{
  "messages": [
    {
      "role": "system",
      "content": "You are a screenwriting agent. The program already created a script skeleton and shot plan. Do not change scene_id or shot_id ordering. Keep the number of shots stable. Chronology is program-owned. Use it to keep flashback, dream, rumor, and parallel-line language consistent, but do not rewrite chronology fields. Adaptation is also program-owned. Use the adaptation brief to decide what to fully dramatize, what to compress, and what to turn into bridge narration. Refine language, dialogue, narration, and shot descriptions while preserving the program structure. Prefer the existing entity display names from the entity context. Do not invent unnecessary new speaker variants when the candidate already provides a stable character name. Return JSON only."
    },
    {
      "role": "user",
      "content": "Given the scene payload, chronology context, adaptation context, entity context, and the program-generated script candidate, refine it into a concise screenplay. Output STRICT JSON with keys: scene_id, shots (list), scene_notes, audio_notes, narrator_profile_id. Shot schema: {shot_id,description,camera,actions,dialogue,narration,on_screen_text,narrator_profile_id,narration_delivery_hint}. dialogue is a list of {speaker,speaker_entity_uid,delivery_hint,line}. speaker_entity_uid and narrator_profile_id are program-owned identity fields: preserve the candidate values when unsure, and do not fabricate random IDs. Keep the same shot count as the candidate unless the candidate is malformed. Keep the narrative presentation order, but make the script language consistent with chronology time_mode, anchor, ordering hints, and adaptation decision/presentation_mode. Prefer existing characters and locations. Return a single JSON object and nothing else (no markdown, no code fences). If unsure, return {\"scene_id\":\"\",\"shots\":[]}.\n\nSCENE:\n{\"candidate_id\": \"C0004-SC05\", \"title\": \"宴饮勾魂\", \"summary\": \"悟空宴请六位魔王，酒醉睡梦中被勾魂入幽冥界。悟空怒斥勾魂使者，打杀鬼差，打入森罗殿。\", \"type\": [\"转折\", \"动作\"], \"tone\": [\"悬疑\", \"紧张\"], \"importance\": \"主线\", \"presentation\": [\"氛围镜头\", \"动作驱动\"], \"key_beats\": [\"宴饮结拜六魔王\", \"酒醉被勾魂至幽冥界\", \"怒打鬼差闯入森罗殿\"], \"characters\": [\"石猴\", \"牛魔王等六魔王\", \"勾魂使者\", \"鬼卒\"], \"locations\": [\"花果山\", \"幽冥界\"], \"entity_refs\": [{\"entity_id\": \"E000039\", \"entity_uid\": \"E000039\", \"name\": \"幽冥界\", \"canonical_name\": \"幽冥界\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"幽冥界\", \"森罗殿\"], \"match_score\": 7.3, \"ref_role\": \"location_candidate\"}, {\"entity_id\": \"E000001\", \"entity_uid\": \"E000001\", \"name\": \"石猴\", \"canonical_name\": \"石猴\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"美猴王\", \"猴王\", \"孙悟空\"], \"match_score\": 6.8, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000007\", \"entity_uid\": \"E000007\", \"name\": \"通背猿猴\", \"canonical_name\": \"通背猿猴\", \"type\": \"生物种族\", \"subtype\": \"\", \"matched_terms\": [\"通背猿猴\"], \"match_score\": 