[
  {
    "scene_id": "S0001",
    "scene_notes": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。；重要性：铺垫；呈现：氛围镜头 / 全景；改编策略：compress；呈现策略：dramatize；组策略：compress_block；剧本目标：用最精炼、最具视觉冲击力的镜头，快速建立故事发生的险恶、神秘环境，并抛出一个核心视觉悬念（魔尊法相），为后续剧情铺垫。",
    "audio_notes": "环境音（风声、兽吼、竹叶沙沙）；低沉、神秘或压迫性的氛围音乐；可能的法坛低语或咒文吟诵（若有）",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0001",
      "narrative_order": 1,
      "story_chronology_order": 1,
      "story_chronology_group": "CG0001",
      "time_mode": "unknown",
      "confidence": 0.3,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": ""
      },
      "constraints": [],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0001",
      "decision": "compress",
      "presentation_mode": "dramatize",
      "story_function": [
        "世界观建立",
        "氛围铺垫",
        "悬念引入"
      ],
      "adaptation_focus": "通过视觉奇观建立墨竹山险恶、神秘、非人力的世界观，并引入魔尊法相这一核心悬念。",
      "must_keep": [
        "墨竹山险恶地理环境（三千里、十四峰、妖兽毒瘴）",
        "人力开凿平地的非自然感",
        "魔尊法相（八臂六首，非人型）的视觉呈现"
      ],
      "may_compress": [
        "原文中“常无欲以观其妙”等引言",
        "部分环境细节描述"
      ],
      "visual_focus": [
        "墨竹山全景（险峰、墨林竹海、毒瘴）",
        "人力开凿平地的痕迹（与自然环境的突兀对比）",
        "魔尊法相的特写（八臂六首，材质、光线、压迫感）"
      ],
      "audio_focus": [
        "环境音（风声、兽吼、竹叶沙沙）",
        "低沉、神秘或压迫性的氛围音乐",
        "可能的法坛低语或咒文吟诵（若有）"
      ],
      "continuity_requirements": [
        "墨竹山作为后续重要地点的首次视觉确立",
        "魔尊法相作为悬念或线索的首次出现"
      ],
      "script_objective": "用最精炼、最具视觉冲击力的镜头，快速建立故事发生的险恶、神秘环境，并抛出一个核心视觉悬念（魔尊法相），为后续剧情铺垫。",
      "conflict": "险恶自然环境与人力痕迹/人造物的对立；神秘、未知（法相）与可理解现实的对立。",
      "turning_point": "镜头从险恶自然环境全景，推至人力开凿的平地，最终定格在诡异魔尊法相上，标志着这不是一个纯粹的自然世界，而是存在超自然/神秘力量介入的场所。",
      "reason": "作为开篇场景，其核心功能是快速建立世界观和悬念，而非展开具体情节。‘compress’决策允许将描述性文字高效转化为视觉奇观；‘dramatize’模式能最大化视觉和氛围的冲击力，吸引观众并埋下伏笔。",
      "chronology": {
        "scene_id": "S0001",
        "narrative_order": 1,
        "story_chronology_order": 1,
        "story_chronology_group": "CG0001",
        "time_mode": "unknown",
        "confidence": 0.3,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": ""
        },
        "constraints": [],
        "evidence": []
      },
      "retained_group_id": "AG0001",
      "beat_id": "AB0001",
      "group_role": "standalone",
      "group_strategy": "compress_block",
      "script_render_mode": "compressed_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0001",
      "merge_reason": "压缩为单个剧本场次",
      "group_scene_count": 1,
      "group_context": {
        "group_id": "AG0001",
        "group_strategy": "compress_block",
        "hard_merge": false,
        "lead_scene_id": "S0001",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
        "script_objective": "用最精炼、最具视觉冲击力的镜头，快速建立故事发生的险恶、神秘环境，并抛出一个核心视觉悬念（魔尊法相），为后续剧情铺垫。",
        "story_functions": [
          "世界观建立",
          "氛围铺垫",
          "悬念引入"
        ],
        "must_keep": [
          "墨竹山险恶地理环境（三千里、十四峰、妖兽毒瘴）",
          "人力开凿平地的非自然感",
          "魔尊法相（八臂六首，非人型）的视觉呈现"
        ],
        "continuity_requirements": [
          "墨竹山作为后续重要地点的首次视觉确立",
          "魔尊法相作为悬念或线索的首次出现"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0001_SH01",
        "camera": "远景",
        "description": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
        "actions": [
          "墨竹山险恶环境"
        ],
        "dialogue": [],
        "narration": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "平稳陈述",
        "focus_characters": [],
        "focus_locations": [
          "墨竹山"
        ],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "墨竹山建立镜头，带出墨竹山险恶环境",
          "camera_hint": "远景",
          "adaptation_summary": {
            "decision": "compress",
            "presentation_mode": "dramatize",
            "story_function": [
              "世界观建立",
              "氛围铺垫",
              "悬念引入"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 3,
            "group_role": "standalone",
            "group_strategy": "compress_block",
            "script_render_mode": "compressed_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0001",
            "beat_id": "AB0001"
          },
          "adaptation_group_context": {
            "group_id": "AG0001",
            "group_strategy": "compress_block",
            "hard_merge": false,
            "lead_scene_id": "S0001",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
            "script_objective": "用最精炼、最具视觉冲击力的镜头，快速建立故事发生的险恶、神秘环境，并抛出一个核心视觉悬念（魔尊法相），为后续剧情铺垫。",
            "story_functions": [
              "世界观建立",
              "氛围铺垫",
              "悬念引入"
            ],
            "must_keep": [
              "墨竹山险恶地理环境（三千里、十四峰、妖兽毒瘴）",
              "人力开凿平地的非自然感",
              "魔尊法相（八臂六首，非人型）的视觉呈现"
            ],
            "continuity_requirements": [
              "墨竹山作为后续重要地点的首次视觉确立",
              "魔尊法相作为悬念或线索的首次出现"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 1,
            "story_chronology_order": 1,
            "story_chronology_group": "CG0001",
            "time_mode": "unknown",
            "confidence": 0.3,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 0,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0001_SH02",
        "camera": "中近景",
        "description": "主角的反应镜头，推进魔尊法相建立",
        "actions": [
          "魔尊法相建立"
        ],
        "dialogue": [],
        "narration": "通过视觉奇观建立墨竹山险恶、神秘、非人力的世界观，并引入魔尊法相这一核心悬念。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "平稳陈述",
        "focus_characters": [],
        "focus_locations": [
          "墨竹山"
        ],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "主角的反应镜头，推进魔尊法相建立",
          "camera_hint": "中近景",
          "adaptation_summary": {
            "decision": "compress",
            "presentation_mode": "dramatize",
            "story_function": [
              "世界观建立",
              "氛围铺垫",
              "悬念引入"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 3,
            "group_role": "standalone",
            "group_strategy": "compress_block",
            "script_render_mode": "compressed_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0001",
            "beat_id": "AB0001"
          },
          "adaptation_group_context": {
            "group_id": "AG0001",
            "group_strategy": "compress_block",
            "hard_merge": false,
            "lead_scene_id": "S0001",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
            "script_objective": "用最精炼、最具视觉冲击力的镜头，快速建立故事发生的险恶、神秘环境，并抛出一个核心视觉悬念（魔尊法相），为后续剧情铺垫。",
            "story_functions": [
              "世界观建立",
              "氛围铺垫",
              "悬念引入"
            ],
            "must_keep": [
              "墨竹山险恶地理环境（三千里、十四峰、妖兽毒瘴）",
              "人力开凿平地的非自然感",
              "魔尊法相（八臂六首，非人型）的视觉呈现"
            ],
            "continuity_requirements": [
              "墨竹山作为后续重要地点的首次视觉确立",
              "魔尊法相作为悬念或线索的首次出现"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 1,
            "story_chronology_order": 1,
            "story_chronology_group": "CG0001",
            "time_mode": "unknown",
            "confidence": 0.3,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 0,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0001",
      "source_chunk_id": "C0001",
      "source_start_para": 1,
      "source_end_para": 4,
      "characters": [],
      "locations": [
        "墨竹山"
      ],
      "key_beats": [
        "墨竹山险恶环境",
        "魔尊法相建立"
      ],
      "shot_count_hint": 2,
      "scene_summary": "墨竹山险恶之地，人力开凿平地，建起魔尊法相。",
      "scene_text_preview": "第一章观星 常无欲以观其妙，常有欲以观其徼 墨竹山， 地方三千里，两山十四峰，妖兽横行，毒瘴密布，人烟罕至。 于这片重峦绝岭，险峰叠嶂，墨林竹海之间，却被人力…",
      "chronology_summary": {
        "narrative_order": 1,
        "story_chronology_order": 1,
        "story_chronology_group": "CG0001",
        "time_mode": "unknown",
        "confidence": 0.3,
        "order_delta": 0,
        "anchor_label": "",
        "anchor_type": "unknown",
        "constraint_count": 0,
        "evidence_count": 0
      },
      "adaptation_summary": {
        "decision": "compress",
        "presentation_mode": "dramatize",
        "story_function": [
          "世界观建立",
          "氛围铺垫",
          "悬念引入"
        ],
        "must_keep_count": 3,
        "audio_focus_count": 3,
        "group_role": "standalone",
        "group_strategy": "compress_block",
        "script_render_mode": "compressed_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0001",
        "beat_id": "AB0001"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0002",
    "scene_notes": "老道接待修士送来的童子，警告他们夜间不可出圈。；重要性：主线；呈现：对白驱动 / 氛围镜头 / 群像；时间顺序：叙事2->故事3；时间锚点：不一会儿；改编策略：retain；呈现策略：dialogue；剧本目标：在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
    "audio_notes": "保留对白节奏；环境音先行；竹林深处的金鸣铃响；修士与老道简短、疏离的对话",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0002",
      "narrative_order": 2,
      "story_chronology_order": 3,
      "story_chronology_group": "CG0002",
      "time_mode": "mainline",
      "confidence": 0.99,
      "order_delta": 1,
      "temporal_anchor": {
        "label": "不一会儿",
        "normalized_label": "不一会儿",
        "anchor_type": "forward_marker",
        "relative_direction": "after",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0001"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0001",
          "confidence": 0.78,
          "reason": "narrative_forward"
        }
      ],
      "evidence": [
        {
          "kind": "forward",
          "field": "text",
          "text": "不一会儿",
          "snippet": "似拨动了风中的弦。 于是竹林间沙沙作响，不一会儿，就有人影幢幢，一群访客从竹林间走出来。"
        },
        {
          "kind": "forward",
          "field": "text",
          "text": "随后",
          "snippet": "些童子身前，给他们蒲团外画了二十一个圈，随后又一屁股坐回自己的位置，只不过方向却与之"
        },
        {
          "kind": "same_time",
          "field": "preview",
          "text": "此时",
          "snippet": "七纵七横，摆出四十九个蒲团，散若天星。 此时法坛前只有个墨帻法褐的老道，怀抱着一把三"
        },
        {
          "kind": "same_time",
          "field": "text",
          "text": "此时",
          "snippet": "七纵七横，摆出四十九个蒲团，散若天星。 此时法坛前只有个墨帻法褐的老道，怀抱着一把三"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0002",
      "decision": "retain",
      "presentation_mode": "dialogue",
      "story_function": [
        "世界观展示",
        "主角引入",
        "核心规则建立",
        "悬念铺垫"
      ],
      "adaptation_focus": "通过仪式化的交接与警告，建立修仙世界的残酷规则，并引入主角李凡的穿越者身份与内心冲突。",
      "must_keep": [
        "修士蒙面送童子的神秘感",
        "老道画圈并警告‘不可出圈’的核心规则",
        "李凡作为穿越者的内心独白与震惊",
        "童子们‘不哭不闹’的诡异状态"
      ],
      "may_compress": [
        "修士关于玉蟾婆和挑选童子的部分说明性对话",
        "童子们入座分蒲团的具体过程",
        "李凡‘装不下去’前的长时间静坐"
      ],
      "visual_focus": [
        "老道打盹与警觉的对比",
        "蒙面修士从墨竹林走出的剪影",
        "老道用朱木剑画圈的特写",
        "李凡偷看老道背影与竹林时的面部表情",
        "童子们呆坐的群像"
      ],
      "audio_focus": [
        "竹林深处的金鸣铃响",
        "修士与老道简短、疏离的对话",
        "老道警告时的低沉自语",
        "环境音（竹林沙沙声）的突然静默",
        "李凡内心独白的画外音（可选）"
      ],
      "continuity_requirements": [
        "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
        "保持墨竹林、法坛环境的一致性",
        "老道怀抱朱木剑的细节延续"
      ],
      "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
      "conflict": "李凡的现代认知与穿越后诡异处境的冲突；表面平静的仪式与暗藏杀机的规则之间的冲突。",
      "turning_point": "老道背对众人发出警告，李凡意识到自己的处境被完全看穿，规则生效，危险临近。",
      "reason": "此场景是主角李凡正式进入修仙世界、接受核心规则的关键引入点，对话与动作（画圈）信息密度高，且建立了强烈的悬念和氛围，对后续剧情至关重要，应完整保留并以对话和氛围镜头结合的方式呈现。",
      "chronology": {
        "scene_id": "S0002",
        "narrative_order": 2,
        "story_chronology_order": 3,
        "story_chronology_group": "CG0002",
        "time_mode": "mainline",
        "confidence": 0.99,
        "order_delta": 1,
        "temporal_anchor": {
          "label": "不一会儿",
          "normalized_label": "不一会儿",
          "anchor_type": "forward_marker",
          "relative_direction": "after",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0001"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0001",
            "confidence": 0.78,
            "reason": "narrative_forward"
          }
        ],
        "evidence": [
          {
            "kind": "forward",
            "field": "text",
            "text": "不一会儿",
            "snippet": "似拨动了风中的弦。 于是竹林间沙沙作响，不一会儿，就有人影幢幢，一群访客从竹林间走出来。"
          },
          {
            "kind": "forward",
            "field": "text",
            "text": "随后",
            "snippet": "些童子身前，给他们蒲团外画了二十一个圈，随后又一屁股坐回自己的位置，只不过方向却与之"
          },
          {
            "kind": "same_time",
            "field": "preview",
            "text": "此时",
            "snippet": "七纵七横，摆出四十九个蒲团，散若天星。 此时法坛前只有个墨帻法褐的老道，怀抱着一把三"
          },
          {
            "kind": "same_time",
            "field": "text",
            "text": "此时",
            "snippet": "七纵七横，摆出四十九个蒲团，散若天星。 此时法坛前只有个墨帻法褐的老道，怀抱着一把三"
          }
        ]
      },
      "retained_group_id": "AG0002",
      "beat_id": "AB0002",
      "group_role": "standalone",
      "group_strategy": "single_scene",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0002",
      "merge_reason": "",
      "group_scene_count": 1,
      "group_context": {
        "group_id": "AG0002",
        "group_strategy": "single_scene",
        "hard_merge": false,
        "lead_scene_id": "S0002",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
        "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
        "story_functions": [
          "世界观展示",
          "主角引入",
          "核心规则建立",
          "悬念铺垫"
        ],
        "must_keep": [
          "修士蒙面送童子的神秘感",
          "老道画圈并警告‘不可出圈’的核心规则",
          "李凡作为穿越者的内心独白与震惊",
          "童子们‘不哭不闹’的诡异状态"
        ],
        "continuity_requirements": [
          "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
          "保持墨竹林、法坛环境的一致性",
          "老道怀抱朱木剑的细节延续"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0002_SH01",
        "camera": "对白建立镜头",
        "description": "老道接待修士送来的童子，警告他们夜间不可出圈。",
        "actions": [
          "修士送来童子"
        ],
        "dialogue": [],
        "narration": "老道接待修士送来的童子，警告他们夜间不可出圈。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "平稳陈述",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "墨竹林",
          "法坛"
        ],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "墨竹林建立镜头，带出修士送来童子",
          "camera_hint": "远景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0002",
            "beat_id": "AB0002"
          },
          "adaptation_group_context": {
            "group_id": "AG0002",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0002",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
            "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
            "story_functions": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep": [
              "修士蒙面送童子的神秘感",
              "老道画圈并警告‘不可出圈’的核心规则",
              "李凡作为穿越者的内心独白与震惊",
              "童子们‘不哭不闹’的诡异状态"
            ],
            "continuity_requirements": [
              "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
              "保持墨竹林、法坛环境的一致性",
              "老道怀抱朱木剑的细节延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 2,
            "story_chronology_order": 3,
            "story_chronology_group": "CG0002",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 1,
            "anchor_label": "不一会儿",
            "anchor_type": "forward_marker",
            "constraint_count": 1,
            "evidence_count": 4
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0002_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进老道画圈警告",
        "actions": [
          "老道画圈警告"
        ],
        "dialogue": [],
        "narration": "老道接待修士送来的童子，警告他们夜间不可出圈。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "平稳陈述",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "墨竹林"
        ],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进老道画圈警告",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0002",
            "beat_id": "AB0002"
          },
          "adaptation_group_context": {
            "group_id": "AG0002",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0002",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
            "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
            "story_functions": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep": [
              "修士蒙面送童子的神秘感",
              "老道画圈并警告‘不可出圈’的核心规则",
              "李凡作为穿越者的内心独白与震惊",
              "童子们‘不哭不闹’的诡异状态"
            ],
            "continuity_requirements": [
              "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
              "保持墨竹林、法坛环境的一致性",
              "老道怀抱朱木剑的细节延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 2,
            "story_chronology_order": 3,
            "story_chronology_group": "CG0002",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 1,
            "anchor_label": "不一会儿",
            "anchor_type": "forward_marker",
            "constraint_count": 1,
            "evidence_count": 4
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0002_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "老道画圈警告",
          "李凡内心纠结"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "平稳陈述",
            "line": "上师。"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "平稳陈述",
            "line": "前阵子瑶光洞的玉蟾婆来观里作客，和山主弈棋输了，耍起疯来，吃了不少童子。于是弟子等奉命，往人间去，又挑了一批元阳未泻的金童，烦请上师瞅瞅。"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "平稳陈述",
            "line": "灵根不够的扔到外门作工，天生道心的收作内门侍奉，暗藏魔胎的，呵呵，送去给山主下酒。"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "平稳陈述",
            "line": "今晚在这坐一宿，睡一觉什么事也没有，若是睡不着，晚上不管听到什么，看到什么，只要不走出圈子，可保性命无虞。"
          }
        ],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "墨竹林"
        ],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0002",
            "beat_id": "AB0002"
          },
          "adaptation_group_context": {
            "group_id": "AG0002",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0002",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
            "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
            "story_functions": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep": [
              "修士蒙面送童子的神秘感",
              "老道画圈并警告‘不可出圈’的核心规则",
              "李凡作为穿越者的内心独白与震惊",
              "童子们‘不哭不闹’的诡异状态"
            ],
            "continuity_requirements": [
              "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
              "保持墨竹林、法坛环境的一致性",
              "老道怀抱朱木剑的细节延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 2,
            "story_chronology_order": 3,
            "story_chronology_group": "CG0002",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 1,
