{
  "messages": [
    {
      "role": "system",
      "content": "You are a screenwriting agent. The program already created a script skeleton and shot plan. Do not change scene_id or shot_id ordering. Keep the number of shots stable. Chronology is program-owned. Use it to keep flashback, dream, rumor, and parallel-line language consistent, but do not rewrite chronology fields. Adaptation is also program-owned. Use the adaptation brief to decide what to fully dramatize, what to compress, and what to turn into bridge narration. Refine language, dialogue, narration, and shot descriptions while preserving the program structure. Prefer the existing entity display names from the entity context. Do not invent unnecessary new speaker variants when the candidate already provides a stable character name. Return JSON only."
    },
    {
      "role": "user",
      "content": "Given the scene payload, chronology context, adaptation context, entity context, and the program-generated script candidate, refine it into a concise screenplay. Output STRICT JSON with keys: scene_id, shots (list), scene_notes, audio_notes, narrator_profile_id. Shot schema: {shot_id,description,camera,actions,dialogue,narration,on_screen_text,narrator_profile_id,narration_delivery_hint}. dialogue is a list of {speaker,speaker_entity_uid,delivery_hint,line}. speaker_entity_uid and narrator_profile_id are program-owned identity fields: preserve the candidate values when unsure, and do not fabricate random IDs. Keep the same shot count as the candidate unless the candidate is malformed. Keep the narrative presentation order, but make the script language consistent with chronology time_mode, anchor, ordering hints, and adaptation decision/presentation_mode. Prefer existing characters and locations. Return a single JSON object and nothing else (no markdown, no code fences). If unsure, return {\"scene_id\":\"\",\"shots\":[]}.\n\nSCENE:\n{\"candidate_id\": \"C0013-SC01\", \"title\": \"少时，钟鼓响处，果然惊动那三海龙王…\", \"summary\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"type\": [\"对话\", \"动作\", \"环境描写\"], \"tone\": [\"庄严\", \"悬疑\"], \"importance\": \"主线\", \"presentation\": [\"对白驱动\", \"直接画面\", \"氛围镜头\"], \"key_beats\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\"], \"characters\": [], \"locations\": [], \"entity_refs\": [], \"continuation_of_prev\": false, \"source_chunk_id\": \"C0013\", \"source_start_para\": 118, \"source_end_para\": 119, \"text\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，敖钦道：“大哥，有甚紧事，擂鼓撞钟？”老龙道：“贤弟！不好说！有一个花果山甚么天生圣人，早间来认我做邻居，后来要求一件兵器，献钢叉嫌小，奉画戟嫌轻。将一块天河定底神针铁，自己拿出手，丢了些解数。如今坐在宫中，又要索甚么披挂。我处无有，故响钟鸣鼓，请贤弟来。你们可有甚么披挂，送他一副，打发出门去罢了。”敖钦闻言，大怒道：“我兄弟们，点起兵，拿他不是！”老龙道：“莫说拿！那块铁，挽着些儿就死，磕着些儿就亡，挨挨皮儿破，擦擦儿筋伤！”西海龙王敖闰说：“二哥不可与他动手；且只凑副披挂与他，打发他出了门，启表奏上上天，天自诛也。”北海龙王敖顺道：“说的是。我这里有一双藕丝步云履哩。”西海龙王敖闰道：“我带了一副锁子黄金甲哩。”南海龙王敖钦道：“我有一顶凤翅紫金冠哩。”老龙大喜，引入水晶宫相见了，以此奉上。悟空将金冠、金甲、云履那穿戴停当，使动如意棒，一路打出去，对众龙道：“聒噪！聒噪！”四海龙王甚是不平，一边商议进表上奏不题。\\n\\n你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领着众猴：都在桥边等待。忽然见悟空跳出波外，身上更无一点水湿，金灿灿的，走上桥来。唬得众猴一齐跪下道：“大王，好华彩耶！好华彩耶！”悟空满面春风，高登宝座，将铁棒竖在当中。那些猴不知好歹，都来拿那宝贝，却便似蜻蜓撼铁树，分毫也不能禁动。一个个咬指伸舌道：“爷爷呀！这般重，亏你怎的拿来也！”悟空近前，舒开手，一把挝起，对众笑道：“物各有主。这宝贝镇于海藏中，也不知几千百年，可可的今岁放光。龙王只认做是块黑铁，又唤做天河镇底神针。那厮每都扛不动，请我亲去拿之。那时此宝有二丈多长，斗来粗细；被我挝他一把，意思嫌大，他就少了许多；再教小些，他又小了许多；再教小些，他又小了许多；急对天光看处，上有一行字，乃‘如意金箍棒，一万三千五百斤。’你都站开，等我再叫他变一变看。”他将那宝贝颠在手中，叫：“小！小！小！”