{
  "messages": [
    {
      "role": "system",
      "content": "You are a screenwriting agent. The program already created a script skeleton and shot plan. Do not change scene_id or shot_id ordering. Keep the number of shots stable. Chronology is program-owned. Use it to keep flashback, dream, rumor, and parallel-line language consistent, but do not rewrite chronology fields. Adaptation is also program-owned. Use the adaptation brief to decide what to fully dramatize, what to compress, and what to turn into bridge narration. Refine language, dialogue, narration, and shot descriptions while preserving the program structure. Prefer the existing entity display names from the entity context. Do not invent unnecessary new speaker variants when the candidate already provides a stable character name. Return JSON only."
    },
    {
      "role": "user",
      "content": "Given the scene payload, chronology context, adaptation context, entity context, and the program-generated script candidate, refine it into a concise screenplay. Output STRICT JSON with keys: scene_id, shots (list), scene_notes, audio_notes, narrator_profile_id. Shot schema: {shot_id,description,camera,actions,dialogue,narration,on_screen_text,narrator_profile_id,narration_delivery_hint}. dialogue is a list of {speaker,speaker_entity_uid,delivery_hint,line}. speaker_entity_uid and narrator_profile_id are program-owned identity fields: preserve the candidate values when unsure, and do not fabricate random IDs. Keep the same shot count as the candidate unless the candidate is malformed. Keep the narrative presentation order, but make the script language consistent with chronology time_mode, anchor, ordering hints, and adaptation decision/presentation_mode. Prefer existing characters and locations. Return a single JSON object and nothing else (no markdown, no code fences). If unsure, return {\"scene_id\":\"\",\"shots\":[]}.\n\nSCENE:\n{\"candidate_id\": \"C0024-SC02\", \"title\": \"大圣得胜，收了毫毛，急转身回洞，早…\", \"summary\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"type\": [\"对话\", \"动作\"], \"tone\": [\"紧张\", \"庄严\"], \"importance\": \"主线\", \"presentation\": [\"对白驱动\", \"直接画面\"], \"key_beats\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"characters\": [], \"locations\": [], \"entity_refs\": [], \"continuation_of_prev\": false, \"source_chunk_id\": \"C0024\", \"source_start_para\": 190, \"source_end_para\": 191, \"text\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众叩迎那大圣，哽哽咽咽大哭三声，又唏唏哈哈大笑三声。大圣道：“汝等见了我，又哭又笑，何也？”四健将道：“今早帅众将与天王交战，把七十二洞妖王与独角鬼王，尽被众神捉了，我等逃生，故此该哭。这见大圣得胜回来，未曾伤损，故此该笑。”大圣道：“胜负乃兵家之常。古人云：‘杀人一万，自损三千。’况捉了去的头目乃是虎、豹、狼虫、獾獐、狐骆之类，我同类者未伤一个，何须烦恼？他虽被我使个分身法杀退，他还要安营在我山脚下。我等且紧紧防守，饱食一顿，安心睡觉，养养精神。天明看我使个大神通，拿这些天将，与众报仇。”四将与众猴将椰酒吃了几碗，安心睡觉不题。\\n\\n那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿住狼虫狐骆的，更不曾捉着一个猴精。当时果又安辕营，下大寨，赏劳了得功之将，吩咐了天罗地网之兵，个个提铃喝号，围困了花果山，专待明早大战。各人得令，一处处谨守。此正是：妖猴作乱惊天地，布网张罗昼夜看。\", \"text_preview\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众叩迎那大圣，哽哽咽咽大哭三声，又唏唏哈哈大笑三声。大圣道：“汝等见了我，又哭又笑，何也？”四健将…\", \"candidate_meta\": {\"candidate_id\": \"C0024-SC02\", \"record_count\": 2, \"char_len\": 430, \"structure_counts\": {\"body\": 2}, \"boundary_reasons_after\": [\"chapter_heading\"], \"matched_entities\": [], \"entity_refs\": [], \"heuristic_types\": [\"对话\", \"动作\"], \"heuristic_tones\": [\"紧张\", \"庄严\"], \"heuristic_presentation\": [\"对白驱动\", \"直接画面\"], \"heuristic_importance\": \"主线\"}, \"scene_id\": \"S0029\"}\n\nCHRONOLOGY:\n{\"scene_id\": \"S0029\", \"narrative_order\": 29, \"story_chronology_order\": 24, \"story_chronology_group\": \"CG0024\", \"time_mode\": \"mainline\", \"confidence\": 0.56, \"order_delta\": -5, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"S0028\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0028\", \"confidence\": 0.58, \"reason\": \"narrative_forward\"}], \"evidence\": []}\n\nADAPTATION:\n{\"scene_id\": \"S0029\", \"source_chunk_id\": \"C0024\", \"scene_summary\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"chronology\": {\"scene_id\": \"S0029\", \"narrative_order\": 29, \"story_chronology_order\": 24, \"story_chronology_group\": \"CG0024\", \"time_mode\": \"mainline\", \"confidence\": 0.56, \"order_delta\": -5, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"S0028\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0028\", \"confidence\": 