            "anchor_label": "不一会儿",
            "anchor_type": "forward_marker",
            "constraint_count": 1,
            "evidence_count": 4
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0002_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在李凡内心纠结",
        "actions": [
          "李凡内心纠结"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [
          "墨竹林"
        ],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在李凡内心纠结",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0002",
            "beat_id": "AB0002"
          },
          "adaptation_group_context": {
            "group_id": "AG0002",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0002",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
            "script_objective": "在充满仪式感和神秘压抑的氛围中，完成主角群体的引入，并清晰传达‘圈内安全，圈外危险’的核心生存法则，为后续危机爆发做足铺垫。",
            "story_functions": [
              "世界观展示",
              "主角引入",
              "核心规则建立",
              "悬念铺垫"
            ],
            "must_keep": [
              "修士蒙面送童子的神秘感",
              "老道画圈并警告‘不可出圈’的核心规则",
              "李凡作为穿越者的内心独白与震惊",
              "童子们‘不哭不闹’的诡异状态"
            ],
            "continuity_requirements": [
              "时间锚点‘不一会儿’需体现与上一场景的紧密衔接",
              "保持墨竹林、法坛环境的一致性",
              "老道怀抱朱木剑的细节延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 2,
            "story_chronology_order": 3,
            "story_chronology_group": "CG0002",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 1,
            "anchor_label": "不一会儿",
            "anchor_type": "forward_marker",
            "constraint_count": 1,
            "evidence_count": 4
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0002",
      "source_chunk_id": "C0001",
      "source_start_para": 5,
      "source_end_para": 18,
      "characters": [
        "李凡",
        "老道",
        "童子",
        "修道士"
      ],
      "locations": [
        "墨竹林",
        "法坛"
      ],
      "key_beats": [
        "修士送来童子",
        "老道画圈警告",
        "李凡内心纠结"
      ],
      "shot_count_hint": 4,
      "scene_summary": "老道接待修士送来的童子，警告他们夜间不可出圈。",
      "scene_text_preview": "法坛四面，则各有七纵七横，摆出四十九个蒲团，散若天星。 此时法坛前只有个墨帻法褐的老道，怀抱着一把三尺七寸的朱木剑，嘴里叼着片青竹叶，把脑袋耷拉着，一点一顿得…",
      "chronology_summary": {
        "narrative_order": 2,
        "story_chronology_order": 3,
        "story_chronology_group": "CG0002",
        "time_mode": "mainline",
        "confidence": 0.99,
        "order_delta": 1,
        "anchor_label": "不一会儿",
        "anchor_type": "forward_marker",
        "constraint_count": 1,
        "evidence_count": 4
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dialogue",
        "story_function": [
          "世界观展示",
          "主角引入",
          "核心规则建立",
          "悬念铺垫"
        ],
        "must_keep_count": 4,
        "audio_focus_count": 5,
        "group_role": "standalone",
        "group_strategy": "single_scene",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0002",
        "beat_id": "AB0002"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0003",
    "scene_notes": "李凡接受穿越现实，尝试呼唤系统。；重要性：主线；呈现：旁白+画面 / 内心戏；时间模式：flashback；时间顺序：叙事3->故事2；时间锚点：记得；改编策略：retain；呈现策略：dramatize；剧本目标：通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
    "audio_notes": "动作点补音效；回忆段用清晰转场提示；李凡的内心独白（或旁白）；闪回画面的空间传送音效",
    "narrator_profile_id": "narrator_flashback_cn",
    "chronology": {
      "scene_id": "S0003",
      "narrative_order": 3,
      "story_chronology_order": 2,
      "story_chronology_group": "CG0003",
      "time_mode": "flashback",
      "confidence": 0.99,
      "order_delta": -1,
      "temporal_anchor": {
        "label": "记得",
        "normalized_label": "flashback",
        "anchor_type": "flashback_marker",
        "relative_direction": "before",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0002"
      },
      "constraints": [
        {
          "relation": "flashback_of",
          "target_scene_id": "S0002",
          "confidence": 0.92,
          "reason": "flashback_marker"
        },
        {
          "relation": "before",
          "target_scene_id": "S0002",
          "confidence": 0.88,
          "reason": "flashback_before_anchor"
        }
      ],
      "evidence": [
        {
          "kind": "flashback",
          "field": "preview",
          "text": "记得",
          "snippet": "偏偏这居然是个仙侠风的修真世界。 李凡只记得一睁眼，上来…"
        },
        {
          "kind": "flashback",
          "field": "text",
          "text": "记得",
          "snippet": "偏偏这居然是个仙侠风的修真世界。 李凡只记得一睁眼，上来还没摸清楚现在是什么朝代什么"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0003",
      "decision": "retain",
      "presentation_mode": "dramatize",
      "story_function": [
        "角色引入",
        "世界观揭示",
        "内在冲突建立"
      ],
      "adaptation_focus": "李凡穿越后的心理冲击与初步适应，以及尝试激活系统这一关键动作。",
      "must_keep": [
        "李凡意识到穿越到仙侠世界",
        "回忆被三人瞬间移动掳走的经历",
        "看到老道并决定‘躺平’",
        "尝试在心里呼唤系统"
      ],
      "may_compress": [
        "对一般穿越世界发明的列举（玻璃肥皂等）",
        "对老道‘扫地僧’模样的详细心理描述"
      ],
      "visual_focus": [
        "李凡瘫在蒲团上的肢体语言（无奈、疲惫）",
        "快速闪回被掳走的瞬间移动画面",
        "李凡尝试呼唤系统时的面部特写（期待、紧张）",
        "周围模糊、未明的深山老林环境"
      ],
      "audio_focus": [
        "李凡的内心独白（或旁白）",
        "闪回画面的空间传送音效",
        "环境音（风声、虫鸣）",
        "尝试呼唤系统时的无声或轻微耳鸣音效"
      ],
      "continuity_requirements": [
        "时间模式为flashback，需明确视觉化处理（如画面色调、模糊、叠化）",
        "与S0002（锚点场景）的叙事连接",
        "李凡角色形象的初次确立"
      ],
      "script_objective": "通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
      "conflict": "现代思维与玄幻现实的冲突；被动处境与主动尝试（呼唤系统）的冲突。",
      "turning_point": "李凡从震惊抱怨转向决定‘既来之则安之’，并做出‘尝试呼唤系统’这一主动行为。",
      "reason": "此场景是主角穿越后的核心反应和第一个主动动作，对建立角色视角和引入‘系统’悬念至关重要，适合用戏剧化手法（闪回、特写）强化情感冲击和悬念。",
      "chronology": {
        "scene_id": "S0003",
        "narrative_order": 3,
        "story_chronology_order": 2,
        "story_chronology_group": "CG0003",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -1,
        "temporal_anchor": {
          "label": "记得",
          "normalized_label": "flashback",
          "anchor_type": "flashback_marker",
          "relative_direction": "before",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0002"
        },
        "constraints": [
          {
            "relation": "flashback_of",
            "target_scene_id": "S0002",
            "confidence": 0.92,
            "reason": "flashback_marker"
          },
          {
            "relation": "before",
            "target_scene_id": "S0002",
            "confidence": 0.88,
            "reason": "flashback_before_anchor"
          }
        ],
        "evidence": [
          {
            "kind": "flashback",
            "field": "preview",
            "text": "记得",
            "snippet": "偏偏这居然是个仙侠风的修真世界。 李凡只记得一睁眼，上来…"
          },
          {
            "kind": "flashback",
            "field": "text",
            "text": "记得",
            "snippet": "偏偏这居然是个仙侠风的修真世界。 李凡只记得一睁眼，上来还没摸清楚现在是什么朝代什么"
          }
        ]
      },
      "retained_group_id": "AG0003",
      "beat_id": "AB0003",
      "group_role": "standalone",
      "group_strategy": "single_scene",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0003",
      "merge_reason": "",
      "group_scene_count": 1,
      "group_context": {
        "group_id": "AG0003",
        "group_strategy": "single_scene",
        "hard_merge": false,
        "lead_scene_id": "S0003",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "李凡接受穿越现实，尝试呼唤系统。",
        "script_objective": "通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
        "story_functions": [
          "角色引入",
          "世界观揭示",
          "内在冲突建立"
        ],
        "must_keep": [
          "李凡意识到穿越到仙侠世界",
          "回忆被三人瞬间移动掳走的经历",
          "看到老道并决定‘躺平’",
          "尝试在心里呼唤系统"
        ],
        "continuity_requirements": [
          "时间模式为flashback，需明确视觉化处理（如画面色调、模糊、叠化）",
          "与S0002（锚点场景）的叙事连接",
          "李凡角色形象的初次确立"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0003_SH01",
        "camera": "转场中景",
        "description": "李凡接受穿越现实，尝试呼唤系统。",
        "actions": [
          "接受仙侠世界穿越"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "回忆段引入，场景带出接受仙侠世界穿越",
          "camera_hint": "转场中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0003",
            "beat_id": "AB0003"
          },
          "adaptation_group_context": {
            "group_id": "AG0003",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0003",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡接受穿越现实，尝试呼唤系统。",
            "script_objective": "通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
            "story_functions": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep": [
              "李凡意识到穿越到仙侠世界",
              "回忆被三人瞬间移动掳走的经历",
              "看到老道并决定‘躺平’",
              "尝试在心里呼唤系统"
            ],
            "continuity_requirements": [
              "时间模式为flashback，需明确视觉化处理（如画面色调、模糊、叠化）",
              "与S0002（锚点场景）的叙事连接",
              "李凡角色形象的初次确立"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 3,
            "story_chronology_order": 2,
            "story_chronology_group": "CG0003",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -1,
            "anchor_label": "记得",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0003_SH02",
        "camera": "中近景",
        "description": "李凡的反应镜头，推进尝试呼唤系统",
        "actions": [
          "尝试呼唤系统"
        ],
        "dialogue": [],
        "narration": "李凡接受穿越现实，尝试呼唤系统。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "带回忆感",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进尝试呼唤系统",
          "camera_hint": "中近景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0003",
            "beat_id": "AB0003"
          },
          "adaptation_group_context": {
            "group_id": "AG0003",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0003",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡接受穿越现实，尝试呼唤系统。",
            "script_objective": "通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
            "story_functions": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep": [
              "李凡意识到穿越到仙侠世界",
              "回忆被三人瞬间移动掳走的经历",
              "看到老道并决定‘躺平’",
              "尝试在心里呼唤系统"
            ],
            "continuity_requirements": [
              "时间模式为flashback，需明确视觉化处理（如画面色调、模糊、叠化）",
              "与S0002（锚点场景）的叙事连接",
              "李凡角色形象的初次确立"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 3,
            "story_chronology_order": 2,
            "story_chronology_group": "CG0003",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -1,
            "anchor_label": "记得",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0003_SH03",
        "camera": "跟拍",
        "description": "动作或状态变化的推进镜头",
        "actions": [
          "尝试呼唤系统"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "动作或状态变化的推进镜头",
          "camera_hint": "跟拍",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0003",
            "beat_id": "AB0003"
          },
          "adaptation_group_context": {
            "group_id": "AG0003",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0003",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡接受穿越现实，尝试呼唤系统。",
            "script_objective": "通过视觉化的闪回和内心戏，让观众快速代入李凡的穿越者视角，理解其处境、震惊与初步的被动接受，并埋下‘系统’这一悬念。",
            "story_functions": [
              "角色引入",
              "世界观揭示",
              "内在冲突建立"
            ],
            "must_keep": [
              "李凡意识到穿越到仙侠世界",
              "回忆被三人瞬间移动掳走的经历",
              "看到老道并决定‘躺平’",
              "尝试在心里呼唤系统"
            ],
            "continuity_requirements": [
              "时间模式为flashback，需明确视觉化处理（如画面色调、模糊、叠化）",
              "与S0002（锚点场景）的叙事连接",
              "李凡角色形象的初次确立"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 3,
            "story_chronology_order": 2,
            "story_chronology_group": "CG0003",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -1,
            "anchor_label": "记得",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0003",
      "source_chunk_id": "C0001",
      "source_start_para": 19,
      "source_end_para": 20,
      "characters": [
        "李凡"
      ],
      "locations": [],
      "key_beats": [
        "接受仙侠世界穿越",
        "尝试呼唤系统"
      ],
      "shot_count_hint": 3,
      "scene_summary": "李凡接受穿越现实，尝试呼唤系统。",
      "scene_text_preview": "唉……如果是穿越到一般的世界，李凡或许还能搞一点再发明再创造，玻璃肥皂造纸术，坦克扎古歼星舰什么的，可偏偏这居然是个仙侠风的修真世界。 李凡只记得一睁眼，上来…",
      "chronology_summary": {
        "narrative_order": 3,
        "story_chronology_order": 2,
        "story_chronology_group": "CG0003",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -1,
        "anchor_label": "记得",
        "anchor_type": "flashback_marker",
        "constraint_count": 2,
        "evidence_count": 2
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dramatize",
        "story_function": [
          "角色引入",
          "世界观揭示",
          "内在冲突建立"
        ],
        "must_keep_count": 4,
        "audio_focus_count": 4,
        "group_role": "standalone",
        "group_strategy": "single_scene",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0003",
        "beat_id": "AB0003"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0004",
    "scene_notes": "穿越者心理健康维护系统出现。；重要性：主线；呈现：文字卡片 / 旁白；改编策略：retain；呈现策略：exposition；组策略：multi_scene_sequence；剧本目标：清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
    "audio_notes": "系统提示音（中性、机械）；李凡的内心独白或画外音；环境音效的减弱或突出以配合系统出现",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0004",
      "narrative_order": 4,
      "story_chronology_order": 4,
      "story_chronology_group": "CG0004",
      "time_mode": "mainline",
      "confidence": 0.86,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": "S0002"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0002",
          "confidence": 0.58,
          "reason": "narrative_forward"
        }
      ],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0004",
      "decision": "retain",
      "presentation_mode": "exposition",
      "story_function": [
        "信息揭示",
        "世界观引入",
        "主角内心反应"
      ],
      "adaptation_focus": "通过系统激活揭示穿越设定，并展现主角李凡从期待到失望的内心转折。",
      "must_keep": [
        "系统激活的瞬间",
        "系统名称“穿越者心理健康维护系统”",
        "李凡从“还好有……”到“个鬼啊！”的情绪转折"
      ],
      "may_compress": [
        "系统出现前的铺垫",
        "系统界面或功能的详细描述"
      ],
      "visual_focus": [
        "李凡的表情变化（从困惑到期待再到失望/吐槽）",
        "系统提示的视觉呈现方式（如悬浮文字、光效）",
        "环境氛围（强调此事件是主角个人体验）"
      ],
      "audio_focus": [
        "系统提示音（中性、机械）",
        "李凡的内心独白或画外音",
        "环境音效的减弱或突出以配合系统出现"
      ],
      "continuity_requirements": [
        "李凡角色的情绪连贯性",
        "系统出现方式的视觉风格确立",
        "时间上紧接前序场景，无跳跃"
      ],
      "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
      "conflict": "主角对“金手指”的期待与现实（心理健康系统）之间的落差。",
      "turning_point": "李凡意识到系统功能（心理健康维护）与其期望不符的瞬间。",
      "reason": "此场景是核心设定（系统）的首次揭示，对建立世界观和主角关系至关重要。采用exposition模式能高效交代信息，同时通过主角反应增加趣味性，避免枯燥。保留原时间顺序以维持叙事节奏。",
      "chronology": {
        "scene_id": "S0004",
        "narrative_order": 4,
        "story_chronology_order": 4,
        "story_chronology_group": "CG0004",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": "S0002"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0002",
            "confidence": 0.58,
            "reason": "narrative_forward"
          }
        ],
        "evidence": []
      },
      "retained_group_id": "AG0004",
      "beat_id": "AB0004",
      "group_role": "lead",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0004",
      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；close_story_order；group_character_overlap",
      "group_scene_count": 4,
      "group_context": {
        "group_id": "AG0004",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0004",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
        "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
        "story_functions": [
          "信息揭示",
          "世界观引入",
          "主角内心反应",
          "角色反应",
          "系统设定引入",
          "角色塑造",
          "系统展示",
          "情绪转折"
        ],
        "must_keep": [
          "系统激活的瞬间",
          "系统名称“穿越者心理健康维护系统”",
          "李凡从“还好有……”到“个鬼啊！”的情绪转折",
          "李凡对‘心理健康维护系统’的困惑与咆哮",
          "系统提示‘请宿主选择先天气运’",
          "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
          "老道闻声走来并扔给李凡芝麻饼",
          "李凡道歉并坐好",
          "李凡对饼与老道的困惑",
          "系统提示音/文字确认气运选择"
        ],
        "continuity_requirements": [
          "李凡角色的情绪连贯性",
          "系统出现方式的视觉风格确立",
          "时间上紧接前序场景，无跳跃",
          "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
          "老道位置（蒲团）与李凡位置的相对关系",
          "场景光线与氛围的延续性",
          "李凡的服装与状态延续自上一场景",
          "老道在场但可能处于背景或李凡的视线焦点之外",
          "系统UI风格需与前后文一致",
          "李凡的情绪状态延续"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0004_SH01",
        "camera": "说明性中景",
        "description": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
        "actions": [
          "系统激活"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "opening",
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          "camera_hint": "中景",
          "adaptation_summary": {
            "decision": "retain",
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            "story_function": [
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              "世界观引入",
              "主角内心反应"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 3,
            "group_role": "lead",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0004",
            "beat_id": "AB0004"
          },
          "adaptation_group_context": {
            "group_id": "AG0004",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0004",
            "support_scene_ids": [],
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            "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
            "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
            "story_functions": [
              "信息揭示",
              "世界观引入",
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              "角色反应",
              "系统设定引入",
              "角色塑造",
              "系统展示",
              "情绪转折"
            ],
            "must_keep": [
              "系统激活的瞬间",
              "系统名称“穿越者心理健康维护系统”",
              "李凡从“还好有……”到“个鬼啊！”的情绪转折",
              "李凡对‘心理健康维护系统’的困惑与咆哮",
              "系统提示‘请宿主选择先天气运’",
              "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
              "老道闻声走来并扔给李凡芝麻饼",
              "李凡道歉并坐好",
              "李凡对饼与老道的困惑",
              "系统提示音/文字确认气运选择"