即时就小做一个绣花针儿相似，可以塞在耳朵里面藏下。众猴骇然，叫道：“大王！还拿出来耍耍！”猴王真个去耳朵里拿出，托放掌上叫：“大！大！大！”即又大做斗来粗细，二丈长短。他弄到欢喜处，跳上桥，走出洞外，将宝贝攥在手中，使一个法天像地的神通，把腰一躬，叫声“长！”他就长的高万丈，头如泰山，腰如峻岭，眼如闪电，口似血盆，牙如剑戟；手中那棒，上抵三十三天，下至十八层地狱，把些虎豹狼虫，满山群怪，七十二洞妖王，都唬得磕头拜礼，战兢兢魄散魂飞。霎时收了法像，将宝贝还变做个绣花针儿，藏在耳内，复归洞府。慌得那各洞妖王，都来参贺。\", \"text_preview\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，敖钦道：“大哥，有甚紧事，擂鼓撞钟？”老龙道：“贤弟！不好说！有一个花果山甚么天生圣人，早间来认…\", \"candidate_meta\": {\"candidate_id\": \"C0013-SC01\", \"record_count\": 2, \"char_len\": 1091, \"structure_counts\": {\"body\": 2}, \"boundary_reasons_after\": [\"time_transition\", \"long_scene_transition\", \"hard_length_break\"], \"matched_entities\": [], \"entity_refs\": [], \"heuristic_types\": [\"对话\", \"动作\", \"环境描写\"], \"heuristic_tones\": [\"庄严\", \"悬疑\"], \"heuristic_presentation\": [\"对白驱动\", \"直接画面\", \"氛围镜头\"], \"heuristic_importance\": \"主线\"}, \"scene_id\": \"S0016\"}\n\nCHRONOLOGY:\n{\"scene_id\": \"S0016\", \"narrative_order\": 16, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"mainline\", \"confidence\": 0.82, \"order_delta\": -3, \"temporal_anchor\": {\"label\": \"后来\", \"normalized_label\": \"后来\", \"anchor_type\": \"forward_marker\", \"relative_direction\": \"after\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": true, \"anchor_scene_id\": \"S0015\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0015\", \"confidence\": 0.78, \"reason\": \"narrative_forward\"}], \"evidence\": [{\"kind\": \"forward\", \"field\": \"text\", \"text\": \"后来\", \"snippet\": \"个花果山甚么天生圣人，早间来认我做邻居，后来要求一件兵器，献钢叉嫌小，奉画戟嫌轻。将\"}]}\n\nADAPTATION:\n{\"scene_id\": \"S0016\", \"source_chunk_id\": \"C0013\", \"scene_summary\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"chronology\": {\"scene_id\": \"S0016\", \"narrative_order\": 16, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"mainline\", \"confidence\": 0.82, \"order_delta\": -3, \"temporal_anchor\": {\"label\": \"后来\", \"normalized_label\": \"后来\", \"anchor_type\": \"forward_marker\", \"relative_direction\": \"after\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": true, \"anchor_scene_id\": \"S0015\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0015\", \"confidence\": 0.78, \"reason\": \"narrative_forward\"}], \"evidence\": [{\"kind\": \"forward\", \"field\": \"text\", \"text\": \"后来\", \"snippet\": \"个花果山甚么天生圣人，早间来认我做邻居，后来要求一件兵器，献钢叉嫌小，奉画戟嫌轻。将\"}]}, \"decision\": \"retain\", \"presentation_mode\": \"dialogue\", \"story_function\": [\"冲突推进\"], \"adaptation_focus\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"must_keep\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"时间锚点：后来\"], \"may_compress\": [], \"visual_focus\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\"], \"audio_focus\": [\"保留对白推进\", \"动作点补音效\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\", \"保留时间锚点：后来\"], \"script_objective\": \"完整呈现并推进戏剧动作：少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"conflict\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"turning_point\": \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"reason\": \"main_conflict_or_dialogue_dense；dialogue_priority\", \"candidate_meta\": {\"scene_id\": \"S0016\", \"decision_reasons\": [\"main_conflict_or_dialogue_dense\"], \"presentation_reasons\": [\"dialogue_priority\"], \"metrics\": {\"text_length\": 1323, \"quote_count\": 17, \"action_score\": 2, \"exposition_score\": 