5.2, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000017\", \"entity_uid\": \"E000017\", \"name\": \"铁板桥\", \"canonical_name\": \"铁板桥\", \"type\": \"物品\", \"subtype\": \"\", \"matched_terms\": [\"铁板桥\"], \"match_score\": 5.2, \"ref_role\": \"other_candidate\"}, {\"entity_id\": \"E000012\", \"entity_uid\": \"E000012\", \"name\": \"阎王\", \"canonical_name\": \"阎王\", \"type\": \"职位称号\", \"subtype\": \"\", \"matched_terms\": [\"阎王\"], \"match_score\": 5.1, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000032\", \"entity_uid\": \"E000032\", \"name\": \"混世魔王\", \"canonical_name\": \"混世魔王\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"魔王\"], \"match_score\": 2.1, \"ref_role\": \"character_candidate\"}], \"continuation_of_prev\": false, \"source_chunk_id\": \"C0004\", \"source_start_para\": 120, \"source_end_para\": 121, \"text\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟椰液萄浆，与众饮宴多时。却又依前教演。猴王将那四个老猴封为健将；将两个赤尻马猴唤做马、流二元帅；两个通背猿猴唤做崩、芭二将军。将那安营下寨，赏罚诸事，都付与四健将维持。他放下心，日逐腾云驾雾，遨游四海，行乐千山。施武艺，遍访英豪；弄神通，广交贤友。此时又会了个七弟兄，乃牛魔王、蛟魔王、鹏魔王、狮驼王、猕猴王、狨王，连自家美猴王七个。日逐讲文论武，走吅、中“秃宝盖”（“冠”头、下“斗”，古时酒器）传觞，弦歌吹舞，朝去暮回，无般儿不乐。把那个万里之遥，只当庭闱之路，所谓点头径过三千里，扭腰八百有余程。\\n\\n一日，在本洞吩咐四健将安排筵宴，请六王赴饮，杀牛宰马，祭天享地，着众怪跳舞欢歌，俱吃得酩酊大醉。送六王出去，却又赏劳大小头目，倚在铁板桥边松阴之下，霎时间睡着。四健将领众围护，不敢高声。只见那美猴王睡里见两人拿一张批文，上有“孙悟空”三字，走近身，不容分说，套上绳，就把美猴王的魂灵儿索了去，踉踉跄跄，直带到一座城边。猴王渐觉酒醒，忽抬头观看，那城上有一铁牌，牌上有三个大字，乃“幽冥界”。美猴王顿然醒悟道：“幽冥界乃阎王所居，何为到此？”那两人道：“你今阳寿该终，我两人领批，勾你来也。”猴王听说，道：“我老孙超出三界之外，不在五行之中，已不服他管辖，怎么朦胧，又敢来勾我？”那两个勾死人只管扯扯拉拉，定要拖他进去。那猴王恼走性来，耳朵中掣出宝贝，幌一幌，碗来粗细；略举手，把两个勾死人打为肉酱。自解其索，丢开手，轮着棒，打入城中。唬得那牛头鬼东躲西藏，马面鬼南奔北跑，众鬼卒奔上森罗殿，报着：“大王！祸事！祸事！外面一个毛脸雷公，打将来了！”\", \"text_preview\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟椰液萄浆，与众饮宴多时。却又依前教演。猴王将那四个老猴封为健将；将两个赤尻马猴唤做马、流二元帅；两个通背猿猴唤做崩…\", \"candidate_meta\": {\"candidate_id\": \"C0004-SC05\", \"record_count\": 2, \"char_len\": 698, \"structure_counts\": {\"body\": 2}, \"boundary_reasons_after\": [], \"matched_entities\": [{\"entity_id\": \"E000039\", \"name\": \"幽冥界\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"幽冥界\", \"森罗殿\"], \"score\": 7.3}, {\"entity_id\": \"E000001\", \"name\": \"石猴\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"美猴王\", \"猴王\", \"孙悟空\"], \"score\": 6.8}, {\"entity_id\": \"E000007\", \"name\": \"通背猿猴\", \"type\": \"生物种族\", \"subtype\": \"\", \"matched_terms\": [\"通背猿猴\"], \"score\": 5.2}, {\"entity_id\": \"E000017\", \"name\": \"铁板桥\", \"type\": \"物品\", \"subtype\": \"\", \"matched_terms\": [\"铁板桥\"], \"score\": 5.2}, {\"entity_id\": \"E000012\", \"name\": \"阎王\", \"type\": \"职位称号\", \"subtype\": \"\", \"matched_terms\": [\"阎王\"], \"score\": 5.1}, {\"entity_id\": \"E000032\", \"name\": \"混世魔王\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"魔王\"], \"score\": 