            ],
            "continuity_requirements": [
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              "系统出现方式的视觉风格确立",
              "时间上紧接前序场景，无跳跃",
              "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
              "老道位置（蒲团）与李凡位置的相对关系",
              "场景光线与氛围的延续性",
              "李凡的服装与状态延续自上一场景",
              "老道在场但可能处于背景或李凡的视线焦点之外",
              "系统UI风格需与前后文一致",
              "李凡的情绪状态延续"
            ],
            "merged_scene_summaries": []
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          "shot_index": 1,
          "chronology_summary": {
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            "story_chronology_order": 4,
            "story_chronology_group": "CG0004",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0004_SH02",
        "camera": "中近景",
        "description": "李凡的反应镜头，推进心理健康维护系统",
        "actions": [
          "心理健康维护系统"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进心理健康维护系统",
          "camera_hint": "中近景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "exposition",
            "story_function": [
              "信息揭示",
              "世界观引入",
              "主角内心反应"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 3,
            "group_role": "lead",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0004",
            "beat_id": "AB0004"
          },
          "adaptation_group_context": {
            "group_id": "AG0004",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0004",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
            "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
            "story_functions": [
              "信息揭示",
              "世界观引入",
              "主角内心反应",
              "角色反应",
              "系统设定引入",
              "角色塑造",
              "系统展示",
              "情绪转折"
            ],
            "must_keep": [
              "系统激活的瞬间",
              "系统名称“穿越者心理健康维护系统”",
              "李凡从“还好有……”到“个鬼啊！”的情绪转折",
              "李凡对‘心理健康维护系统’的困惑与咆哮",
              "系统提示‘请宿主选择先天气运’",
              "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
              "老道闻声走来并扔给李凡芝麻饼",
              "李凡道歉并坐好",
              "李凡对饼与老道的困惑",
              "系统提示音/文字确认气运选择"
            ],
            "continuity_requirements": [
              "李凡角色的情绪连贯性",
              "系统出现方式的视觉风格确立",
              "时间上紧接前序场景，无跳跃",
              "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
              "老道位置（蒲团）与李凡位置的相对关系",
              "场景光线与氛围的延续性",
              "李凡的服装与状态延续自上一场景",
              "老道在场但可能处于背景或李凡的视线焦点之外",
              "系统UI风格需与前后文一致",
              "李凡的情绪状态延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 4,
            "story_chronology_order": 4,
            "story_chronology_group": "CG0004",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0004",
      "source_chunk_id": "C0001",
      "source_start_para": 21,
      "source_end_para": 25,
      "characters": [
        "李凡"
      ],
      "locations": [],
      "key_beats": [
        "系统激活",
        "心理健康维护系统"
      ],
      "shot_count_hint": 2,
      "scene_summary": "穿越者心理健康维护系统出现。",
      "scene_text_preview": "系统？ 于是系统就出现了。 ‘欢迎使用穿越者心理健康维护系统’ 嗯，还好有……？？ 心理健康？心理健康是很重要……个鬼啊！",
      "chronology_summary": {
        "narrative_order": 4,
        "story_chronology_order": 4,
        "story_chronology_group": "CG0004",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": 0,
        "anchor_label": "",
        "anchor_type": "unknown",
        "constraint_count": 1,
        "evidence_count": 0
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "exposition",
        "story_function": [
          "信息揭示",
          "世界观引入",
          "主角内心反应"
        ],
        "must_keep_count": 3,
        "audio_focus_count": 3,
        "group_role": "lead",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0004",
        "beat_id": "AB0004"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0005",
    "scene_notes": "系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走来，扔给他芝麻饼后返回蒲团。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动；改编策略：retain；呈现策略：exposition；组策略：multi_scene_sequence；剧本目标：清晰地向观众展示李凡获得的“系统”的独特性质（心理健康导向），引出核心玩法（先天气运选择），并通过老道的打断，将系统界面与现实互动结合，避免纯界面展示的枯燥。",
    "audio_notes": "李凡的咆哮声；系统提示音或旁白；老道走动的细微声响",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0005",
      "narrative_order": 5,
      "story_chronology_order": 5,
      "story_chronology_group": "CG0005",
      "time_mode": "mainline",
      "confidence": 0.81,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": "S0004"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0004",
          "confidence": 0.58,
          "reason": "narrative_forward"
        }
      ],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0005",
      "decision": "retain",
      "presentation_mode": "exposition",
      "story_function": [
        "信息揭示",
        "角色反应",
        "世界观引入"
      ],
      "adaptation_focus": "通过李凡对“心理健康维护系统”的困惑与咆哮，以及老道的介入，揭示系统的核心功能（先天气运选择），并建立李凡与老道之间初步的互动关系。",
      "must_keep": [
        "李凡对‘心理健康维护系统’的困惑与咆哮",
        "系统提示‘请宿主选择先天气运’",
        "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
        "老道闻声走来并扔给李凡芝麻饼",
        "李凡道歉并坐好"
      ],
      "may_compress": [
        "李凡内心对各类系统流派的列举（任务流、练级流等）",
        "‘哦哦哦，还好还好吓老子一跳’等口语化心理活动"
      ],
      "visual_focus": [
        "李凡困惑、擦汗、咆哮的表情特写",
        "系统提示（如悬浮文字或界面）的视觉呈现",
        "老道从蒲团起身、走来、扔饼、返回的动作",
        "芝麻饼的传递"
      ],
      "audio_focus": [
        "李凡的咆哮声",
        "系统提示音或旁白",
        "老道走动的细微声响",
        "环境音（如蒲团摩擦声）"
      ],
      "continuity_requirements": [
        "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
        "老道位置（蒲团）与李凡位置的相对关系",
        "场景光线与氛围的延续性"
      ],
      "script_objective": "清晰地向观众展示李凡获得的“系统”的独特性质（心理健康导向），引出核心玩法（先天气运选择），并通过老道的打断，将系统界面与现实互动结合，避免纯界面展示的枯燥。",
      "conflict": "李凡对非传统“金手指”系统的预期与“心理健康维护系统”现实之间的认知冲突；李凡的失态咆哮与需要维持安静（或礼貌）的环境要求之间的冲突。",
      "turning_point": "老道扔来芝麻饼。这个动作打断了李凡与系统的单独交互，将故事从纯系统介绍拉回人物互动和现实场景，并暗示了老道对李凡的观察与某种程度的关照（或警告）。",
      "reason": "此场景是系统核心功能（先天气运）的首次正式揭示，对后续剧情至关重要（retain）。内容以信息展示和李凡的内心反应为主，适合用旁白+画面（exposition）的方式清晰传达选项，同时穿插老道的现实动作，使信息传递不显单调。",
      "chronology": {
        "scene_id": "S0005",
        "narrative_order": 5,
        "story_chronology_order": 5,
        "story_chronology_group": "CG0005",
        "time_mode": "mainline",
        "confidence": 0.81,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": "S0004"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0004",
            "confidence": 0.58,
            "reason": "narrative_forward"
          }
        ],
        "evidence": []
      },
      "retained_group_id": "AG0004",
      "beat_id": "AB0004",
      "group_role": "support",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "support_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0004",
      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；close_story_order；group_character_overlap",
      "group_scene_count": 4,
      "group_context": {
        "group_id": "AG0004",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0004",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
        "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
        "story_functions": [
          "信息揭示",
          "世界观引入",
          "主角内心反应",
          "角色反应",
          "系统设定引入",
          "角色塑造",
          "系统展示",
          "情绪转折"
        ],
        "must_keep": [
          "系统激活的瞬间",
          "系统名称“穿越者心理健康维护系统”",
          "李凡从“还好有……”到“个鬼啊！”的情绪转折",
          "李凡对‘心理健康维护系统’的困惑与咆哮",
          "系统提示‘请宿主选择先天气运’",
          "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
          "老道闻声走来并扔给李凡芝麻饼",
          "李凡道歉并坐好",
          "李凡对饼与老道的困惑",
          "系统提示音/文字确认气运选择"
        ],
        "continuity_requirements": [
          "李凡角色的情绪连贯性",
          "系统出现方式的视觉风格确立",
          "时间上紧接前序场景，无跳跃",
          "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
          "老道位置（蒲团）与李凡位置的相对关系",
          "场景光线与氛围的延续性",
          "李凡的服装与状态延续自上一场景",
          "老道在场但可能处于背景或李凡的视线焦点之外",
          "系统UI风格需与前后文一致",
          "李凡的情绪状态延续"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0005_SH01",
        "camera": "说明性中景",
        "description": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
        "actions": [
          "系统功能疑惑"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "opening",
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          "camera_hint": "中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "exposition",
            "story_function": [
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            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0004",
            "beat_id": "AB0004"
          },
          "adaptation_group_context": {
            "group_id": "AG0004",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0004",
            "support_scene_ids": [],
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            "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
            "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
            "story_functions": [
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              "系统设定引入",
              "角色塑造",
              "系统展示",
              "情绪转折"
            ],
            "must_keep": [
              "系统激活的瞬间",
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              "李凡从“还好有……”到“个鬼啊！”的情绪转折",
              "李凡对‘心理健康维护系统’的困惑与咆哮",
              "系统提示‘请宿主选择先天气运’",
              "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
              "老道闻声走来并扔给李凡芝麻饼",
              "李凡道歉并坐好",
              "李凡对饼与老道的困惑",
              "系统提示音/文字确认气运选择"
            ],
            "continuity_requirements": [
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              "时间上紧接前序场景，无跳跃",
              "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
              "老道位置（蒲团）与李凡位置的相对关系",
              "场景光线与氛围的延续性",
              "李凡的服装与状态延续自上一场景",
              "老道在场但可能处于背景或李凡的视线焦点之外",
              "系统UI风格需与前后文一致",
              "李凡的情绪状态延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 5,
            "story_chronology_order": 5,
            "story_chronology_group": "CG0005",
            "time_mode": "mainline",
            "confidence": 0.81,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0005_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进先天气运选项出现",
        "actions": [
          "先天气运选项出现"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进先天气运选项出现",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "exposition",
            "story_function": [
              "信息揭示",
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              "世界观引入"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0004",
            "beat_id": "AB0004"
          },
          "adaptation_group_context": {
            "group_id": "AG0004",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0004",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
            "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
            "story_functions": [
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              "系统展示",
              "情绪转折"
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            "must_keep": [
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              "系统名称“穿越者心理健康维护系统”",
              "李凡从“还好有……”到“个鬼啊！”的情绪转折",
              "李凡对‘心理健康维护系统’的困惑与咆哮",
              "系统提示‘请宿主选择先天气运’",
              "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
              "老道闻声走来并扔给李凡芝麻饼",
              "李凡道歉并坐好",
              "李凡对饼与老道的困惑",
              "系统提示音/文字确认气运选择"
            ],
            "continuity_requirements": [
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              "系统出现方式的视觉风格确立",
              "时间上紧接前序场景，无跳跃",
              "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
              "老道位置（蒲团）与李凡位置的相对关系",
              "场景光线与氛围的延续性",
              "李凡的服装与状态延续自上一场景",
              "老道在场但可能处于背景或李凡的视线焦点之外",
              "系统UI风格需与前后文一致",
              "李凡的情绪状态延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
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            "story_chronology_order": 5,
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            "confidence": 0.81,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
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          },
          "focus_character_entity_refs": [],
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        }
      },
      {
        "shot_id": "S0005_SH03",
        "camera": "近景",
        "description": "动作或状态变化的推进镜头",
        "actions": [
          "先天气运选项出现",
          "李凡对系统提示咆哮"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走来，扔给他芝麻饼后返回蒲团。",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "动作或状态变化的推进镜头",
          "camera_hint": "近景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "exposition",
            "story_function": [
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              "世界观引入"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0004",
            "beat_id": "AB0004"
          },
          "adaptation_group_context": {
            "group_id": "AG0004",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0004",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
            "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
            "story_functions": [
              "信息揭示",
              "世界观引入",
              "主角内心反应",
              "角色反应",
              "系统设定引入",
              "角色塑造",
              "系统展示",
              "情绪转折"
            ],
            "must_keep": [
              "系统激活的瞬间",
              "系统名称“穿越者心理健康维护系统”",
              "李凡从“还好有……”到“个鬼啊！”的情绪转折",
              "李凡对‘心理健康维护系统’的困惑与咆哮",
              "系统提示‘请宿主选择先天气运’",
              "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
              "老道闻声走来并扔给李凡芝麻饼",
              "李凡道歉并坐好",
              "李凡对饼与老道的困惑",
              "系统提示音/文字确认气运选择"
            ],
            "continuity_requirements": [
              "李凡角色的情绪连贯性",
              "系统出现方式的视觉风格确立",
              "时间上紧接前序场景，无跳跃",
              "李凡的情绪从困惑到惊吓再到松一口气的连贯性",
              "老道位置（蒲团）与李凡位置的相对关系",
              "场景光线与氛围的延续性",
              "李凡的服装与状态延续自上一场景",
              "老道在场但可能处于背景或李凡的视线焦点之外",
              "系统UI风格需与前后文一致",
              "李凡的情绪状态延续"
            ],
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          },
          "shot_index": 3,
          "chronology_summary": {
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            "story_chronology_order": 5,
            "story_chronology_group": "CG0005",
            "time_mode": "mainline",
            "confidence": 0.81,
            "order_delta": 0,
            "anchor_label": "",
            "anchor_type": "unknown",
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          },
          "focus_character_entity_refs": [],
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        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0005",
      "source_chunk_id": "C0001",
      "source_start_para": 26,
      "source_end_para": 31,
      "characters": [
        "李凡",
        "老道"
      ],
      "locations": [],
      "key_beats": [
        "系统功能疑惑",
        "先天气运选项出现",
        "李凡对系统提示咆哮",
        "老道走来赠饼"
      ],
      "shot_count_hint": 3,
      "scene_summary": "系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走来，扔给他芝麻饼后返回蒲团。",
      "scene_text_preview": "不是！心理健康维护系统是咩啊！ 任务流？练级流？点数强化？召唤抽奖？签到打卡？自动托管？ ‘请宿主选择先天气运’ 哦哦哦，还好还好吓老子一跳，李凡擦着冷汗，先…",
      "chronology_summary": {
        "narrative_order": 5,
        "story_chronology_order": 5,
        "story_chronology_group": "CG0005",
        "time_mode": "mainline",
        "confidence": 0.81,
        "order_delta": 0,
        "anchor_label": "",
        "anchor_type": "unknown",
        "constraint_count": 1,
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      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "exposition",
        "story_function": [
          "信息揭示",
          "角色反应",
          "世界观引入"
        ],
        "must_keep_count": 5,
        "audio_focus_count": 4,
        "group_role": "support",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "support_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0004",
        "beat_id": "AB0004"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0006",
    "scene_notes": "李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动；改编策略：retain；呈现策略：dialogue；组策略：multi_scene_sequence；剧本目标：清晰、有趣地展示系统如何“搞他心态”，将抽象的系统提示转化为可视、可听的戏剧时刻，强化李凡作为被动接受系统安排的穿越者形象。",
    "audio_notes": "保留对白节奏；环境音（可能的风声）；系统提示音（非人声或特定音效）；李凡的内心OS或轻微叹息",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0006",
      "narrative_order": 6,
      "story_chronology_order": 6,
      "story_chronology_group": "CG0006",
      "time_mode": "mainline",
      "confidence": 0.86,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": "S0005"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0005",
          "confidence": 0.58,
          "reason": "narrative_forward"
        }
      ],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0006",
      "decision": "retain",
      "presentation_mode": "dialogue",
      "story_function": [
        "信息揭示",
        "角色反应",
        "系统设定引入"
      ],
      "adaptation_focus": "通过李凡对系统提示的即时反应，展现其穿越者身份与系统互动的核心机制，并建立“心情”这一关键属性的首次变化。",
      "must_keep": [
        "李凡对饼与老道的困惑",
        "系统提示音/文字确认气运选择",
        "李凡得知心情下降后的内心吐槽（“哦迈噶德”）",
        "心情下降1点的结果"
      ],
      "may_compress": [
        "系统提示的纯文字描述可转为视听元素"
      ],
      "visual_focus": [
        "李凡困惑的表情（瞅老道、瞅饼）",
        "系统UI的视觉呈现（如悬浮文字、光效）",
        "李凡得知心情下降后的面部反应"
      ],
      "audio_focus": [
        "环境音（可能的风声）",
        "系统提示音（非人声或特定音效）",
        "李凡的内心OS或轻微叹息"
      ],
      "continuity_requirements": [
        "李凡的服装与状态延续自上一场景",
        "老道在场但可能处于背景或李凡的视线焦点之外",
        "系统UI风格需与前后文一致"
      ],
      "script_objective": "清晰、有趣地展示系统如何“搞他心态”，将抽象的系统提示转化为可视、可听的戏剧时刻，强化李凡作为被动接受系统安排的穿越者形象。",
      "conflict": "李凡的个人意愿（可能想选其他气运或不想被系统摆布）与系统强制确认之间的微小冲突。",
      "turning_point": "“李凡的心情下降了1点”——这是角色核心状态（心情值）的首次量化变化，标志着系统对角色内在状态开始产生直接影响。",
      "reason": "此场景是系统核心玩法（气运选择、心情系统）的首次具体展现，对建立作品设定和观众认知至关重要。对话与内心反应驱动，适合用对白和视听特效结合的方式呈现，信息密集但短小，应保留其完整性和趣味性。",
      "chronology": {
        "scene_id": "S0006",
        "narrative_order": 6,
        "story_chronology_order": 6,
