{
  "meta": {
    "scene_count": 2,
    "decision_counts": {
      "retain": 1,
      "compress": 1
    },
    "presentation_counts": {
      "dramatize": 2
    },
    "retain_scene_count": 1,
    "compress_scene_count": 1,
    "bridge_scene_count": 0,
    "retained_scene_group_count": 1,
    "beat_count": 1,
    "hard_merge_group_count": 1,
    "drop_from_script_scene_count": 1,
    "group_strategy_counts": {
      "compress_block": 2
    },
    "parallel_summary": {
      "items": 2,
      "ok": 2,
      "partial": 0,
      "error": 0,
      "concurrency": 1,
      "requested_concurrency": 1
    }
  },
  "items": [
    {
      "scene_id": "S0001",
      "source_chunk_id": "C0001",
      "scene_summary": "张三走进客栈，李四抬头看他。",
      "chronology": {
        "scene_id": "S0001",
        "narrative_order": 1,
        "story_chronology_order": 1,
        "story_chronology_group": "CG0001",
        "time_mode": "unknown",
        "confidence": 0.3,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": ""
        },
        "constraints": [],
        "evidence": []
      },
      "decision": "retain",
      "presentation_mode": "dramatize",
      "story_function": [
        "开场",
        "建立氛围",
        "引入人物"
      ],
      "adaptation_focus": "通过视觉和表演建立紧张氛围，并引入主角张三与潜在对手李四的首次对视。",
      "must_keep": [
        "张三走进客栈",
        "李四抬头目光如刀",
        "天色将暮"
      ],
      "may_compress": [
        "环境铺陈"
      ],
      "visual_focus": [
        "张三进入客栈的剪影/身影",
        "李四抬头的特写与眼神",
        "客栈内部昏暗的环境",
        "天色将暮的光影"
      ],
      "audio_focus": [
        "环境音（客栈嘈杂声）",
        "脚步声",
        "可能的紧张配乐或无声"
      ],
      "continuity_requirements": [
        "角色连续性：张三 / 李四",
        "地点连续性：客栈",
        "时间连续性：黄昏"
      ],
      "script_objective": "建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。",
      "conflict": "潜在的、未言明的紧张与对立（通过眼神传达）",
      "turning_point": "李四抬头，目光与张三相遇的瞬间。",
      "reason": "main_conflict_or_dialogue_dense；default_dramatize；此场景是故事的开场，包含关键人物登场和潜在的戏剧冲突（眼神交锋），适合保留并以戏剧化方式呈现，以建立基调和悬念。",
      "candidate_meta": {
        "scene_id": "S0001",
        "decision_reasons": [
          "main_conflict_or_dialogue_dense"
        ],
        "presentation_reasons": [
          "default_dramatize"
        ],
        "metrics": {
          "text_length": 95,
          "quote_count": 0,
          "action_score": 0,
          "exposition_score": 0,
          "inner_score": 0,
          "transition_score": 0,
          "reveal_score": 0,
          "tension_score": 0,
          "environment_score": 5,
          "character_count": 2,
          "location_count": 1,
          "beat_count": 2,
          "continuation_of_prev": false,
          "time_mode": "unknown",
          "order_delta": 0
        },
        "characters": [
          "张三",
          "李四"
        ],
        "locations": [
          "客栈"
        ],
        "key_beats": [
          "张三走进客栈",
          "李四抬头目光如刀"
        ],
        "entity_refs": [
          {
            "entity_uid": "E000001",
            "entity_id": "E000001",
            "canonical_name": "张三",
            "name": "张三",
            "type": "人物",
            "subtype": "",
            "matched_terms": [
              "张三"
            ],
            "match_score": 5.2,
            "display_name": "",
            "conflict_group_id": "",
            "identity_conflict": false,
            "ref_role": "character_candidate"
          },
          {
            "entity_uid": "E000003",
            "entity_id": "E000003",
            "canonical_name": "客栈",
            "name": "客栈",
            "type": "地点",
            "subtype": "",
            "matched_terms": [
              "客栈"
            ],
            "match_score": 5.1,
            "display_name": "",
            "conflict_group_id": "",
            "identity_conflict": false,
            "ref_role": "location_candidate"
          },
          {
            "entity_uid": "E000002",
            "entity_id": "E000002",
            "canonical_name": "李四",
            "name": "李四",
            "type": "人物",
            "subtype": "",
            "matched_terms": [
              "李四"