2.1}], \"entity_refs\": [{\"entity_id\": \"E000039\", \"entity_uid\": \"E000039\", \"name\": \"幽冥界\", \"canonical_name\": \"幽冥界\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"幽冥界\", \"森罗殿\"], \"match_score\": 7.3, \"ref_role\": \"location_candidate\"}, {\"entity_id\": \"E000001\", \"entity_uid\": \"E000001\", \"name\": \"石猴\", \"canonical_name\": \"石猴\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"美猴王\", \"猴王\", \"孙悟空\"], \"match_score\": 6.8, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000007\", \"entity_uid\": \"E000007\", \"name\": \"通背猿猴\", \"canonical_name\": \"通背猿猴\", \"type\": \"生物种族\", \"subtype\": \"\", \"matched_terms\": [\"通背猿猴\"], \"match_score\": 5.2, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000017\", \"entity_uid\": \"E000017\", \"name\": \"铁板桥\", \"canonical_name\": \"铁板桥\", \"type\": \"物品\", \"subtype\": \"\", \"matched_terms\": [\"铁板桥\"], \"match_score\": 5.2, \"ref_role\": \"other_candidate\"}, {\"entity_id\": \"E000012\", \"entity_uid\": \"E000012\", \"name\": \"阎王\", \"canonical_name\": \"阎王\", \"type\": \"职位称号\", \"subtype\": \"\", \"matched_terms\": [\"阎王\"], \"match_score\": 5.1, \"ref_role\": \"character_candidate\"}, {\"entity_id\": \"E000032\", \"entity_uid\": \"E000032\", \"name\": \"混世魔王\", \"canonical_name\": \"混世魔王\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"魔王\"], \"match_score\": 2.1, \"ref_role\": \"character_candidate\"}], \"heuristic_types\": [\"对话\", \"动作\", \"内心独白\"], \"heuristic_tones\": [\"庄严\", \"紧张\"], \"heuristic_presentation\": [\"对白驱动\", \"直接画面\", \"旁白+画面\"], \"heuristic_importance\": \"主线\"}, \"scene_id\": \"S0020\"}\n\nCHRONOLOGY:\n{\"scene_id\": \"S0020\", \"narrative_order\": 20, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"dream\", \"confidence\": 0.99, \"order_delta\": -7, \"temporal_anchor\": {\"label\": \"此时\", \"normalized_label\": \"same_time\", \"anchor_type\": \"same_time_marker\", \"relative_direction\": \"same_time\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": true, \"anchor_scene_id\": \"S0019\"}, \"constraints\": [{\"relation\": \"same_time\", \"target_scene_id\": \"S0019\", \"confidence\": 0.45, \"reason\": \"dream_attached_to_frame\"}], \"evidence\": [{\"kind\": \"same_time\", \"field\": \"preview\", \"text\": \"此时\", \"snippet\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟\"}, {\"kind\": \"same_time\", \"field\": \"text\", \"text\": \"此时\", \"snippet\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟\"}, {\"kind\": \"same_time\", \"field\": \"text\", \"text\": \"此时\", \"snippet\": \"山。施武艺，遍访英豪；弄神通，广交贤友。此时又会了个七弟兄，乃牛魔王、蛟魔王、鹏魔王\"}, {\"kind\": \"dream\", \"field\": \"summary\", \"text\": \"梦中\", \"snippet\": \"悟空宴请六位魔王，酒醉睡梦中被勾魂入幽冥界。悟空怒斥勾魂使者，打杀鬼\"}, {\"kind\": \"rumor\", \"field\": \"text\", \"text\": \"听说\", \"snippet\": \"今阳寿该终，我两人领批，勾你来也。”猴王听说，道：“我老孙超出三界之外，不在五行之中\"}]}\n\nADAPTATION:\n{\"scene_id\": \"S0020\", \"source_chunk_id\": \"C0004\", \"scene_summary\": \"悟空宴请六位魔王，酒醉睡梦中被勾魂入幽冥界。悟空怒斥勾魂使者，打杀鬼差，打入森罗殿。