        "story_chronology_group": "CG0006",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": "S0005"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0005",
            "confidence": 0.58,
            "reason": "narrative_forward"
          }
        ],
        "evidence": []
      },
      "retained_group_id": "AG0004",
      "beat_id": "AB0004",
      "group_role": "support",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "support_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0004",
      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；close_story_order；group_character_overlap",
      "group_scene_count": 4,
      "group_context": {
        "group_id": "AG0004",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0004",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "穿越者心理健康维护系统出现。 / 系统提示选择先天气运，列出三个选项。 李凡因系统提示而咆哮，老道闻声走… / 李凡看着饼和系统提示，系统确认选择先天气运“镇静一点”，心情下降。",
        "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
        "story_functions": [
          "信息揭示",
          "世界观引入",
          "主角内心反应",
          "角色反应",
          "系统设定引入",
          "角色塑造",
          "系统展示",
          "情绪转折"
        ],
        "must_keep": [
          "系统激活的瞬间",
          "系统名称“穿越者心理健康维护系统”",
          "李凡从“还好有……”到“个鬼啊！”的情绪转折",
          "李凡对‘心理健康维护系统’的困惑与咆哮",
          "系统提示‘请宿主选择先天气运’",
          "三个先天气运选项（天塌不惊、乐天知命、镇静一点）的呈现",
          "老道闻声走来并扔给李凡芝麻饼",
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    "candidate_meta": {
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      "source_chunk_id": "C0002",
      "source_start_para": 35,
      "source_end_para": 38,
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      "scene_text_preview": "“……”李凡瞅瞅老道，又瞅瞅怀里的饼，还没等他反应过来，系统又开始搞他心态了。 ‘确认宿主选择先天气运，镇静一点’ 哦迈噶德…… ‘李凡的心情下降了1点’",
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  },
  {
    "scene_id": "S0007",
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    "audio_notes": "李凡的吐槽语气；系统提示音效；环境音（如蒲团摩擦声）",
    "narrator_profile_id": "narrator_main_cn",
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      "temporal_anchor": {
        "label": "",
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        "relative_direction": "unknown",
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        "time_of_day": "",
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      },
      "constraints": [
        {
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          "reason": "narrative_forward"
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    },
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        "角色塑造",
        "系统展示",
        "情绪转折"
      ],
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      "must_keep": [
        "李凡对系统的口头吐槽",
        "系统两次心情下降的提示",
        "李凡躺下查看心情值的动作",
        "最终心情值97/100的显示"
      ],
      "may_compress": [
        "两次心情下降提示的间隔时间",
        "躺下动作的细节"
      ],
      "visual_focus": [
        "李凡的表情变化（从烦躁到无奈）",
        "系统提示的视觉呈现（如UI、字幕）",
        "李凡躺下后仰望的视角"
      ],
      "audio_focus": [
        "李凡的吐槽语气",
        "系统提示音效",
        "环境音（如蒲团摩擦声）"
      ],
      "continuity_requirements": [
        "李凡的情绪状态延续",
        "系统UI风格统一",
        "场景空间（蒲团）"
      ],
      "script_objective": "生动展现李凡与“穿越者心理健康维护系统”的初次冲突性互动，建立角色与系统的关系基调，并可视化系统的运作方式。",
      "conflict": "李凡的主观意愿（想吐槽发泄）与系统规则（吐槽导致心情下降）之间的内在冲突。",
      "turning_point": "李凡从站着吐槽到躺下查看心情值，动作的转变标志着他从主动对抗转为被动观察和接受系统影响。",
      "reason": "原文以对白和系统提示驱动，充满动作和反应，适合用对话和动作呈现来增强喜剧效果和角色代入感，而非纯说明性阐述。",
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      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；close_story_order；group_character_overlap",
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        "script_objective": "清晰、有趣地引入“系统”这一核心设定，并通过主角的即时反应（吐槽）建立作品的幽默基调与主角性格。",
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          "系统提示音/文字确认气运选择"
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          "老道位置（蒲团）与李凡位置的相对关系",
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          "李凡的服装与状态延续自上一场景",
          "老道在场但可能处于背景或李凡的视线焦点之外",
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    "scene_notes": "李凡发现系统只有心情值，吐槽开发者，心情再次下降。；重要性：主线；呈现：文字卡片 / 旁白+画面；改编策略：retain；呈现策略：exposition；组策略：compress_block；该场次承担组内合并输出；剧本目标：以高效、略带喜剧感的方式，巩固系统“仅有心情值”这一核心荒诞设定，并直接展现其对主角李凡的即时负面影响，推动其情绪弧线下降。",
    "audio_notes": "保留对白节奏；李凡的吐槽独白/心声；系统提示音（或类似音效）；可能伴随的轻微、象征情绪下滑的背景音",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0008",
      "narrative_order": 8,
      "story_chronology_order": 8,
      "story_chronology_group": "CG0008",
      "time_mode": "mainline",
      "confidence": 0.86,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": "S0007"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0007",
          "confidence": 0.58,
          "reason": "narrative_forward"
        }
      ],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0008",
      "decision": "retain",
      "presentation_mode": "exposition",
      "story_function": [
        "信息揭示",
        "角色反应",
        "系统设定强化"
      ],
      "adaptation_focus": "通过李凡的吐槽，揭示系统功能的简陋与荒诞，强化其作为穿越者的挫败感与系统设定的核心（心理健康）。",
      "must_keep": [
        "系统只有心情值",
        "李凡吐槽开发者",
        "心情下降1点"
      ],
      "may_compress": [
        "对缺失属性的列举（攻击防御等）可快速带过"
      ],
      "visual_focus": [
        "李凡困惑/恼怒的表情特写",
        "系统面板（或象征物）的简洁/空荡呈现",
        "情绪变化的视觉暗示（如光线、色调微调）"
      ],
      "audio_focus": [
        "李凡的吐槽独白/心声",
        "系统提示音（或类似音效）",
        "可能伴随的轻微、象征情绪下滑的背景音"
      ],
      "continuity_requirements": [
        "李凡情绪状态从上一场景延续并恶化",
        "系统界面/存在感的视觉风格统一"
      ],
      "script_objective": "以高效、略带喜剧感的方式，巩固系统“仅有心情值”这一核心荒诞设定，并直接展现其对主角李凡的即时负面影响，推动其情绪弧线下降。",
      "conflict": "李凡的期望（拥有详细属性面板的系统）与现实（仅有心情值的简陋系统）之间的冲突。",
      "turning_point": "李凡意识到系统功能极度简陋并出言吐槽，导致心情值明确下降，标志着他从困惑转向明确的挫败与不满。",
      "reason": "此场景是系统核心设定的关键揭示点，直接关联主角状态与故事核心机制（心情值系统），对建立故事基调（荒诞、吐槽）和主角初始困境至关重要，需保留并清晰呈现。",
      "chronology": {
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        "narrative_order": 8,
        "story_chronology_order": 8,
        "story_chronology_group": "CG0008",
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        "confidence": 0.86,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
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          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": "S0007"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0007",
            "confidence": 0.58,
            "reason": "narrative_forward"
          }
        ],
        "evidence": []
      },
      "retained_group_id": "AG0005",
      "beat_id": "AB0005",
      "group_role": "lead",
      "group_strategy": "compress_block",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": true,
      "merge_lead_scene_id": "S0008",
      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；close_story_order；group_character_overlap",
      "group_scene_count": 4,
      "group_context": {
        "group_id": "AG0005",
        "group_strategy": "compress_block",
        "hard_merge": true,
        "lead_scene_id": "S0008",
        "support_scene_ids": [
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          "S0010",
          "S0011"
        ],
        "merged_scene_count": 3,
        "group_summary": "李凡发现系统只有心情值，吐槽开发者，心情再次下降。 / 李凡无奈啃饼，发现味道不错，心情上升。 / 李凡思考系统作用，认为它只会搞心态，心情下降。",
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        "story_functions": [
          "信息揭示",
          "角色反应",
          "系统设定强化",
          "系统机制展示",
          "情绪转折",
          "角色内心反应",
          "悬念设置"
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          "李凡对系统的无奈与白眼",
          "啃芝麻饼的动作",
          "发现饼香的表情变化",
          "两次“心情上升1点”的系统提示",
          "吃饼恢复心情",
          "质疑系统作用",
          "李凡对系统的直接质问"
        ],
        "continuity_requirements": [
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          "系统界面/存在感的视觉风格统一",
          "李凡的情绪状态需承接上一场景的烦躁",
          "手持芝麻饼的道具连贯",
          "系统UI风格与之前一致",
          "角色连续性：李凡",
          "系统交互连续性",
          "李凡的角色连续性",
          "系统UI/提示的视觉风格一致性"
        ],
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          "李凡思考系统作用，认为它只会搞心态，心情下降。",
          "系统提示可抽奖，李凡兴奋，但功能暂不可用。"
        ]
      }
    },
    "shots": [
      {
        "shot_id": "S0008_SH01",
        "camera": "组接主镜头",
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          "李凡思考系统作用，认为它只会搞心态，心情下降。"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
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        ],
        "focus_locations": [],
        "candidate_meta": {
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              "系统提示可抽奖，李凡兴奋，但功能暂不可用。"
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          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 8,
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          },
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      },
      {
        "shot_id": "S0008_SH02",
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        "narration": "李凡发现系统只有心情值，吐槽开发者，心情再次下降。 / 李凡无奈啃饼，发现味道不错，心情上升。 / 李凡思考系统作用，认为它只会搞心态，心情下降。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "平稳陈述",
        "focus_characters": [
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        ],
        "focus_locations": [],
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            "script_objective": "以高效、略带喜剧感的方式，巩固系统“仅有心情值”这一核心荒诞设定，并直接展现其对主角李凡的即时负面影响，推动其情绪弧线下降。",
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              "李凡的情绪状态需承接上一场景的烦躁",
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          },
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        }
      },
      {
        "shot_id": "S0008_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
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          "心情下降1点"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "带停顿",
            "line": "……"
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      "scene_text_preview": "恩，是的，就这样了，什么攻击防御速度，根骨灵根悟性，甚至金木水火土这些数据全都没有的。就一个心情值…… 艹啊！这吊系统到底是哪个神经病开发的！ ‘李凡的心情下…",
      "chronology_summary": {
        "narrative_order": 8,
        "story_chronology_order": 8,
        "story_chronology_group": "CG0008",
        "time_mode": "mainline",
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        "order_delta": 0,
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        "anchor_type": "unknown",
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        "decision": "retain",
        "presentation_mode": "exposition",
        "story_function": [
          "信息揭示",
          "角色反应",
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        ],
        "must_keep_count": 3,
        "audio_focus_count": 3,
        "group_role": "lead",
        "group_strategy": "compress_block",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0005",
        "beat_id": "AB0005"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [
        "S0009",
        "S0010",
        "S0011"
      ],
      "merged_scene_count": 3
    }
  },
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    "scene_notes": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动；改编策略：retain；呈现策略：exposition；组策略：multi_scene_sequence；剧本目标：以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
    "audio_notes": "李凡的吐槽独白；系统提示音或字幕旁白；轻快或略带戏谑的背景音",
    "narrator_profile_id": "narrator_main_cn",
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      "confidence": 0.86,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
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        "time_of_day": "",
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      ],
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      "story_function": [
        "信息揭示",
        "角色塑造",
        "系统设定"
      ],
      "adaptation_focus": "通过李凡对系统机制的吐槽，揭示抽奖系统的存在与限制，同时展现主角的现代思维与系统互动的初期模式。",
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        "心情下降1点",
        "抽奖充能进度9/100",
        "系统反馈的文本内容"
      ],
      "may_compress": [
        "李凡的连续吐槽情绪",
        "系统提示的视觉呈现时长"
      ],
      "visual_focus": [
        "李凡的表情（失望、吐槽状）",
        "系统界面或字幕（显示心情下降、抽奖充能进度）",
        "快速剪辑或画面叠加"
      ],
      "audio_focus": [
        "李凡的吐槽独白",
        "系统提示音或字幕旁白",
        "轻快或略带戏谑的背景音"
      ],
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        "系统界面风格统一",
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      "conflict": "主角的现代游戏玩家期望（开局十连）与系统吝啬现实之间的认知冲突。",
      "turning_point": "系统提示“抽奖功能暂不可用，当前充能进度，9/100”，将主角的吐槽情绪转化为对具体规则的认知。",
      "reason": "此场景是主角首次与系统核心功能（抽奖）进行互动，对世界观设定和角色塑造有关键作用。采用exposition模式能高效、清晰地传递系统信息，同时保留主角的个性吐槽。",
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        "order_delta": 0,
        "temporal_anchor": {
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          "normalized_label": "unknown",
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          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
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            "reason": "narrative_forward"
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      "merge_reason": "adjacent_narrative_order；same_story_group；character_overlap；same_source_chunk；close_story_order；同一戏剧单元连续推进",
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        "lead_scene_id": "S0012",
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        "group_summary": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。 / 李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。…",
        "script_objective": "以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
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          "角色塑造",
          "系统设定",
          "世界观揭示",
          "主角能力觉醒",
          "系统功能触发",
          "主角与环境的首次重大冲突"
        ],
        "must_keep": [
          "李凡吐槽系统不送十连",
          "心情下降1点",
          "抽奖充能进度9/100",
          "系统反馈的文本内容",
          "老道发出‘虚月当空’的警告",
          "李凡下意识抬头看见双月异象",
          "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
          "李凡在异象中经历感官冲击与幻象",
          "系统提示抽奖完成并获得‘小剑’",
          "心情值持续下降的设定体现"
        ],
        "continuity_requirements": [
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          "系统界面风格统一",
          "与前序场景的情绪衔接",
          "保持‘dream’时间模式，暗示异象的非现实感或时间扭曲",
          "保留‘随后’的时间锚点，衔接前序场景",
          "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
          "老道在此场景中先知/警告者的角色定位"
        ],
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    },
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        "on_screen_text": "",
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        ],
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              "老道发出‘虚月当空’的警告",
              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
              "系统提示抽奖完成并获得‘小剑’",
              "心情值持续下降的设定体现"
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              "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
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          },
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        }
      },
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        "shot_id": "S0012_SH02",
        "camera": "中近景",
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        "actions": [
          "心情下降1点"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
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            "script_objective": "以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
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              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
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      },
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              "老道发出‘虚月当空’的警告",
              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
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      "source_start_para": 58,
      "source_end_para": 61,
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      ],
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      "scene_summary": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。",
      "scene_text_preview": "卧槽！不是，这年头连开局十连都舍不得送的系统是没有未来的你懂不懂！ ‘李凡的心情下降了1点。’ ‘抽奖功能暂不可用，当前充能进度，9/100’ 哦……好了好了…",
      "chronology_summary": {
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      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "exposition",
        "story_function": [
          "信息揭示",
          "角色塑造",
          "系统设定"
        ],
        "must_keep_count": 4,
        "audio_focus_count": 3,
        "group_role": "lead",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0006",
        "beat_id": "AB0006"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0013",
    "scene_notes": "李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。 李凡经历幻象后获得小剑，系统提示抽奖完成，心情值持续下降。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动 / 氛围镜头；时间模式：dream；时间顺序：叙事13->故事12；时间锚点：随后；改编策略：retain；呈现策略：dramatize；组策略：multi_scene_sequence；剧本目标：创造一个极具冲击力的视听序列，让观众和李凡一同首次直面这个世界的异常与危险，同时完成系统核心玩法（抽奖）的首次直观展示，奠定主角后续成长的伏笔（小剑）。",
    "audio_notes": "保留对白节奏；环境音先行；动作点补音效；梦境段强调朦胧氛围",
    "narrator_profile_id": "narrator_dream_cn",
    "chronology": {
      "scene_id": "S0013",
      "narrative_order": 13,
      "story_chronology_order": 12,
      "story_chronology_group": "CG0012",
      "time_mode": "dream",
      "confidence": 0.99,
      "order_delta": -1,
      "temporal_anchor": {
        "label": "随后",
        "normalized_label": "随后",
        "anchor_type": "forward_marker",
        "relative_direction": "after",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0012"
      },
      "constraints": [
        {
          "relation": "same_time",
          "target_scene_id": "S0012",
          "confidence": 0.45,
          "reason": "dream_attached_to_frame"
        }
      ],
      "evidence": [
        {
          "kind": "forward",
          "field": "text",
          "text": "随后",
          "snippet": "个墨色竹林中，突然蒸腾起黑紫色的瘴气，再随后烟云聚拢，狂风大作，平地里刮起了一阵龙卷"
        },
        {
          "kind": "dream",
          "field": "summary",
          "text": "幻象",
          "snippet": "凡抬头看到双月，引发竹林异象。 李凡经历幻象后获得小剑，系统提示抽奖完成，心情值持续"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0013",
      "decision": "retain",
      "presentation_mode": "dramatize",
      "story_function": [
        "世界观揭示",
        "主角能力觉醒",
        "系统功能触发",
        "主角与环境的首次重大冲突"
      ],
      "adaptation_focus": "通过视觉奇观和主角的感官体验，展现“虚月”这一核心世界设定对主角的冲击，以及系统抽奖机制在极端情绪下的首次触发。",
      "must_keep": [
        "老道发出‘虚月当空’的警告",
        "李凡下意识抬头看见双月异象",