            ],
            "match_score": 5.1,
            "display_name": "",
            "conflict_group_id": "",
            "identity_conflict": false,
            "ref_role": "character_candidate"
          }
        ]
      },
      "retained_group_id": "AG0001",
      "beat_id": "AB0001",
      "group_role": "lead",
      "group_strategy": "compress_block",
      "hard_merge": true,
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "merge_lead_scene_id": "S0001",
      "merge_reason": "adjacent_narrative_order；character_overlap；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次",
      "group_scene_count": 2
    },
    {
      "scene_id": "S0002",
      "source_chunk_id": "C0001",
      "scene_summary": "清晨，张三拾起铜令，心中不安。",
      "chronology": {
        "scene_id": "S0002",
        "narrative_order": 2,
        "story_chronology_order": 2,
        "story_chronology_group": "CG0002",
        "time_mode": "mainline",
        "confidence": 0.99,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "清晨",
          "normalized_label": "清晨",
          "anchor_type": "forward_marker",
          "relative_direction": "after",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0001"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0001",
            "confidence": 0.78,
            "reason": "narrative_forward"
          }
        ],
        "evidence": [
          {
            "kind": "forward",
            "field": "summary",
            "text": "清晨",
            "snippet": "清晨，张三拾起铜令，心中不安。"
          },
          {
            "kind": "forward",
            "field": "preview",
            "text": "清晨",
            "snippet": "第二章 清晨，张三拾起铜令，心中不安"
          },
          {
            "kind": "forward",
            "field": "text",
            "text": "清晨",
            "snippet": "第二章 清晨，张三拾起铜令，心中不安。"
          },
          {
            "kind": "time_of_day",
            "field": "summary",
            "text": "清晨",
            "snippet": "清晨，张三拾起铜令，心中不安。"
          },
          {
            "kind": "time_of_day",
            "field": "preview",
            "text": "清晨",
            "snippet": "第二章 清晨，张三拾起铜令，心中不安"
          },
          {
            "kind": "time_of_day",
            "field": "text",
            "text": "清晨",
            "snippet": "第二章 清晨，张三拾起铜令，心中不安。"
          }
        ]
      },
      "decision": "compress",
      "presentation_mode": "dramatize",
      "story_function": [
        "引入关键道具",
        "建立角色内心状态",
        "推进悬念"
      ],
      "adaptation_focus": "通过视觉和表演细节，将‘拾起铜令’这一简单动作与角色‘心中不安’的内在状态紧密结合，建立铜令的神秘感和对后续情节的预示。",
      "must_keep": [
        "张三拾起铜令的动作",
        "角色不安的情绪反应",
        "时间设定：清晨"
      ],
      "may_compress": [
        "对‘不安’的抽象描述",
        "场景的静态环境描写"
      ],
      "visual_focus": [
        "张三的手部特写（拾起铜令）",
        "铜令的质感与细节",
        "张三面部表情（困惑、不安）",
        "清晨的光线氛围"
      ],
      "audio_focus": [
        "环境音（清晨的寂静或远处声响）",
        "可能的内心独白或旁白（用于传达不安）",
        "拾起物品的细微声响"
      ],
      "continuity_requirements": [
        "时间连续性：紧接前一场的‘清晨’",
        "角色连续性：张三",
        "道具连续性：铜令首次出现"
      ],
      "script_objective": "在极短的篇幅内，通过一个富有张力的动作镜头，高效地引入关键道具‘铜令’，并立即建立其与角色心理及故事悬念的关联。",
      "conflict": "内在冲突：角色对未知物品（铜令）的本能警惕与好奇。",
      "turning_point": "张三触碰到铜令并感知到其不寻常的瞬间，内心状态从日常转为警觉。",
      "reason": "场景信息高度凝练，核心是动作与心理反应的结合。‘compress’决策允许将有限的文本转化为一个紧凑、富有表现力的视觉时刻。‘dramatize’模式适合通过表演、镜头和声音设计来外化‘心中不安’这一内在状态，并强化铜令的首次亮相。",
      "candidate_meta": {
        "scene_id": "S0002",
        "decision_reasons": [
          "inner_monologue_heavy"
        ],
        "presentation_reasons": [
          "default_dramatize"
        ],
        "metrics": {
          "text_length": 76,
          "quote_count": 0,
          "action_score": 0,
          "exposition_score": 0,
          "inner_score": 8,
          "transition_score": 3,
          "reveal_score": 0,
          "tension_score": 0,
          "environment_score": 0,
          "character_count": 1,
          "location_count": 0,
          "beat_count": 2,
          "continuation_of_prev": false,
          "time_mode": "mainline",
          "order_delta": 0