\", \"chronology\": {\"scene_id\": \"S0020\", \"narrative_order\": 20, \"story_chronology_order\": 13, \"story_chronology_group\": \"CG0013\", \"time_mode\": \"dream\", \"confidence\": 0.99, \"order_delta\": -7, \"temporal_anchor\": {\"label\": \"此时\", \"normalized_label\": \"same_time\", \"anchor_type\": \"same_time_marker\", \"relative_direction\": \"same_time\", \"amount\": null, \"unit\": \"\", \"time_of_day\": \"\", \"explicit\": true, \"anchor_scene_id\": \"S0019\"}, \"constraints\": [{\"relation\": \"same_time\", \"target_scene_id\": \"S0019\", \"confidence\": 0.45, \"reason\": \"dream_attached_to_frame\"}], \"evidence\": [{\"kind\": \"same_time\", \"field\": \"preview\", \"text\": \"此时\", \"snippet\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟\"}, {\"kind\": \"same_time\", \"field\": \"text\", \"text\": \"此时\", \"snippet\": \"此时遂大开旗鼓，响振铜锣。广设珍馐百味，满斟\"}, {\"kind\": \"same_time\", \"field\": \"text\", \"text\": \"此时\", \"snippet\": \"山。施武艺，遍访英豪；弄神通，广交贤友。此时又会了个七弟兄，乃牛魔王、蛟魔王、鹏魔王\"}, {\"kind\": \"dream\", \"field\": \"summary\", \"text\": \"梦中\", \"snippet\": \"悟空宴请六位魔王，酒醉睡梦中被勾魂入幽冥界。悟空怒斥勾魂使者，打杀鬼\"}, {\"kind\": \"rumor\", \"field\": \"text\", \"text\": \"听说\", \"snippet\": \"今阳寿该终，我两人领批，勾你来也。”猴王听说，道：“我老孙超出三界之外，不在五行之中\"}]}, \"decision\": \"retain\", \"presentation_mode\": \"dialogue\", \"story_function\": [\"建立同盟关系\", \"引入核心冲突\", \"展示主角性格\"], \"adaptation_focus\": \"通过宴饮结拜展现悟空的社会地位与野心，并通过梦境勾魂事件，将冲突从世俗（妖王结拜）转向超自然（生死规则），引爆主角与地府的直接对抗。\", \"must_keep\": [\"悟空与六魔王结拜的仪式感\", \"悟空酒醉于铁板桥下\", \"勾魂使者出示带有“孙悟空”的批文\", \"悟空在幽冥界牌楼下觉醒并质问\", \"悟空怒斥“超出三界外，不在五行中”\", \"悟空打杀勾魂使者，打入森罗殿\"], \"may_compress\": [\"宴会前教演猴兵、封赏四健将的细节\", \"六魔王各自离去的具体过程\"], \"visual_focus\": [\"花果山盛宴的宏大与欢腾\", \"悟空醉卧铁板桥的静谧与不祥\", \"幽冥界阴森诡异的视觉风格（与花果山形成对比）\", \"勾魂使者的非人感\", \"金箍棒首次在幽冥界亮相的威力\"], \"audio_focus\": [\"宴会的喧闹音乐与欢歌\", \"转入梦境时的音效扭曲与寂静\", \"幽冥界的空洞回音与鬼哭\", \"悟空愤怒宣言的清晰与力量\", \"金箍棒打杀鬼差的打击音效\"], \"continuity_requirements\": [\"保持‘此时’的时间锚点，与前一场景（S0019）的‘此时’并行\", \"明确梦境过渡（从醉卧到被勾魂）\", \"悟空性格的连续性：从宴会的豪迈到被冒犯时的暴烈\", \"幽冥界作为地点的首次正式登场，需建立其视觉基调\"], \"script_objective\": \"1. 巩固悟空在妖界的领袖地位（结拜七兄弟）。2. 以超自然事件（勾魂）打破主角的世俗成就，将矛盾升级至生死层面。3. 通过悟空的反抗，确立其不惧权威、挑战规则的核心性格，并直接引发后续大闹地府的情节。\", \"conflict\": \"悟空（追求自由与不朽的生命） vs. 幽冥界/生死簿规则（既定秩序与死亡命运）\", \"turning_point\": \"悟空看到“幽冥界”铁牌并意识到自己被勾魂的瞬间。这是他从被动（醉酒被拘）转为主动（质疑并反抗）的转折点，也是故事从花果山日常转向神话冲突的关键节点。\", \"reason\": \"该场景包含关键情节转折（引入地府冲突）和密集的角色驱动对话（结拜、质问勾魂使），是塑造悟空性格和推动主线不可或缺的部分。‘dialogue’模式能有效呈现结拜的仪式感、悟空的宣言以及冲突的爆发。\", \"candidate_meta\": {\"scene_id\": \"S0020\", \"decision_reasons\": [\"main_conflict_or_dialogue_dense\"], \"presentation_reasons\": [\"dialogue_priority\"], \"metrics\": {\"text_length\": 855, \"quote_count\": 9, \"action_score\": 2, \"exposition_score\": 1, \"inner_score\": 0, \"transition_score\": 0, \"reveal_score\": 0, \"tension_score\": 10, \"environment_score\": 0, \"character_count\": 6, \"location_count\": 2, \"beat_count\": 