        "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
        "李凡在异象中经历感官冲击与幻象",
        "系统提示抽奖完成并获得‘小剑’",
        "心情值持续下降的设定体现"
      ],
      "may_compress": [
        "李凡研究系统机制的心理活动细节",
        "异象消散后的环境静态描写"
      ],
      "visual_focus": [
        "李凡抬头瞬间瞳孔中的双月倒影",
        "墨色竹林蒸腾黑紫瘴气的动态",
        "环绕李凡的狂暴龙卷风视觉特效",
        "小剑钻入李凡掌心的特写",
        "李凡面部表情从困惑到惊骇的变化"
      ],
      "audio_focus": [
        "老道警告时怪异、急促的语气",
        "环境音从寂静到狂风呼啸的突变",
        "可能存在的幻听剑鸣（龙吟声）",
        "系统提示音的插入与心情值下降的警报音效"
      ],
      "continuity_requirements": [
        "保持‘dream’时间模式，暗示异象的非现实感或时间扭曲",
        "保留‘随后’的时间锚点，衔接前序场景",
        "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
        "老道在此场景中先知/警告者的角色定位"
      ],
      "script_objective": "创造一个极具冲击力的视听序列，让观众和李凡一同首次直面这个世界的异常与危险，同时完成系统核心玩法（抽奖）的首次直观展示，奠定主角后续成长的伏笔（小剑）。",
      "conflict": "李凡（好奇/本能）与老道的警告（保护/规则）、李凡（凡人感官）与‘虚月’引发的超自然异象之间的冲突。",
      "turning_point": "李凡抬头看见双月，触发异象并最终获得‘小剑’。这是主角被动接触世界真相并首次获得‘外挂’物品的关键转折。",
      "reason": "此场景是世界观核心设定（虚月）的首次高光展示，也是主角能力体系（系统）首次产出，视觉和叙事潜力巨大，必须保留并以戏剧化方式呈现，而非简单对话交代。",
      "chronology": {
        "scene_id": "S0013",
        "narrative_order": 13,
        "story_chronology_order": 12,
        "story_chronology_group": "CG0012",
        "time_mode": "dream",
        "confidence": 0.99,
        "order_delta": -1,
        "temporal_anchor": {
          "label": "随后",
          "normalized_label": "随后",
          "anchor_type": "forward_marker",
          "relative_direction": "after",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0012"
        },
        "constraints": [
          {
            "relation": "same_time",
            "target_scene_id": "S0012",
            "confidence": 0.45,
            "reason": "dream_attached_to_frame"
          }
        ],
        "evidence": [
          {
            "kind": "forward",
            "field": "text",
            "text": "随后",
            "snippet": "个墨色竹林中，突然蒸腾起黑紫色的瘴气，再随后烟云聚拢，狂风大作，平地里刮起了一阵龙卷"
          },
          {
            "kind": "dream",
            "field": "summary",
            "text": "幻象",
            "snippet": "凡抬头看到双月，引发竹林异象。 李凡经历幻象后获得小剑，系统提示抽奖完成，心情值持续"
          }
        ]
      },
      "retained_group_id": "AG0006",
      "beat_id": "AB0006",
      "group_role": "support",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "support_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0012",
      "merge_reason": "adjacent_narrative_order；same_story_group；character_overlap；same_source_chunk；close_story_order；同一戏剧单元连续推进",
      "group_scene_count": 2,
      "group_context": {
        "group_id": "AG0006",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0012",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。 / 李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。…",
        "script_objective": "以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
        "story_functions": [
          "信息揭示",
          "角色塑造",
          "系统设定",
          "世界观揭示",
          "主角能力觉醒",
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        "must_keep": [
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          "心情下降1点",
          "抽奖充能进度9/100",
          "系统反馈的文本内容",
          "老道发出‘虚月当空’的警告",
          "李凡下意识抬头看见双月异象",
          "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
          "李凡在异象中经历感官冲击与幻象",
          "系统提示抽奖完成并获得‘小剑’",
          "心情值持续下降的设定体现"
        ],
        "continuity_requirements": [
          "李凡角色形象一致",
          "系统界面风格统一",
          "与前序场景的情绪衔接",
          "保持‘dream’时间模式，暗示异象的非现实感或时间扭曲",
          "保留‘随后’的时间锚点，衔接前序场景",
          "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
          "老道在此场景中先知/警告者的角色定位"
        ],
        "merged_scene_summaries": []
      }
    },
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      {
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        "camera": "朦胧远景",
        "description": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。 / 李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。…",
        "actions": [
          "李凡研究系统机制"
        ],
        "dialogue": [],
        "narration": "李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。 李凡经历幻象后获得小剑，系统提示抽奖完成，心情值持续下降。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "带梦境感；节奏更紧",
        "focus_characters": [
          "老道",
          "李凡"
        ],
        "focus_locations": [
          "墨色竹林",
          "紫色天幕岩层"
        ],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "梦境段引入，墨色竹林带出李凡研究系统机制",
          "camera_hint": "朦胧远景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
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            "retained_group_id": "AG0006",
            "beat_id": "AB0006"
          },
          "adaptation_group_context": {
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            "group_strategy": "multi_scene_sequence",
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            "group_summary": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。 / 李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。…",
            "script_objective": "以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
            "story_functions": [
              "信息揭示",
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              "抽奖充能进度9/100",
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              "老道发出‘虚月当空’的警告",
              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
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            "continuity_requirements": [
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              "保留‘随后’的时间锚点，衔接前序场景",
              "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
              "老道在此场景中先知/警告者的角色定位"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
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            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0013_SH02",
        "camera": "双人中景",
        "description": "老道的反应镜头，推进老道警告虚月当空",
        "actions": [
          "老道警告虚月当空"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "老道",
          "李凡"
        ],
        "focus_locations": [
          "墨色竹林"
        ],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "老道的反应镜头，推进老道警告虚月当空",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "世界观揭示",
              "主角能力觉醒",
              "系统功能触发",
              "主角与环境的首次重大冲突"
            ],
            "must_keep_count": 6,
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            "group_role": "support",
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            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0006",
            "beat_id": "AB0006"
          },
          "adaptation_group_context": {
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            "group_summary": "李凡吐槽系统不送十连，心情下降，抽奖充能进度增加。 / 李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。…",
            "script_objective": "以简洁、有趣的方式向观众展示系统抽奖机制的存在、限制，以及主角对此的即时反应，建立主角与系统互动的基调。",
            "story_functions": [
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              "系统设定",
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              "主角与环境的首次重大冲突"
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              "抽奖充能进度9/100",
              "系统反馈的文本内容",
              "老道发出‘虚月当空’的警告",
              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
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            ],
            "continuity_requirements": [
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              "保留‘随后’的时间锚点，衔接前序场景",
              "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
              "老道在此场景中先知/警告者的角色定位"
            ],
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          },
          "shot_index": 2,
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            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0013_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "老道警告虚月当空",
          "李凡抬头见双月引发异象"
        ],
        "dialogue": [
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "情绪更强",
            "line": "哈！虚月当空！"
          },
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "情绪更强",
            "line": "小子！你运气不好！等会儿顶不住就把眼珠子扣了吧！还有！不想死的话，就不要抬头看！"
          }
        ],
        "narration": "",
        "on_screen_text": "李凡研究系统，天黑后老道警告虚月当空，李凡抬头看到双月，引发竹林异象。 李凡经历幻象后获得小剑，系统提示抽奖完成，心情值持续下降。",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "老道",
          "李凡"
        ],
        "focus_locations": [
          "墨色竹林"
        ],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "世界观揭示",
              "主角能力觉醒",
              "系统功能触发",
              "主角与环境的首次重大冲突"
            ],
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            "beat_id": "AB0006"
          },
          "adaptation_group_context": {
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            "group_strategy": "multi_scene_sequence",
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            "lead_scene_id": "S0012",
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              "李凡下意识抬头看见双月异象",
              "竹林环境因虚月产生剧烈变化（瘴气、龙卷）",
              "李凡在异象中经历感官冲击与幻象",
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              "保留‘随后’的时间锚点，衔接前序场景",
              "李凡‘镇静一点’气运导致的情绪波动限制需隐含体现",
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      "source_end_para": 69,
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        "李凡"
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        "墨色竹林",
        "紫色天幕岩层"
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      "key_beats": [
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      "scene_text_preview": "李凡吃力得揉着太阳穴，摊上这么个坑爹系统可真尼玛累啊…… 总之目前看来，这系统的点数，是基于李凡的心理状态增减的，每一次心理波动，都会给抽奖充能，从进度进程看…",
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  },
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    "audio_notes": "突然的切入音效；血浆涌出的黏腻音效；李凡吞咽的细微声音",
    "narrator_profile_id": "narrator_main_cn",
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        "角色关系转折",
        "悬念设置"
      ],
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        "老道额头血洞与双眼血窟窿的骇人细节",
        "李凡的惊吓反应（吞咽）",
        "心情值停止下降的系统提示"
      ],
      "may_compress": [
        "对血浆飙出动态的过度文学化描述"
      ],
      "visual_focus": [
        "老道恐怖面容的特写（血洞、血窟窿）",
        "李凡惊恐的面部表情与吞咽动作",
        "场景的突然切换（从李凡的濒危状态到老道出现）"
      ],
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        "血浆涌出的黏腻音效",
        "李凡吞咽的细微声音",
        "系统提示音的戛然而止或变化"
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        "老道形象与之前（打盹、给饼）的强烈反差",
        "时间顺序：紧接李凡濒危时刻之后"
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      "conflict": "李凡的生存危机（心情值濒危） vs. 外部未知干预（老道骇人现身）",
      "turning_point": "老道骇人形象的出现，强行中断了李凡心情值的下降趋势，标志着外部力量（老道/系统）开始直接干预李凡的濒死状态。",
      "reason": "此场景是核心悬念和角色关系的关键转折点，视觉冲击力强，必须完整保留并戏剧化呈现，以建立老道的神秘性与危险性，并为后续剧情发展提供动力。",
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        "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
        "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
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          "心情值停止下降的系统提示",
          "老道怒吼质问的具体动作（喷血沫）",
          "李凡结巴惊慌的回应",
          "系统警报停止的视觉/听觉提示"
        ],
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          "老道形象与之前（打盹、给饼）的强烈反差",
          "时间顺序：紧接李凡濒危时刻之后",
          "保持与前一场景（S0014）中老道挖眼动作的连贯",
          "李凡的惊慌需承接后续反应",
          "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
        ],
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          "camera_hint": "中景",
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            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
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              "老道怒吼质问的具体动作（喷血沫）",
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            "continuity_requirements": [
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              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
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      },
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        "description": "李凡的反应镜头，推进心情值停止下降",
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        "focus_characters": [
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            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 14,
            "story_chronology_order": 13,
            "story_chronology_group": "CG0013",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": -1,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0014_SH03",
        "camera": "近景",
        "description": "动作或状态变化的推进镜头",
        "actions": [
          "心情值停止下降"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "动作或状态变化的推进镜头",
          "camera_hint": "近景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "主线推进",
              "角色关系转折",
              "悬念设置"
            ],
            "must_keep_count": 4,
            "audio_focus_count": 4,
            "group_role": "lead",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0007",
            "beat_id": "AB0007"
          },
          "adaptation_group_context": {
            "group_id": "AG0007",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0014",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 14,
            "story_chronology_order": 13,
            "story_chronology_group": "CG0013",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": -1,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0014",
      "source_chunk_id": "C0003",
      "source_start_para": 86,
      "source_end_para": 88,
      "characters": [
        "李凡",
        "老道"
      ],
      "locations": [],
      "key_beats": [
        "老道满脸血窟窿出现",
        "心情值停止下降"
      ],
      "shot_count_hint": 3,
      "scene_summary": "老道突然出现，面容骇人，李凡心情值停止下降。",
      "scene_text_preview": "李凡的眼前，猛然现出了老道的脸。 这呼吸间的功夫，他额头上破了一个核桃大的血洞，好像什么东西把脑壳给凿开了，黑红的血浆咕咚咕咚得飙出来。而一双眼眶里，空空的，…",
      "chronology_summary": {
        "narrative_order": 14,
        "story_chronology_order": 13,
        "story_chronology_group": "CG0013",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": -1,
        "anchor_label": "",
        "anchor_type": "unknown",
        "constraint_count": 1,
        "evidence_count": 0
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dramatize",
        "story_function": [
          "主线推进",
          "角色关系转折",
          "悬念设置"
        ],
        "must_keep_count": 4,
        "audio_focus_count": 4,
        "group_role": "lead",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0007",
        "beat_id": "AB0007"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0015",
    "scene_notes": "老道怒吼质问李凡看到了什么，李凡惊慌失措。；重要性：主线；呈现：对白驱动 / 旁白+画面；时间顺序：叙事15->故事17；改编策略：retain；呈现策略：action；组策略：multi_scene_sequence；剧本目标：在极短的篇幅内，通过强烈的动作和对白，制造角色间的权力逆转与情感冲击，让观众切身感受老道的疯狂质问与李凡的孤立无援。",
    "audio_notes": "保留对白节奏；动作点补音效；老道怒吼的失真与压迫感；李凡颤抖结巴的语音",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0015",
      "narrative_order": 15,
      "story_chronology_order": 17,
      "story_chronology_group": "CG0014",
      "time_mode": "mainline",
      "confidence": 0.86,
      "order_delta": 2,
      "temporal_anchor": {
        "label": "",
        "normalized_label": "unknown",
        "anchor_type": "unknown",
        "relative_direction": "unknown",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": false,
        "anchor_scene_id": "S0014"
      },
      "constraints": [
        {
          "relation": "after",
          "target_scene_id": "S0014",
          "confidence": 0.58,
          "reason": "narrative_forward"
        }
      ],
      "evidence": []
    },
    "adaptation": {
      "scene_id": "S0015",
      "decision": "retain",
      "presentation_mode": "action",
      "story_function": [
        "信息揭示",
        "冲突推进",
        "角色状态展示"
      ],
      "adaptation_focus": "通过老道失控的怒吼与李凡的惊慌失措，揭示老道因未知恐惧而失态，并强化李凡作为穿越者的孤立与危机感。",
      "must_keep": [
        "老道怒吼质问的具体动作（喷血沫）",
        "李凡结巴惊慌的回应",
        "系统警报停止的视觉/听觉提示"
      ],
      "may_compress": [
        "系统状态的纯文字说明可融入背景视觉或音效"
      ],
      "visual_focus": [
        "老道挖眼后狰狞的面部特写",
        "喷向李凡的血沫",
        "李凡惊恐后退或僵住的身体反应",
        "可能的环境（如昏暗、模糊的背景）"
      ],
      "audio_focus": [
        "老道怒吼的失真与压迫感",
        "李凡颤抖结巴的语音",
        "系统警报声的减弱或突变",
        "紧张的环境音或无声"
      ],
      "continuity_requirements": [
        "保持与前一场景（S0014）中老道挖眼动作的连贯",
        "李凡的惊慌需承接后续反应",
        "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
      ],
      "script_objective": "在极短的篇幅内，通过强烈的动作和对白，制造角色间的权力逆转与情感冲击，让观众切身感受老道的疯狂质问与李凡的孤立无援。",
      "conflict": "老道因恐惧/未知而爆发的失控质问 vs. 李凡因穿越者身份和系统异常而产生的本能隐瞒与自保。",
      "turning_point": "李凡结巴的否认（“什什什么看到什么……”）标志着他选择隐瞒所见，加剧了两人之间的信任危机与信息不对等。",
      "reason": "main_conflict_or_dialogue_dense；action_priority；场景包含核心冲突动作（怒吼、喷血）和关键角色反应，是揭示老道状态和推进两人关系张力的必要节点。",
      "chronology": {
        "scene_id": "S0015",
        "narrative_order": 15,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": 2,
        "temporal_anchor": {
          "label": "",
          "normalized_label": "unknown",
          "anchor_type": "unknown",
          "relative_direction": "unknown",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": false,
          "anchor_scene_id": "S0014"
        },
        "constraints": [
          {
            "relation": "after",
            "target_scene_id": "S0014",
            "confidence": 0.58,
            "reason": "narrative_forward"
          }
        ],
        "evidence": []
      },
      "retained_group_id": "AG0007",
      "beat_id": "AB0007",
      "group_role": "support",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "support_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0014",
      "merge_reason": "adjacent_narrative_order；same_time_mode；character_overlap；same_source_chunk；同一戏剧单元连续推进",
      "group_scene_count": 2,
      "group_context": {
        "group_id": "AG0007",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0014",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
        "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
        "story_functions": [
          "主线推进",
          "角色关系转折",
          "悬念设置",
          "信息揭示",
          "冲突推进",
          "角色状态展示"
        ],
        "must_keep": [
          "老道突然出现",
          "老道额头血洞与双眼血窟窿的骇人细节",
          "李凡的惊吓反应（吞咽）",
          "心情值停止下降的系统提示",
          "老道怒吼质问的具体动作（喷血沫）",
          "李凡结巴惊慌的回应",
          "系统警报停止的视觉/听觉提示"
        ],
