谢", "唐太宗回身询问宫中眷属安危", "十王作答后,太宗许诺回阳后送南瓜酬谢", "双方互相作揖辞别"]\ndialogue: [\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "关切挂念", "line": "朕宫中老少安否如何?"},\n {"speaker": "十代冥王", "speaker_entity_uid": "E000043", "delivery_hint": "低沉庄重", "line": "俱安,但恐御妹寿似不永。"},\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "感激郑重", "line": "朕回阳世,无物可酬谢,惟答瓜果而已。"},\n {"speaker": "十代冥王", "speaker_entity_uid": "E000043", "delivery_hint": "平静淡然", "line": "我处颇有东瓜西瓜,只少南瓜。"},\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "恳切笃定", "line": "朕回去即送来,即送来。"}\n]\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nShot 2 (S0067_SH02):\nshot_id: "S0067_SH02"\ndescription: "朱太尉手执引魂幡在前开路,崔珪护在唐太宗身侧,三人离开森罗殿,沿幽冥小径前行。"\ncamera: "双人中景"\nactions: ["朱太尉晃动引魂幡走在最前", "唐太宗边走边环顾四周,察觉路径与来时不同,面露疑惑停下脚步", "崔珪侧头看向太宗,准备解释"]\ndialogue: [\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "疑惑不解", "line": "此路差矣?"},\n {"speaker": "崔珪", "speaker_entity_uid": "E000093", "delivery_hint": "沉稳平缓", "line": "不差。阴司里是这般,有去路,无来路。如今送陛下自转轮藏出身,一则请陛下游观地府,一则教陛下转托超生。"}\n]\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nShot 3 (S0067_SH03):\nshot_id: "S0067_SH03"\ndescription: "三人沿路径前行数里,远处一座高耸的黑影闯入唐太宗视线,阴云笼罩黑雾弥漫,看不清山形全貌。"\ncamera: "正反打"\nactions: ["唐太宗望见前方高山,面露惧色,抬手指向山的方向询问崔珪", "崔珪顺着太宗指向看去,沉声作答"]\ndialogue: [\n {"speaker": "唐太宗", "speaker_entity_uid": "E000089", "delivery_hint": "惊惧发颤", "line": "崔先生,那厢是甚么山?"},\n {"speaker": "崔珪", "speaker_entity_uid": "E000093", "delivery_hint": "沉稳安抚", "line": "乃幽冥背阴山。陛下宽心,有臣等引领。"}\n]\nnarration: ""\non_screen_text: ""\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: ""\n\nShot 4 (S0067_SH04):\nshot_id: "S0067_SH04"\ndescription: "镜头先对准唐太宗满是惊惧的脸,随后拉远,展现幽冥背阴山的全貌:山势崎岖陡峭,荆棘丛生,石崖泛着磷光,隐有鬼怪黑影攒动。"\ncamera: "特写转全景"\nactions: ["唐太宗战战兢兢跟随二人踏上山岩,抬眼望向山内,脸色煞白"]\ndialogue: []\nnarration: "此山非阳世之名山,实阴司之险地。形多凸凹,势更崎岖,峻如蜀岭,高似庐岩,荆棘丛丛藏鬼怪,石崖磷磷隐邪魔。"\non_screen_text: "幽冥背阴山"\nnarrator_profile_id: "narrator_main_cn"\nnarration_delivery_hint: "低沉压抑,略带悬疑感,语速放缓"\n\nPerfect! That\'s 4 shots, order'}], 'status': 'incomplete'}], 'service_tier': 'default', 'status': 'incomplete', 'usage': {'input_tokens': 13413, 'output_tokens': 4000, 'total_tokens': 17413, 'input_tokens_details': {'cached_tokens': 0}, 'output_tokens_details': {'reasoning_tokens': 4000}}, 'caching': {'type': 'disabled'}, 'store': True}

Stage Items (latest 40)

total: 123 · ok: 122 · partial: 0 · error: 1
StageItemStatusDuration(s)InputOutputError
storyboardS0022ok44.264inputoutput
storyboardS0026ok57.535inputoutput
storyboardS0023ok92.474inputoutput
storyboardS0025ok125.267inputoutput
storyboardS0028ok55.666inputoutput
storyboardS0029ok48.763inputoutput
storyboardS0031ok58.849inputoutput
storyboardS0027ok116.476inputoutput
storyboardS0032ok54.562inputoutput
storyboardS0033ok48.522inputoutput
storyboardS0034ok55.41inputoutput
storyboardS0035ok43.493inputoutput
storyboardS0038ok59.73inputoutput
storyboardS0037ok68.202inputoutput
storyboardS0041ok49.141inputoutput
storyboardS0039ok117.048inputoutput
storyboardS0040ok101.514inputoutput
storyboardS0044ok50.923inputoutput
storyboardS0045ok58.17inputoutput
storyboardS0046ok71.578inputoutput
storyboardS0043ok149.161inputoutput
storyboardS0048ok65.169inputoutput
storyboardS0049ok57.094inputoutput
storyboardS0050ok64.901inputoutput
storyboardS0052ok51.279inputoutput
storyboardS0053ok63.02inputoutput
storyboardS0051ok106.9inputoutput
storyboardS0056ok47.725inputoutput
storyboardS0057ok52.084inputoutput
storyboardS0054ok105.224inputoutput
storyboardS0059ok63.487inputoutput
storyboardS0058ok94.431inputoutput
storyboardS0060ok60.968inputoutput
storyboardS0063ok43.861inputoutput
storyboardS0064ok56.435inputoutput
storyboardS0065ok48.819inputoutput
storyboardS0062ok118.631inputoutput
storyboardS0066ok51.431inputoutput
storyboardS0068ok63.89inputoutput
storyboardS0067ok136.06inputoutput