3, \"continuation_of_prev\": false, \"time_mode\": \"dream\", \"order_delta\": -7}, \"characters\": [\"石猴\", \"牛魔王等六魔王\", \"勾魂使者\", \"鬼卒\", \"通背猿猴\", \"阎王\"], \"locations\": [\"花果山\", \"幽冥界\"], \"key_beats\": [\"宴饮结拜六魔王\", \"酒醉被勾魂至幽冥界\", \"怒打鬼差闯入森罗殿\"], \"entity_refs\": [{\"entity_uid\": \"E000039\", \"entity_id\": \"E000039\", \"canonical_name\": \"幽冥界\", \"name\": \"幽冥界\", \"type\": \"地点\", \"subtype\": \"\", \"matched_terms\": [\"幽冥界\", \"森罗殿\"], \"match_score\": 7.3, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"location_candidate\"}, {\"entity_uid\": \"E000001\", \"entity_id\": \"E000001\", \"canonical_name\": \"石猴\", \"name\": \"石猴\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"美猴王\", \"猴王\", \"孙悟空\"], \"match_score\": 6.8, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}, {\"entity_uid\": \"E000007\", \"entity_id\": \"E000007\", \"canonical_name\": \"通背猿猴\", \"name\": \"通背猿猴\", \"type\": \"生物种族\", \"subtype\": \"\", \"matched_terms\": [\"通背猿猴\"], \"match_score\": 5.2, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}, {\"entity_uid\": \"E000017\", \"entity_id\": \"E000017\", \"canonical_name\": \"铁板桥\", \"name\": \"铁板桥\", \"type\": \"物品\", \"subtype\": \"\", \"matched_terms\": [\"铁板桥\"], \"match_score\": 5.2, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"other_candidate\"}, {\"entity_uid\": \"E000012\", \"entity_id\": \"E000012\", \"canonical_name\": \"阎王\", \"name\": \"阎王\", \"type\": \"职位称号\", \"subtype\": \"\", \"matched_terms\": [\"阎王\"], \"match_score\": 5.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}, {\"entity_uid\": \"E000032\", \"entity_id\": \"E000032\", \"canonical_name\": \"混世魔王\", \"name\": \"混世魔王\", \"type\": \"人物\", \"subtype\": \"\", \"matched_terms\": [\"魔王\"], \"match_score\": 2.1, \"display_name\": \"\", \"conflict_group_id\": \"\", \"identity_conflict\": false, \"ref_role\": \"character_candidate\"}]}, \"retained_group_id\": \"AG0014\", \"beat_id\": \"AB0014\", \"group_role\": \"standalone\", \"group_strategy\": \"single_scene\", \"hard_merge\": false, \"script_render_mode\": \"full_scene\", \"drop_from_script\": false, \"merge_lead_scene_id\": \"S0020\", \"merge_reason\": \"\", \"group_scene_count\": 1, \"group_context\": {\"group_id\": \"AG0014\", \"group_strategy\": \"single_scene\", \"hard_merge\": false, \"lead_scene_id\": \"S0020\", \"support_scene_ids\": [], \"merged_scene_count\": 0, \"group_summary\": \"悟空宴请六位魔王，酒醉睡梦中被勾魂入幽冥界。悟空怒斥勾魂使者，打杀鬼差…\", \"script_objective\": \"1. 巩固悟空在妖界的领袖地位（结拜七兄弟）。2. 以超自然事件（勾魂）打破主角的世俗成就，将矛盾升级至生死层面。3. 通过悟空的反抗，确立其不惧权威、挑战规则的核心性格，并直接引发后续大闹地府的情节。\", \"story_functions\": [\"建立同盟关系\", \"引入核心冲突\", \"展示主角性格\"], \"must_keep\": [\"悟空与六魔王结拜的仪式感\", \"悟空酒醉于铁板桥下\", \"勾魂使者出示带有“孙悟空”的批文\", \"悟空在幽冥界牌楼下觉醒并质问\", \"悟空怒斥“超出三界外，不在五行中”\", \"悟空打杀勾魂使者，打入森罗殿\"], \"continuity_requirements\": [\"保持‘此时’的时间锚点，与前一场景（S0019）的‘此时’并行\", \"明确梦境过渡（从醉卧到被勾魂）\", \"悟空性格的连续性：从宴会的豪迈到被冒犯时的暴烈\", 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