        "continuity_requirements": [
          "保持与前一场景（李凡心情值濒危）的情绪衔接",
          "老道形象与之前（打盹、给饼）的强烈反差",
          "时间顺序：紧接李凡濒危时刻之后",
          "保持与前一场景（S0014）中老道挖眼动作的连贯",
          "李凡的惊慌需承接后续反应",
          "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0015_SH01",
        "camera": "跟拍中景",
        "description": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
        "actions": [
          "老道怒吼质问"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "场景建立镜头，带出老道怒吼质问",
          "camera_hint": "中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "action",
            "story_function": [
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0007",
            "beat_id": "AB0007"
          },
          "adaptation_group_context": {
            "group_id": "AG0007",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0014",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 15,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 2,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0015_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进李凡惊慌回应",
        "actions": [
          "李凡惊慌回应"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进李凡惊慌回应",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "action",
            "story_function": [
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0007",
            "beat_id": "AB0007"
          },
          "adaptation_group_context": {
            "group_id": "AG0007",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0014",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 15,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 2,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0015_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "李凡惊慌回应"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "情绪更强",
            "line": "你到底看到什么了！"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "带停顿",
            "line": "什什什么看到什么……"
          }
        ],
        "narration": "",
        "on_screen_text": "老道怒吼质问李凡看到了什么，李凡惊慌失措。",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "action",
            "story_function": [
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0007",
            "beat_id": "AB0007"
          },
          "adaptation_group_context": {
            "group_id": "AG0007",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0014",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 15,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 2,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0015_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在李凡惊慌回应",
        "actions": [
          "李凡惊慌回应"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在李凡惊慌回应",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "action",
            "story_function": [
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep_count": 3,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0007",
            "beat_id": "AB0007"
          },
          "adaptation_group_context": {
            "group_id": "AG0007",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0014",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "老道突然出现，面容骇人，李凡心情值停止下降。 / 老道怒吼质问李凡看到了什么，李凡惊慌失措。",
            "script_objective": "创造一个极具冲击力的惊吓转折点，将故事焦点从李凡的内部崩溃瞬间转移到外部威胁（或救星？），并埋下老道状态异常与系统（心情值）可能关联的伏笔。",
            "story_functions": [
              "主线推进",
              "角色关系转折",
              "悬念设置",
              "信息揭示",
              "冲突推进",
              "角色状态展示"
            ],
            "must_keep": [
              "老道突然出现",
              "老道额头血洞与双眼血窟窿的骇人细节",
              "李凡的惊吓反应（吞咽）",
              "心情值停止下降的系统提示",
              "老道怒吼质问的具体动作（喷血沫）",
              "李凡结巴惊慌的回应",
              "系统警报停止的视觉/听觉提示"
            ],
            "continuity_requirements": [
              "保持与前一场景（李凡心情值濒危）的情绪衔接",
              "老道形象与之前（打盹、给饼）的强烈反差",
              "时间顺序：紧接李凡濒危时刻之后",
              "保持与前一场景（S0014）中老道挖眼动作的连贯",
              "李凡的惊慌需承接后续反应",
              "不得改变时间顺序（narrative_order 15, story_chronology_order 17）"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 15,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.86,
            "order_delta": 2,
            "anchor_label": "",
            "anchor_type": "unknown",
            "constraint_count": 1,
            "evidence_count": 0
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0015",
      "source_chunk_id": "C0003",
      "source_start_para": 89,
      "source_end_para": 92,
      "characters": [
        "李凡",
        "老道"
      ],
      "locations": [],
      "key_beats": [
        "老道怒吼质问",
        "李凡惊慌回应"
      ],
      "shot_count_hint": 4,
      "scene_summary": "老道怒吼质问李凡看到了什么，李凡惊慌失措。",
      "scene_text_preview": "虽然系统还在警报，但每秒掉一点的状态似乎停止了。 “你到底看到什么了！”老道冲着李凡怒吼，把嘴里的血沫子都劈头盖脸喷了李凡一身。 “什什什么看到什么……” 这…",
      "chronology_summary": {
        "narrative_order": 15,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "mainline",
        "confidence": 0.86,
        "order_delta": 2,
        "anchor_label": "",
        "anchor_type": "unknown",
        "constraint_count": 1,
        "evidence_count": 0
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "action",
        "story_function": [
          "信息揭示",
          "冲突推进",
          "角色状态展示"
        ],
        "must_keep_count": 3,
        "audio_focus_count": 4,
        "group_role": "support",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "support_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0007",
        "beat_id": "AB0007"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0016",
    "scene_notes": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。；重要性：主线；呈现：氛围镜头 / 对白驱动 / 直接画面；时间模式：dream；时间顺序：叙事16->故事17；时间锚点：此时；改编策略：retain；呈现策略：dialogue；组策略：multi_scene_sequence；剧本目标：通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
    "audio_notes": "保留对白节奏；环境音先行；动作点补音效；梦境段强调朦胧氛围",
    "narrator_profile_id": "narrator_dream_cn",
    "chronology": {
      "scene_id": "S0016",
      "narrative_order": 16,
      "story_chronology_order": 17,
      "story_chronology_group": "CG0014",
      "time_mode": "dream",
      "confidence": 0.99,
      "order_delta": 1,
      "temporal_anchor": {
        "label": "此时",
        "normalized_label": "same_time",
        "anchor_type": "same_time_marker",
        "relative_direction": "same_time",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0015"
      },
      "constraints": [
        {
          "relation": "same_time",
          "target_scene_id": "S0015",
          "confidence": 0.45,
          "reason": "dream_attached_to_frame"
        }
      ],
      "evidence": [
        {
          "kind": "same_time",
          "field": "text",
          "text": "此时",
          "snippet": "中线斩作两断，刚才明明是泥石所铸的法像，此时却烂作两半肉块。 而瞎眼老道的手上，那"
        },
        {
          "kind": "dream",
          "field": "preview",
          "text": "幻境",
          "snippet": "，看向老道的身后。 只是刚才短短几十秒，幻境一般的出神，他就又回到了竹林中的空地，但"
        },
        {
          "kind": "dream",
          "field": "text",
          "text": "幻境",
          "snippet": "，看向老道的身后。 只是刚才短短几十秒，幻境一般的出神，他就又回到了竹林中的空地，但"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0016",
      "decision": "retain",
      "presentation_mode": "dialogue",
      "story_function": [
        "信息揭示",
        "氛围营造",
        "角色对峙"
      ],
      "adaptation_focus": "李凡从幻境回归，目睹祭坛惨状，直面老道逼问。",
      "must_keep": [
        "祭坛被毁，魔尊法像化为两半肉块",
        "童子们惨死，散落一地焦尸怪胎",
        "老道手持朱木剑，剑身蒸腾血浆热浪",
        "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
        "时间锚点：此时"
      ],
      "may_compress": [
        "李凡视线转移的细节描述",
        "部分环境铺陈"
      ],
      "visual_focus": [
        "李凡震惊的眼神",
        "老道空洞的眼眶与逼近的脸",
        "被劈成两半的魔尊肉块",
        "散落一地的童子焦尸与怪胎",
        "朱木剑上的虹光与蒸腾的血浆"
      ],
      "audio_focus": [
        "老道低沉、压迫的质问声",
        "血浆蒸腾的嘶嘶声",
        "环境寂静中的细微风声",
        "李凡紧张的呼吸声"
      ],
      "continuity_requirements": [
        "保持梦境（dream）的恍惚与断裂感",
        "与S0015（幻境）的“同一时间”关联",
        "李凡从幻境回归的迷茫状态",
        "老道从上一场景延续的压迫感"
      ],
      "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
      "conflict": "李凡目睹血腥现实与老道神秘逼问之间的认知冲突。",
      "turning_point": "老道提出“是‘物’？还是‘非物’？”的关键问题，将冲突从物理现实引向哲学/存在层面。",
      "reason": "main_conflict_or_dialogue_dense；dialogue_priority",
      "chronology": {
        "scene_id": "S0016",
        "narrative_order": 16,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "dream",
        "confidence": 0.99,
        "order_delta": 1,
        "temporal_anchor": {
          "label": "此时",
          "normalized_label": "same_time",
          "anchor_type": "same_time_marker",
          "relative_direction": "same_time",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0015"
        },
        "constraints": [
          {
            "relation": "same_time",
            "target_scene_id": "S0015",
            "confidence": 0.45,
            "reason": "dream_attached_to_frame"
          }
        ],
        "evidence": [
          {
            "kind": "same_time",
            "field": "text",
            "text": "此时",
            "snippet": "中线斩作两断，刚才明明是泥石所铸的法像，此时却烂作两半肉块。 而瞎眼老道的手上，那"
          },
          {
            "kind": "dream",
            "field": "preview",
            "text": "幻境",
            "snippet": "，看向老道的身后。 只是刚才短短几十秒，幻境一般的出神，他就又回到了竹林中的空地，但"
          },
          {
            "kind": "dream",
            "field": "text",
            "text": "幻境",
            "snippet": "，看向老道的身后。 只是刚才短短几十秒，幻境一般的出神，他就又回到了竹林中的空地，但"
          }
        ]
      },
      "retained_group_id": "AG0008",
      "beat_id": "AB0008",
      "group_role": "lead",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0016",
      "merge_reason": "adjacent_narrative_order；same_story_group；character_overlap；same_source_chunk；close_story_order；同一戏剧单元连续推进",
      "group_scene_count": 2,
      "group_context": {
        "group_id": "AG0008",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0016",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
        "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
        "story_functions": [
          "信息揭示",
          "氛围营造",
          "角色对峙",
          "主线推进",
          "世界观揭示",
          "角色关系确立",
          "悬念设置"
        ],
        "must_keep": [
          "祭坛被毁，魔尊法像化为两半肉块",
          "童子们惨死，散落一地焦尸怪胎",
          "老道手持朱木剑，剑身蒸腾血浆热浪",
          "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
          "时间锚点：此时",
          "老道突然中断与李凡的对话，转身恭敬拜见山主",
          "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
          "山主首次以虹光形式降临的视觉奇观",
          "老道向山主禀报李凡为“道种”的核心信息",
          "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
        ],
        "continuity_requirements": [
          "保持梦境（dream）的恍惚与断裂感",
          "与S0015（幻境）的“同一时间”关联",
          "李凡从幻境回归的迷茫状态",
          "老道从上一场景延续的压迫感",
          "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
          "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
          "视觉连续性：老道的“赤剑”需出现",
          "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0016_SH01",
        "camera": "对白建立镜头",
        "description": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
        "actions": [
          "祭坛被毁童子惨死"
        ],
        "dialogue": [],
        "narration": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "带梦境感",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "竹林空地"
        ],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "梦境段引入，竹林空地带出祭坛被毁童子惨死",
          "camera_hint": "朦胧远景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "信息揭示",
              "氛围营造",
              "角色对峙"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
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            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
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            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
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              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
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            ],
            "continuity_requirements": [
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              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 16,
            "story_chronology_order": 17,
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            "constraint_count": 1,
            "evidence_count": 3
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0016_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进老道追问是物非物",
        "actions": [
          "老道追问是物非物"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "竹林空地"
        ],
        "candidate_meta": {
          "shot_role": "character",
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          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
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          },
          "adaptation_group_context": {
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            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
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            ],
            "must_keep": [
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              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
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              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 16,
            "story_chronology_order": 17,
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          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0016_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "老道追问是物非物"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "带疑问感",
            "line": "赤虬说你还有人味，杀不得，那你到底看到什么了？"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "带疑问感",
            "line": "是‘物’？还是‘非物’？"
          }
        ],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [
          "竹林空地"
        ],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "信息揭示",
              "氛围营造",
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            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
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            "retained_group_id": "AG0008",
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          },
          "adaptation_group_context": {
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            "lead_scene_id": "S0016",
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            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
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              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
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              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 16,
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            "confidence": 0.99,
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            "evidence_count": 3
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0016_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在老道追问是物非物",
        "actions": [
          "老道追问是物非物"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_dream_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [
          "竹林空地"
        ],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在老道追问是物非物",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "信息揭示",
              "氛围营造",
              "角色对峙"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "lead",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
              "保持梦境（dream）的恍惚与断裂感",
              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 16,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "dream",
            "confidence": 0.99,
            "order_delta": 1,
            "anchor_label": "此时",
            "anchor_type": "same_time_marker",
            "constraint_count": 1,
            "evidence_count": 3
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0016",
      "source_chunk_id": "C0003",
      "source_start_para": 93,
      "source_end_para": 97,
      "characters": [
        "李凡",
        "老道"
      ],
      "locations": [
        "竹林空地"
      ],
      "key_beats": [
        "祭坛被毁童子惨死",
        "老道追问是物非物"
      ],
      "shot_count_hint": 4,
      "scene_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。",
      "scene_text_preview": "李凡盯着面前的狠人，随即不由得被其他的东西吸引，偏过视线，看向老道的身后。 只是刚才短短几十秒，幻境一般的出神，他就又回到了竹林中的空地，但祭坛已经没了。 六…",
      "chronology_summary": {
        "narrative_order": 16,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "dream",
        "confidence": 0.99,
        "order_delta": 1,
        "anchor_label": "此时",
        "anchor_type": "same_time_marker",
        "constraint_count": 1,
        "evidence_count": 3
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dialogue",
        "story_function": [
          "信息揭示",
          "氛围营造",
          "角色对峙"
        ],
        "must_keep_count": 5,
        "audio_focus_count": 4,
        "group_role": "lead",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0008",
        "beat_id": "AB0008"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0017",
    "scene_notes": "新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李凡是道种，李凡被老道新生的眼球惊吓，心情下降。；重要性：主线；呈现：直接画面 / 叙事画面 / 对白驱动 / 旁白+画面；时间锚点：正在；改编策略：retain；呈现策略：dramatize；组策略：multi_scene_sequence；剧本目标：建立山主作为更高位存在的权威与神秘感，同时通过老道的态度剧变和李凡的旁观，强化李凡在此世界中的渺小与特殊（道种）身份，为后续情节铺垫。",
    "audio_notes": "保留对白节奏；虹光划过的音效与颅顶雷响；老道恭敬的“山主”称谓；环境音（风声？）的突然静止",
    "narrator_profile_id": "narrator_main_cn",
    "chronology": {
      "scene_id": "S0017",
      "narrative_order": 17,
      "story_chronology_order": 17,
      "story_chronology_group": "CG0014",
      "time_mode": "mainline",
      "confidence": 0.99,
      "order_delta": 0,
      "temporal_anchor": {
        "label": "正在",
        "normalized_label": "same_time",
        "anchor_type": "same_time_marker",
        "relative_direction": "same_time",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0015"
      },
      "constraints": [
        {
          "relation": "same_time",
          "target_scene_id": "S0016",
          "confidence": 0.62,
          "reason": "same_time_marker"
        }
      ],
      "evidence": [
        {
          "kind": "same_time",
          "field": "preview",
          "text": "正在",
          "snippet": "窟窿瞪着自己，血管和粉肉还一颤一颤的。 正在他不知该如何作答之时，从身后闪过一道虹光"
        },
        {
          "kind": "same_time",
          "field": "text",
          "text": "正在",