        },
        "characters": [
          "张三"
        ],
        "locations": [],
        "key_beats": [
          "张三拾起铜令",
          "心中感到不安"
        ],
        "entity_refs": [
          {
            "entity_uid": "E000001",
            "entity_id": "E000001",
            "canonical_name": "张三",
            "name": "张三",
            "type": "人物",
            "subtype": "",
            "matched_terms": [
              "张三"
            ],
            "match_score": 5.2,
            "display_name": "",
            "conflict_group_id": "",
            "identity_conflict": false,
            "ref_role": "character_candidate"
          },
          {
            "entity_uid": "E000004",
            "entity_id": "E000004",
            "canonical_name": "铜令",
            "name": "铜令",
            "type": "物品",
            "subtype": "",
            "matched_terms": [
              "铜令"
            ],
            "match_score": 5.1,
            "display_name": "",
            "conflict_group_id": "",
            "identity_conflict": false,
            "ref_role": "other_candidate"
          }
        ]
      },
      "retained_group_id": "AG0001",
      "beat_id": "AB0001",
      "group_role": "support",
      "group_strategy": "compress_block",
      "hard_merge": true,
      "script_render_mode": "merge_into_lead",
      "drop_from_script": true,
      "merge_lead_scene_id": "S0001",
      "merge_reason": "adjacent_narrative_order；character_overlap；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次",
      "group_scene_count": 2
    }
  ],
  "retained_scene_groups": [
    {
      "group_id": "AG0001",
      "scene_ids": [
        "S0001",
        "S0002"
      ],
      "lead_scene_id": "S0001",
      "support_scene_ids": [
        "S0002"
      ],
      "script_scene_ids": [
        "S0001"
      ],
      "drop_scene_ids": [
        "S0002"
      ],
      "group_strategy": "compress_block",
      "hard_merge": true,
      "merge_reason": "adjacent_narrative_order；character_overlap；same_source_chunk；contains_compress_or_bridge；close_story_order；压缩为单个剧本场次",
      "narrative_start": 1,
      "narrative_end": 2,
      "story_start": 1,
      "story_end": 2,
      "story_chronology_groups": [
        "CG0001",
        "CG0002"
      ],
      "time_modes": [
        "unknown",
        "mainline"
      ],
      "decision_counts": {
        "retain": 1,
        "compress": 1
      },
      "presentation_counts": {
        "dramatize": 2
      },
      "characters": [
        "张三",
        "李四"
      ],
      "locations": [
        "客栈"
      ],
      "story_functions": [
        "开场",
        "建立氛围",
        "引入人物",
        "引入关键道具",
        "建立角色内心状态",
        "推进悬念"
      ],
      "must_keep": [
        "张三走进客栈",
        "李四抬头目光如刀",
        "天色将暮",
        "张三拾起铜令的动作",
        "角色不安的情绪反应",
        "时间设定：清晨"
      ],
      "continuity_requirements": [
        "角色连续性：张三 / 李四",
        "地点连续性：客栈",
        "时间连续性：黄昏",
        "时间连续性：紧接前一场的‘清晨’",
        "角色连续性：张三",
        "道具连续性：铜令首次出现"
      ],
      "group_summary": "张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。",
      "script_objective": "建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。",
      "conflict": "潜在的、未言明的紧张与对立（通过眼神传达）",
      "turning_point": "张三触碰到铜令并感知到其不寻常的瞬间，内心状态从日常转为警觉。"
    }
  ],
  "beat_sheet": [
    {
      "beat_id": "AB0001",
      "group_id": "AG0001",
      "scene_ids": [
        "S0001",
        "S0002"
      ],
      "lead_scene_id": "S0001",
      "beat_type": "opening_setup",
      "title": "开场",
      "presentation_mode": "dramatize",
      "time_mode": "mainline",
      "story_functions": [
        "开场",
        "建立氛围",
        "引入人物",
        "引入关键道具",
        "建立角色内心状态",
        "推进悬念"
      ],
      "must_keep": [
        "张三走进客栈",
        "李四抬头目光如刀",
        "天色将暮",
        "张三拾起铜令的动作",
        "角色不安的情绪反应",
        "时间设定：清晨"
      ],
      "objective": "建立场景、引入主要人物，并通过一个充满张力的对视瞬间暗示潜在的冲突，为后续情节铺垫。",
      "conflict": "潜在的、未言明的紧张与对立（通过眼神传达）",
      "turning_point": "张三触碰到铜令并感知到其不寻常的瞬间，内心状态从日常转为警觉。",
      "summary": "张三走进客栈，李四抬头看他。 / 清晨，张三拾起铜令，心中不安。"
    }
  ]
}