0, \"inner_score\": 0, \"transition_score\": 0, \"reveal_score\": 0, \"tension_score\": 7, \"environment_score\": 1, \"character_count\": 0, \"location_count\": 0, \"beat_count\": 2, \"continuation_of_prev\": false, \"time_mode\": \"mainline\", \"order_delta\": -3}, \"characters\": [], \"locations\": [], \"key_beats\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\"], \"entity_refs\": []}, \"retained_group_id\": \"AG0013\", \"beat_id\": \"AB0013\", \"group_role\": \"standalone\", \"group_strategy\": \"single_scene\", \"hard_merge\": false, \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"merge_lead_scene_id\": \"S0016\", \"merge_reason\": \"\", \"group_scene_count\": 1, \"group_context\": {\"group_id\": \"AG0013\", \"group_strategy\": \"single_scene\", \"hard_merge\": false, \"lead_scene_id\": \"S0016\", \"support_scene_ids\": [], \"merged_scene_count\": 0, \"group_summary\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看…\", \"script_objective\": \"完整呈现并推进戏剧动作：少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"story_functions\": [\"冲突推进\"], \"must_keep\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"时间锚点：后来\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\", \"保留时间锚点：后来\"], \"merged_scene_summaries\": []}}\n\nENTITY CONTEXT:\nNone\n\nSCRIPT CANDIDATE:\n{\"scene_id\": \"S0016\", \"scene_notes\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…；重要性：主线；呈现：对白驱动 / 直接画面 / 氛围镜头；时间顺序：叙事16->故事13；时间锚点：后来；改编策略：retain；呈现策略：dialogue；剧本目标：完整呈现并推进戏剧动作：少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"audio_notes\": \"保留对白节奏；动作点补音效；保留对白推进\", \"narrator_profile_id\": \"narrator_main_cn\", \"chronology\": {\"scene_id\": \"S0016\", \"narrative_order\": 16, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"mainline\", \"confidence\": 0.82, \"order_delta\": -3, \"temporal_anchor\": {\"label\": \"后来\", \"normalized_label\": \"后来\", \"anchor_type\": \"forward_marker\", \"relative_direction\": \"after\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": true, \"anchor_scene_id\": \"S0015\"}, \"constraints\": [{\"relation\": \"after\", \"target_scene_id\": \"S0015\", \"confidence\": 0.78, \"reason\": \"narrative_forward\"}], \"evidence\": [{\"kind\": \"forward\", \"field\": \"text\", \"text\": \"后来\", \"snippet\": \"个花果山甚么天生圣人，早间来认我做邻居，后来要求一件兵器，献钢叉嫌小，奉画戟嫌轻。将\"}]}, \"adaptation\": {\"scene_id\": \"S0016\", \"decision\": \"retain\", \"presentation_mode\": \"dialogue\", \"story_function\": [\"冲突推进\"], \"adaptation_focus\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"must_keep\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…；你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"时间锚点：后来\"], \"may_compress\": [], \"visual_focus\": [\"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\"], \"audio_focus\": [\"保留对白推进\", \"动作点补音效\"], \"continuity_requirements\": [\"不得抹平叙事顺序与故事顺序差\", \"保留时间锚点：后来\"], \"script_objective\": \"完整呈现并推进戏剧动作：少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"conflict\": \"少时，钟鼓响处，果然惊动那三海龙王，须臾来到，一齐在外面会着，…\", \"turning_point\": \"你看这猴王，分开水道，径回铁板桥头，撺将上去，只见四个老猴，领…\", \"reason\": \"main_conflict_or_dialogue_dense；dialogue_priority\", \"chronology\": {\"scene_id\": \"S0016\", \"narrative_order\": 16, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"mainline\", 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