          "snippet": "窟窿瞪着自己，血管和粉肉还一颤一颤的。 正在他不知该如何作答之时，从身后闪过一道虹光"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0017",
      "decision": "retain",
      "presentation_mode": "dramatize",
      "story_function": [
        "主线推进",
        "世界观揭示",
        "角色关系确立",
        "悬念设置"
      ],
      "adaptation_focus": "通过李凡的视角，展现山主降临的庄严与怪异，以及老道在权威面前的转变，突出李凡作为“道种”被指认的震惊与不安。",
      "must_keep": [
        "老道突然中断与李凡的对话，转身恭敬拜见山主",
        "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
        "山主首次以虹光形式降临的视觉奇观",
        "老道向山主禀报李凡为“道种”的核心信息",
        "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
      ],
      "may_compress": [
        "李凡咽唾沫等细微生理反应可融入表演",
        "“什么物非物的？”的内心疑惑可简化为表情",
        "老道收剑、掐诀、叩首的完整动作流程可适当精简，保留关键姿态"
      ],
      "visual_focus": [
        "李凡的主观视角：从老道血窟窿转向身后虹光",
        "虹光爆闪与雷响的降临特效",
        "老道从粗暴转为恭敬的肢体语言对比",
        "山主（可能为光晕或剪影）的初次亮相",
        "老道眼眶内眼球再生的特写（克制使用）"
      ],
      "audio_focus": [
        "虹光划过的音效与颅顶雷响",
        "老道恭敬的“山主”称谓",
        "环境音（风声？）的突然静止",
        "可能的、代表山主的低频环境音或空灵音效"
      ],
      "continuity_requirements": [
        "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
        "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
        "视觉连续性：老道的“赤剑”需出现",
        "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
      ],
      "script_objective": "建立山主作为更高位存在的权威与神秘感，同时通过老道的态度剧变和李凡的旁观，强化李凡在此世界中的渺小与特殊（道种）身份，为后续情节铺垫。",
      "conflict": "李凡对未知（山主）的恐惧与好奇 vs. 老道/山主所代表的、超越其理解的仙道权威与规则。",
      "turning_point": "老道指认李凡为“道种”，将李凡从被动承受的观察者，推向了被更高力量“定义”和“审视”的中心。",
      "reason": "此场景是核心人物（山主）登场、关键信息（道种）揭示、以及世界观（等级森严、存在怪异再生能力）展示的重要节点，对话与动作密集，适合戏剧化呈现以最大化冲击力和悬念。",
      "chronology": {
        "scene_id": "S0017",
        "narrative_order": 17,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "mainline",
        "confidence": 0.99,
        "order_delta": 0,
        "temporal_anchor": {
          "label": "正在",
          "normalized_label": "same_time",
          "anchor_type": "same_time_marker",
          "relative_direction": "same_time",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0015"
        },
        "constraints": [
          {
            "relation": "same_time",
            "target_scene_id": "S0016",
            "confidence": 0.62,
            "reason": "same_time_marker"
          }
        ],
        "evidence": [
          {
            "kind": "same_time",
            "field": "preview",
            "text": "正在",
            "snippet": "窟窿瞪着自己，血管和粉肉还一颤一颤的。 正在他不知该如何作答之时，从身后闪过一道虹光"
          },
          {
            "kind": "same_time",
            "field": "text",
            "text": "正在",
            "snippet": "窟窿瞪着自己，血管和粉肉还一颤一颤的。 正在他不知该如何作答之时，从身后闪过一道虹光"
          }
        ]
      },
      "retained_group_id": "AG0008",
      "beat_id": "AB0008",
      "group_role": "support",
      "group_strategy": "multi_scene_sequence",
      "script_render_mode": "support_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0016",
      "merge_reason": "adjacent_narrative_order；same_story_group；character_overlap；same_source_chunk；close_story_order；同一戏剧单元连续推进",
      "group_scene_count": 2,
      "group_context": {
        "group_id": "AG0008",
        "group_strategy": "multi_scene_sequence",
        "hard_merge": false,
        "lead_scene_id": "S0016",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
        "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
        "story_functions": [
          "信息揭示",
          "氛围营造",
          "角色对峙",
          "主线推进",
          "世界观揭示",
          "角色关系确立",
          "悬念设置"
        ],
        "must_keep": [
          "祭坛被毁，魔尊法像化为两半肉块",
          "童子们惨死，散落一地焦尸怪胎",
          "老道手持朱木剑，剑身蒸腾血浆热浪",
          "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
          "时间锚点：此时",
          "老道突然中断与李凡的对话，转身恭敬拜见山主",
          "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
          "山主首次以虹光形式降临的视觉奇观",
          "老道向山主禀报李凡为“道种”的核心信息",
          "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
        ],
        "continuity_requirements": [
          "保持梦境（dream）的恍惚与断裂感",
          "与S0015（幻境）的“同一时间”关联",
          "李凡从幻境回归的迷茫状态",
          "老道从上一场景延续的压迫感",
          "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
          "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
          "视觉连续性：老道的“赤剑”需出现",
          "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0017_SH01",
        "camera": "中景",
        "description": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
        "actions": [
          "老道拜见山主"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "场景建立镜头，带出老道拜见山主",
          "camera_hint": "中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
              "保持梦境（dream）的恍惚与断裂感",
              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 17,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 0,
            "anchor_label": "正在",
            "anchor_type": "same_time_marker",
            "constraint_count": 1,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0017_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进李凡疑惑张望",
        "actions": [
          "李凡疑惑张望"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进李凡疑惑张望",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
              "保持梦境（dream）的恍惚与断裂感",
              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 17,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 0,
            "anchor_label": "正在",
            "anchor_type": "same_time_marker",
            "constraint_count": 1,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0017_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "李凡疑惑张望",
          "山主询问老道看法"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "平稳陈述",
            "line": "山主。"
          }
        ],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
              "保持梦境（dream）的恍惚与断裂感",
              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 17,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 0,
            "anchor_label": "正在",
            "anchor_type": "same_time_marker",
            "constraint_count": 1,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0017_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在老道指认李凡为道种",
        "actions": [
          "老道指认李凡为道种"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_main_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在老道指认李凡为道种",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dramatize",
            "story_function": [
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 4,
            "group_role": "support",
            "group_strategy": "multi_scene_sequence",
            "script_render_mode": "support_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0008",
            "beat_id": "AB0008"
          },
          "adaptation_group_context": {
            "group_id": "AG0008",
            "group_strategy": "multi_scene_sequence",
            "hard_merge": false,
            "lead_scene_id": "S0016",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡观察周围，发现祭坛被毁、童子惨死，老道继续逼问。 / 新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李…",
            "script_objective": "通过李凡的视角，震撼性地揭示祭坛惨状，并建立老道与李凡之间关于“物”与“非物”的核心冲突。",
            "story_functions": [
              "信息揭示",
              "氛围营造",
              "角色对峙",
              "主线推进",
              "世界观揭示",
              "角色关系确立",
              "悬念设置"
            ],
            "must_keep": [
              "祭坛被毁，魔尊法像化为两半肉块",
              "童子们惨死，散落一地焦尸怪胎",
              "老道手持朱木剑，剑身蒸腾血浆热浪",
              "老道逼近李凡，追问“是‘物’？还是‘非物’？”",
              "时间锚点：此时",
              "老道突然中断与李凡的对话，转身恭敬拜见山主",
              "李凡从惊恐（面对老道血窟窿）转为疑惑（山主是谁）的视角转换",
              "山主首次以虹光形式降临的视觉奇观",
              "老道向山主禀报李凡为“道种”的核心信息",
              "老道眼眶再生眼球的恐怖细节及对李凡的心理冲击"
            ],
            "continuity_requirements": [
              "保持梦境（dream）的恍惚与断裂感",
              "与S0015（幻境）的“同一时间”关联",
              "李凡从幻境回归的迷茫状态",
              "老道从上一场景延续的压迫感",
              "时间锚点：“正在...之时”需体现与前一场景（S0016）的同时性",
              "角色状态：李凡仍坐在蒲团上，刚从被老道抓着的状态中解脱",
              "视觉连续性：老道的“赤剑”需出现",
              "情绪连续性：李凡从面对老道血窟窿的恐惧，过渡到对山主降临的疑惑与紧张"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 17,
            "story_chronology_order": 17,
            "story_chronology_group": "CG0014",
            "time_mode": "mainline",
            "confidence": 0.99,
            "order_delta": 0,
            "anchor_label": "正在",
            "anchor_type": "same_time_marker",
            "constraint_count": 1,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0017",
      "source_chunk_id": "C0003",
      "source_start_para": 98,
      "source_end_para": 103,
      "characters": [
        "李凡",
        "老道",
        "山主"
      ],
      "locations": [],
      "key_beats": [
        "老道拜见山主",
        "李凡疑惑张望",
        "山主询问老道看法",
        "老道指认李凡为道种"
      ],
      "shot_count_hint": 4,
      "scene_summary": "新章节开始，老道突然拜见山主，李凡疑惑张望。 李凡见到山主，老道禀报李凡是道种，李凡被老道新生的眼球惊吓，心情下降。",
      "scene_text_preview": "第二章花非花 什么物非物的？ 李凡咽了口唾沫，他只看到两个血淋淋的窟窿瞪着自己，血管和粉肉还一颤一颤的。 正在他不知该如何作答之时，从身后闪过一道虹光，颅顶爆…",
      "chronology_summary": {
        "narrative_order": 17,
        "story_chronology_order": 17,
        "story_chronology_group": "CG0014",
        "time_mode": "mainline",
        "confidence": 0.99,
        "order_delta": 0,
        "anchor_label": "正在",
        "anchor_type": "same_time_marker",
        "constraint_count": 1,
        "evidence_count": 2
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dramatize",
        "story_function": [
          "主线推进",
          "世界观揭示",
          "角色关系确立",
          "悬念设置"
        ],
        "must_keep_count": 5,
        "audio_focus_count": 4,
        "group_role": "support",
        "group_strategy": "multi_scene_sequence",
        "script_render_mode": "support_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0008",
        "beat_id": "AB0008"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0018",
    "scene_notes": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并展现多臂异状。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动；时间模式：flashback；时间顺序：叙事18->故事14；时间锚点：记得；改编策略：retain；呈现策略：dialogue；剧本目标：在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
    "audio_notes": "保留对白节奏；动作点补音效；回忆段用清晰转场提示；山主低沉、赞许的语调",
    "narrator_profile_id": "narrator_flashback_cn",
    "chronology": {
      "scene_id": "S0018",
      "narrative_order": 18,
      "story_chronology_order": 14,
      "story_chronology_group": "CG0015",
      "time_mode": "flashback",
      "confidence": 0.99,
      "order_delta": -4,
      "temporal_anchor": {
        "label": "记得",
        "normalized_label": "flashback",
        "anchor_type": "flashback_marker",
        "relative_direction": "before",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0017"
      },
      "constraints": [
        {
          "relation": "flashback_of",
          "target_scene_id": "S0017",
          "confidence": 0.92,
          "reason": "flashback_marker"
        },
        {
          "relation": "before",
          "target_scene_id": "S0017",
          "confidence": 0.88,
          "reason": "flashback_before_anchor"
        }
      ],
      "evidence": [
        {
          "kind": "flashback",
          "field": "text",
          "text": "记得",
          "snippet": "气得说道，“什么物非物的，我不知道，我只记得自己好像看到一片星穹，天上还漂着一串紫色"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0018",
      "decision": "retain",
      "presentation_mode": "dialogue",
      "story_function": [
        "世界观揭示",
        "角色能力展示",
        "悬念建立",
        "主角压力测试"
      ],
      "adaptation_focus": "通过山主与李凡的问答，揭示“入定临渊”的危险性，并展现老道对“紫泡”的极端反应，暗示李凡所见之物的非凡与恐怖。",
      "must_keep": [
        "山主嗅闻李凡并称赞其‘道子’资质",
        "山主展现六瞳异状询问‘物与非物’",
        "李凡描述‘星穹与紫色泡泡’",
        "老道大吼‘不见不闻不说’等九不真言",
        "老道瞬间长出六臂捂面塞耳的惊悚异变",
        "李凡内心吐槽与系统心情下降警告"
      ],
      "may_compress": [
        "李凡对‘道子标准’的内心吐槽",
        "部分形容山主姿态的比喻（如大红螃蟹）"
      ],
      "visual_focus": [
        "山主凑近嗅闻的特写",
        "山主眼中六瞳聚集、旋转的诡异镜头",
        "李凡紧张、困惑、强作镇定的面部表情",
        "老道突然大吼并瞬间长出六臂捂面的惊悚全景/特写",
        "紫色泡泡在星穹中漂浮的闪回画面"
      ],
      "audio_focus": [
        "山主低沉、赞许的语调",
        "系统警告音效（心情下降）",
        "老道大吼‘九不真言’的混响与力量感",
        "异变时可能的骨骼伸展或布料撕裂音效",
        "紧张、怪异的背景音乐"
      ],
      "continuity_requirements": [
        "保持flashback结构，与S0017的‘记得’锚点衔接",
        "李凡的穿越者视角与吐槽风格",
        "山主、老道非人感的延续",
        "‘紫泡’与后续剧情（魔胎/非物）的伏笔"
      ],
      "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
      "conflict": "李凡试图用常识描述超常体验，与山主、老道认知中的‘禁忌知识’之间的冲突；李凡的理智与面对不可名状恐怖的本能恐惧之间的冲突。",
      "turning_point": "李凡说出‘紫色泡泡’的瞬间，老道立刻以大吼和异变进行‘封口’，标志着对话从‘考核’急转为‘危机管控’，李凡意识到自己触及了某种极度危险的事物。",
      "reason": "核心对话与关键信息揭示（紫泡），包含重要角色反应（老道异变）和世界观展示（物与非物的概念），是主线悬念建立的关键节点，必须保留并突出其戏剧张力。",
      "chronology": {
        "scene_id": "S0018",
        "narrative_order": 18,
        "story_chronology_order": 14,
        "story_chronology_group": "CG0015",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -4,
        "temporal_anchor": {
          "label": "记得",
          "normalized_label": "flashback",
          "anchor_type": "flashback_marker",
          "relative_direction": "before",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0017"
        },
        "constraints": [
          {
            "relation": "flashback_of",
            "target_scene_id": "S0017",
            "confidence": 0.92,
            "reason": "flashback_marker"
          },
          {
            "relation": "before",
            "target_scene_id": "S0017",
            "confidence": 0.88,
            "reason": "flashback_before_anchor"
          }
        ],
        "evidence": [
          {
            "kind": "flashback",
            "field": "text",
            "text": "记得",
            "snippet": "气得说道，“什么物非物的，我不知道，我只记得自己好像看到一片星穹，天上还漂着一串紫色"
          }
        ]
      },
      "retained_group_id": "AG0009",
      "beat_id": "AB0009",
      "group_role": "standalone",
      "group_strategy": "single_scene",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0018",
      "merge_reason": "",
      "group_scene_count": 1,
      "group_context": {
        "group_id": "AG0009",
        "group_strategy": "single_scene",
        "hard_merge": false,
        "lead_scene_id": "S0018",
        "support_scene_ids": [],
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        "group_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并…",
        "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
        "story_functions": [
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          "角色能力展示",
          "悬念建立",
          "主角压力测试"
        ],
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          "山主嗅闻李凡并称赞其‘道子’资质",
          "山主展现六瞳异状询问‘物与非物’",
          "李凡描述‘星穹与紫色泡泡’",
          "老道大吼‘不见不闻不说’等九不真言",
          "老道瞬间长出六臂捂面塞耳的惊悚异变",
          "李凡内心吐槽与系统心情下降警告"
        ],
        "continuity_requirements": [
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          "李凡的穿越者视角与吐槽风格",
          "山主、老道非人感的延续",
          "‘紫泡’与后续剧情（魔胎/非物）的伏笔"
        ],
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    },
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        "shot_id": "S0018_SH01",
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        "actions": [
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        "dialogue": [],
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        "narrator_profile_id": "narrator_flashback_cn",
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        "focus_characters": [
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          "老道"
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        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "回忆段引入，场景带出山主嗅闻并称赞李凡",
          "camera_hint": "转场中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
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            ],
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          },
          "adaptation_group_context": {
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            "group_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并…",
            "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
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          "shot_index": 1,
          "chronology_summary": {
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          },
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          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0018_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进山主六瞳询问所见之物",
        "actions": [
          "山主六瞳询问所见之物"
        ],
        "dialogue": [],
        "narration": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并展现多臂异状。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "带回忆感",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进山主六瞳询问所见之物",
          "camera_hint": "双人中景",
          "adaptation_summary": {
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            "script_render_mode": "full_scene",
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            "retained_group_id": "AG0009",
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          },
          "adaptation_group_context": {
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            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0018",
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            "group_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并…",
            "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
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              "山主展现六瞳异状询问‘物与非物’",
              "李凡描述‘星穹与紫色泡泡’",
              "老道大吼‘不见不闻不说’等九不真言",
              "老道瞬间长出六臂捂面塞耳的惊悚异变",
              "李凡内心吐槽与系统心情下降警告"
            ],
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              "李凡的穿越者视角与吐槽风格",
              "山主、老道非人感的延续",
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          "shot_index": 2,
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            "narrative_order": 18,
            "story_chronology_order": 14,
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          },
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        }
      },
      {
        "shot_id": "S0018_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "山主六瞳询问所见之物",
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        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "情绪更强",