0.58, \"reason\": \"narrative_forward\"}], \"evidence\": []}, \"decision\": \"retain\", \"presentation_mode\": \"action\", \"story_function\": [\"冲突推进\"], \"adaptation_focus\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"must_keep\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"may_compress\": [], \"visual_focus\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"audio_focus\": [\"保留对白推进\", \"动作点补音效\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\"], \"script_objective\": \"完整呈现并推进戏剧动作：大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"conflict\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"turning_point\": \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"reason\": \"main_conflict_or_dialogue_dense；action_priority\", \"candidate_meta\": {\"scene_id\": \"S0029\", \"decision_reasons\": [\"main_conflict_or_dialogue_dense\"], \"presentation_reasons\": [\"action_priority\"], \"metrics\": {\"text_length\": 662, \"quote_count\": 4, \"action_score\": 6, \"exposition_score\": 1, \"inner_score\": 0, \"transition_score\": 0, \"reveal_score\": 0, \"tension_score\": 4, \"environment_score\": 0, \"character_count\": 0, \"location_count\": 0, \"beat_count\": 2, \"continuation_of_prev\": false, \"time_mode\": \"mainline\", \"order_delta\": -5}, \"characters\": [], \"locations\": [], \"key_beats\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"entity_refs\": []}, \"retained_group_id\": \"AG0024\", \"beat_id\": \"AB0024\", \"group_role\": \"lead\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"merge_lead_scene_id\": \"S0029\", \"merge_reason\": \"adjacent_narrative_order；same_time_mode；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次\", \"group_scene_count\": 2, \"group_context\": {\"group_id\": \"AG0024\", \"group_strategy\": \"compress_block\", \"hard_merge\": true, \"lead_scene_id\": \"S0029\", \"support_scene_ids\": [\"S0030\"], \"merged_scene_count\": 1, \"group_summary\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四… / 且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵… 菩萨…\", \"script_objective\": \"完整呈现并推进戏剧动作：大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"story_functions\": [\"冲突推进\", \"主线推进\"], \"must_keep\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵…\", \"菩萨引众同入里面，与玉帝礼毕，又与老君、王母相见，各坐下。便问…\", \"且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵… 菩萨引众同入里面，与玉帝礼毕，又与老君、王母相见，各坐下。便问…；且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵…\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\"], \"merged_scene_summaries\": [\"且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵… 菩萨引众同入里面，与玉帝礼毕，又与老君、王母相见，各坐下。便问…；且不言天神围绕，大圣安歇。话表南海普陀落伽山大慈大悲救苦救难灵…\"]}}\n\nENTITY CONTEXT:\nNone\n\nSCRIPT CANDIDATE:\n{\"scene_id\": \"S0029\", \"scene_notes\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…；重要性：主线；呈现：对白驱动 / 直接画面；时间顺序：叙事29->故事24；改编策略：retain；呈现策略：action；组策略：compress_block；该场次承担组内合并输出；剧本目标：完整呈现并推进戏剧动作：大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"audio_notes\": \"保留对白节奏；动作点补音效；保留对白推进；组内多场信息需统一音频转场\", \"narrator_profile_id\": \"narrator_main_cn\", \"chronology\": {\"scene_id\": \"S0029\", \"narrative_order\": 29, \"story_chronology_order\": 24, \"story_chronology_group\": \"CG0024\", \"time_mode\": \"mainline\", \"confidence\": 0.56, \"order_delta\": -5, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"S0028\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0028\", \"confidence\": 0.58, \"reason\": \"narrative_forward\"}], \"evidence\": []}, \"adaptation\": {\"scene_id\": \"S0029\", \"decision\": \"retain\", \"presentation_mode\": \"action\", \"story_function\": [\"冲突推进\"], \"adaptation_focus\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"must_keep\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…；那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"may_compress\": [], \"visual_focus\": [\"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\"], \"audio_focus\": [\"保留对白推进\", \"动作点补音效\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\"], \"script_objective\": \"完整呈现并推进戏剧动作：大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"conflict\": \"大圣得胜，收了毫毛，急转身回洞，早又见铁板桥头，四个健将，领众…\", \"turning_point\": \"那四大天王收兵罢战，众各报功：有拿住虎豹的，有拿住狮象的，有拿…\", \"reason\": \"main_conflict_or_dialogue_dense；action_priority\", \"chronology\": {\"scene_id\": \"S0029\", \"narrative_order\": 29, \"story_chronology_order\": 24, \"story_chronology_group\": \"CG0024\", \"time_mode\": \"mainline\", \"confidence\": 0.56, \"order_delta\": -5, \"temporal_anchor\": {\"label\": \"\", \"normalized_label\": \"unknown\", \"anchor_type\": \"unknown\", \"relative_direction\": \"unknown\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": false, \"anchor_scene_id\": \"S0028\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0028\", \"confidence\": 0.58, \"reason\": \"narrative_forward\"}], \"evidence\": []}, \"retained_group_id\": \"AG0024\", \"beat_id\": \"AB0024\", \"group_role\": \"lead\", \"group_strategy\": \"compress_block\", \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"hard_merge\": true, 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