            "line": "恩！第一次拜月就能入定，难得！入定既能临渊，难得难得！而且居然还没骇出一身屎尿来，实在是太难得啦！果然是天生的道子！"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "带疑问感",
            "line": "那你看到什么了？是物，还是非物？"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "带停顿",
            "line": "什么物非物的，我不知道，我只记得自己好像看到一片星穹，天上还漂着一串紫色的泡泡……"
          },
          {
            "speaker": "老道",
            "speaker_entity_uid": "E000002",
            "delivery_hint": "情绪更强",
            "line": "啊——！不见不闻不说！不喜不怒不悲！不恐不惧不怖！"
          }
        ],
        "narration": "",
        "on_screen_text": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并展现多臂异状。",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "老道"
        ],
        "focus_locations": [],
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          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
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              "角色能力展示",
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          "adaptation_group_context": {
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            "group_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并…",
            "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
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            "narrative_order": 18,
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            "evidence_count": 1
          },
          "focus_character_entity_refs": [],
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        }
      },
      {
        "shot_id": "S0018_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在老道大吼并长出六臂捂面",
        "actions": [
          "老道大吼并长出六臂捂面"
        ],
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        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
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          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
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          },
          "adaptation_group_context": {
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            "group_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并…",
            "script_objective": "在紧张怪异的对话中，完成对李凡‘入定所见’的检验，并通过老道的极端反应，将‘紫色泡泡’塑造为一个极具威胁和秘密的核心悬念，同时强化本世界修行体系的诡异与危险性。",
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            ],
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              "山主展现六瞳异状询问‘物与非物’",
              "李凡描述‘星穹与紫色泡泡’",
              "老道大吼‘不见不闻不说’等九不真言",
              "老道瞬间长出六臂捂面塞耳的惊悚异变",
              "李凡内心吐槽与系统心情下降警告"
            ],
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              "李凡的穿越者视角与吐槽风格",
              "山主、老道非人感的延续",
              "‘紫泡’与后续剧情（魔胎/非物）的伏笔"
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          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 18,
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            "order_delta": -4,
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          },
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    ],
    "candidate_meta": {
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      "source_chunk_id": "C0004",
      "source_start_para": 115,
      "source_end_para": 124,
      "characters": [
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        "老道",
        "山主"
      ],
      "locations": [],
      "key_beats": [
        "山主嗅闻并称赞李凡",
        "山主六瞳询问所见之物",
        "老道大吼并长出六臂捂面"
      ],
      "shot_count_hint": 4,
      "scene_summary": "山主近距离观察李凡，询问其入定所见，李凡描述星穹与紫泡，老道突然大吼并展现多臂异状。",
      "scene_text_preview": "李凡也顾不得系统还在鬼叫，紧张得在蒲团上坐好。 因为那个山竹，呸呸，山主，已经叉着腰，和个大红螃蟹似得晃荡到李凡面前，蹲在地上瞅着李凡，还凑过来和狗似的嗅了嗅…",
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    "scene_notes": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环绕。；重要性：主线；呈现：文字卡片 / 旁白+画面 / 对白驱动；时间模式：flashback；时间顺序：叙事19->故事15；时间锚点：记起；改编策略：retain；呈现策略：dialogue；剧本目标：在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
    "audio_notes": "保留对白节奏；动作点补音效；回忆段用清晰转场提示；血泪珍珠落地的清脆音效",
    "narrator_profile_id": "narrator_flashback_cn",
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        "time_of_day": "",
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        }
      ],
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          "text": "记起",
          "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
        },
        {
          "kind": "forward",
          "field": "text",
          "text": "随后",
          "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微笑着点点头，“小友拜"
        }
      ]
    },
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        "角色关系建立",
        "世界观揭示",
        "情绪转折"
      ],
      "adaptation_focus": "通过山主极端的情感反应（闻道至福、血泪成珠）和赠礼邀酒的行为，展现此世界修行者扭曲的精神状态与李凡的格格不入，建立两人之间怪异又危险的初步关系。",
      "must_keep": [
        "山主闻道后至福满足的表情",
        "山主六只瞳孔流血泪凝成红珍珠",
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        "李凡内心抗拒但表面隐忍",
        "山主微笑邀请李凡吃酒",
        "山主抖袖放出两道金光环绕"
      ],
      "may_compress": [
        "李凡关于系统麻木的心理旁白",
        "李凡对修行者精神疾病的吐槽"
      ],
      "visual_focus": [
        "山主面部特写（六瞳、血泪）",
        "血泪落地凝珠的特效",
        "李凡捧着珍珠的尴尬表情",
        "金光从红袍中洒出并环绕的动态"
      ],
      "audio_focus": [
        "血泪珍珠落地的清脆音效",
        "山主庄严又满足的语调",
        "李凡沉默的呼吸声",
        "金光飞舞的细微嗡鸣"
      ],
      "continuity_requirements": [
        "时间模式：flashback（李凡的回忆）",
        "保持与S0017的闪回锚点关联",
        "山主外貌（红袍、六瞳）一致性",
        "李凡谨慎恐惧的性格延续"
      ],
      "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
      "conflict": "李凡的现代理智与常识，与山主所代表的修行界扭曲价值观和不可理喻行为之间的根本冲突。",
      "turning_point": "山主赠予血泪珍珠并发出邀约，将李凡从被动观察者拉入必须直接回应的互动情境，关系性质发生改变。",
      "reason": "此场景是核心角色“山主”的首次深度性格展示，其怪异行为是世界观的重要体现，且包含关键情节动作（赠礼、邀酒），对话与视觉元素丰富，适合保留并以对白驱动呈现，以建立强烈的角色印象和戏剧张力。",
      "chronology": {
        "scene_id": "S0019",
        "narrative_order": 19,
        "story_chronology_order": 15,
        "story_chronology_group": "CG0016",
        "time_mode": "flashback",
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        "order_delta": -4,
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          "label": "记起",
          "normalized_label": "flashback",
          "anchor_type": "flashback_marker",
          "relative_direction": "before",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
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        },
        "constraints": [
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        ],
        "evidence": [
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            "text": "记起",
            "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
          },
          {
            "kind": "forward",
            "field": "text",
            "text": "随后",
            "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微笑着点点头，“小友拜"
          }
        ]
      },
      "retained_group_id": "AG0010",
      "beat_id": "AB0010",
      "group_role": "standalone",
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        "group_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
        "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
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        "must_keep": [
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          "山主六只瞳孔流血泪凝成红珍珠",
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          "李凡内心抗拒但表面隐忍",
          "山主微笑邀请李凡吃酒",
          "山主抖袖放出两道金光环绕"
        ],
        "continuity_requirements": [
          "时间模式：flashback（李凡的回忆）",
          "保持与S0017的闪回锚点关联",
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          "李凡谨慎恐惧的性格延续"
        ],
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    },
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        "shot_id": "S0019_SH01",
        "camera": "对白建立镜头",
        "description": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
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        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
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        "focus_characters": [
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          "shot_role": "opening",
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          "camera_hint": "转场中景",
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              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep_count": 6,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0010",
            "beat_id": "AB0010"
          },
          "adaptation_group_context": {
            "group_id": "AG0010",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0019",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
            "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
            "story_functions": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep": [
              "山主闻道后至福满足的表情",
              "山主六只瞳孔流血泪凝成红珍珠",
              "山主强行赠珍珠给李凡",
              "李凡内心抗拒但表面隐忍",
              "山主微笑邀请李凡吃酒",
              "山主抖袖放出两道金光环绕"
            ],
            "continuity_requirements": [
              "时间模式：flashback（李凡的回忆）",
              "保持与S0017的闪回锚点关联",
              "山主外貌（红袍、六瞳）一致性",
              "李凡谨慎恐惧的性格延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 19,
            "story_chronology_order": 15,
            "story_chronology_group": "CG0016",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0019_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进山主赠珍珠答谢李凡",
        "actions": [
          "山主赠珍珠答谢李凡"
        ],
        "dialogue": [],
        "narration": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环绕。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "带回忆感",
        "focus_characters": [
          "李凡",
          "山主"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进山主赠珍珠答谢李凡",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep_count": 6,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0010",
            "beat_id": "AB0010"
          },
          "adaptation_group_context": {
            "group_id": "AG0010",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0019",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
            "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
            "story_functions": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep": [
              "山主闻道后至福满足的表情",
              "山主六只瞳孔流血泪凝成红珍珠",
              "山主强行赠珍珠给李凡",
              "李凡内心抗拒但表面隐忍",
              "山主微笑邀请李凡吃酒",
              "山主抖袖放出两道金光环绕"
            ],
            "continuity_requirements": [
              "时间模式：flashback（李凡的回忆）",
              "保持与S0017的闪回锚点关联",
              "山主外貌（红袍、六瞳）一致性",
              "李凡谨慎恐惧的性格延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 19,
            "story_chronology_order": 15,
            "story_chronology_group": "CG0016",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0019_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "山主赠珍珠答谢李凡",
          "山主邀酒并放出金光"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "平稳陈述",
            "line": "闻道可死矣。"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "平稳陈述",
            "line": "感谢小友助我修行，这些就是本座的答礼。"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "带停顿",
            "line": "……"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "平稳陈述",
            "line": "小友拜月入道，第一眼就能临渊知命，果然是天生道子，前途不可限量，来，本座请你吃酒。"
          }
        ],
        "narration": "",
        "on_screen_text": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环绕。",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "山主"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep_count": 6,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0010",
            "beat_id": "AB0010"
          },
          "adaptation_group_context": {
            "group_id": "AG0010",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0019",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
            "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
            "story_functions": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep": [
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              "山主六只瞳孔流血泪凝成红珍珠",
              "山主强行赠珍珠给李凡",
              "李凡内心抗拒但表面隐忍",
              "山主微笑邀请李凡吃酒",
              "山主抖袖放出两道金光环绕"
            ],
            "continuity_requirements": [
              "时间模式：flashback（李凡的回忆）",
              "保持与S0017的闪回锚点关联",
              "山主外貌（红袍、六瞳）一致性",
              "李凡谨慎恐惧的性格延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 19,
            "story_chronology_order": 15,
            "story_chronology_group": "CG0016",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0019_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在山主邀酒并放出金光",
        "actions": [
          "山主邀酒并放出金光"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在山主邀酒并放出金光",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep_count": 6,
            "audio_focus_count": 4,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0010",
            "beat_id": "AB0010"
          },
          "adaptation_group_context": {
            "group_id": "AG0010",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0019",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环…",
            "script_objective": "在闪回中，生动呈现山主作为高阶修行者的“非人”特质与怪异礼仪，强化李凡在此陌生危险环境中的孤立与被迫适应，为后续“吃酒”情节铺垫。",
            "story_functions": [
              "角色关系建立",
              "世界观揭示",
              "情绪转折"
            ],
            "must_keep": [
              "山主闻道后至福满足的表情",
              "山主六只瞳孔流血泪凝成红珍珠",
              "山主强行赠珍珠给李凡",
              "李凡内心抗拒但表面隐忍",
              "山主微笑邀请李凡吃酒",
              "山主抖袖放出两道金光环绕"
            ],
            "continuity_requirements": [
              "时间模式：flashback（李凡的回忆）",
              "保持与S0017的闪回锚点关联",
              "山主外貌（红袍、六瞳）一致性",
              "李凡谨慎恐惧的性格延续"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 19,
            "story_chronology_order": 15,
            "story_chronology_group": "CG0016",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 2
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0019",
      "source_chunk_id": "C0004",
      "source_start_para": 125,
      "source_end_para": 130,
      "characters": [
        "李凡",
        "山主"
      ],
      "locations": [],
      "key_beats": [
        "山主流血泪凝珠",
        "山主赠珍珠答谢李凡",
        "山主邀酒并放出金光"
      ],
      "shot_count_hint": 4,
      "scene_summary": "山主闻道感动至泪流成珠，赠血泪珍珠给李凡，并邀请他吃酒，放出两道金光环绕。",
      "scene_text_preview": "李凡没有听到系统开口，呵呵，大概是他现在自己都已经精神麻木到，见到这种场景也无所谓的境界了吧…… 倒是那个山主露出了一脸至福的满足感，就那种，憋久了蹲马桶上，…",
      "chronology_summary": {
        "narrative_order": 19,
        "story_chronology_order": 15,
        "story_chronology_group": "CG0016",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -4,
        "anchor_label": "记起",
        "anchor_type": "flashback_marker",
        "constraint_count": 2,
        "evidence_count": 2
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dialogue",
        "story_function": [
          "角色关系建立",
          "世界观揭示",
          "情绪转折"
        ],
        "must_keep_count": 6,
        "audio_focus_count": 4,
        "group_role": "standalone",
        "group_strategy": "single_scene",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0010",
        "beat_id": "AB0010"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  },
  {
    "scene_id": "S0020",
    "scene_notes": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。；重要性：主线；呈现：对白驱动 / 直接画面 / 旁白+画面；时间模式：flashback；时间顺序：叙事20->故事16；时间锚点：记起；改编策略：retain；呈现策略：dialogue；剧本目标：通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
    "audio_notes": "保留对白节奏；环境音先行；动作点补音效；回忆段用清晰转场提示",
    "narrator_profile_id": "narrator_flashback_cn",
    "chronology": {
      "scene_id": "S0020",
      "narrative_order": 20,
      "story_chronology_order": 16,
      "story_chronology_group": "CG0017",
      "time_mode": "flashback",
      "confidence": 0.99,
      "order_delta": -4,
      "temporal_anchor": {
        "label": "记起",
        "normalized_label": "flashback",
        "anchor_type": "flashback_marker",
        "relative_direction": "before",
        "amount": null,
        "unit": "",
        "time_of_day": "",
        "explicit": true,
        "anchor_scene_id": "S0017"
      },
      "constraints": [
        {
          "relation": "flashback_of",
          "target_scene_id": "S0017",
          "confidence": 0.92,
          "reason": "flashback_marker"
        },
        {
          "relation": "before",
          "target_scene_id": "S0017",
          "confidence": 0.88,
          "reason": "flashback_before_anchor"
        }
      ],
      "evidence": [
        {
          "kind": "flashback",
          "field": "preview",
          "text": "记起",
          "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
        },
        {
          "kind": "flashback",
          "field": "text",
          "text": "记起",
          "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
        },
        {
          "kind": "forward",
          "field": "preview",
          "text": "随后",
          "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微…"
        },
        {
          "kind": "forward",
          "field": "text",
          "text": "随后",
          "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微笑着点点头，“小友拜"
        },
        {
          "kind": "same_time",
          "field": "text",
          "text": "这时",
          "snippet": "底是做梦还是他自己也有点精神分裂了…… 这时竹林一阵响动，却是那三个蒙面的修士从墨林"
        },
        {
          "kind": "parallel",
          "field": "text",
          "text": "同时",
          "snippet": "们周围，环绕起一圈圈风暴似的金环。 于此同时，他只感觉到身子一轻，身边山主明明并未用"
        }
      ]
    },
    "adaptation": {
      "scene_id": "S0020",
      "decision": "retain",
      "presentation_mode": "dialogue",
      "story_function": [
        "补背景",
        "冲突推进",
        "转场承接",
        "世界观揭示",
        "角色关系建立"
      ],
      "adaptation_focus": "通过山主与李凡的互动，展现山主的强大与神秘，揭示虚月禁忌，并建立李凡被迫卷入更高层次事件的转折点。",
      "must_keep": [
        "山主对李凡‘天生道子’的评价与邀请",
        "飞剑‘金蛟白星’载人飞天的视觉奇观",
        "山主对老道（秦剑师）的冷酷处置命令",
        "山主警告虚月下修行的风险",
        "李凡被迫接受邀请的紧张感"
      ],
      "may_compress": [
        "李凡关于‘做梦还是精神分裂’的内心纠结",
        "三名蒙面修士出场及领命的细节",
        "起飞前飞剑环绕的详细动态描述"
      ],
      "visual_focus": [
        "山主红袍与金光飞剑的对比",
        "飞剑环绕形成金色风暴环的特效",
        "从竹林地面到高空俯瞰竹海与双月的视角转换",
        "李凡被山主握住手腕的细节",
        "山主说话时严肃的表情"
      ],
      "audio_focus": [
        "飞剑高速旋转的‘嗡嗡’或‘呼啸’声",
        "山主威严而略带笑意的对白",
        "李凡紧张的心跳或呼吸声",
        "从竹林风声到高空风声的环境音变化",
        "山主警告时的语气加重"
      ],
      "continuity_requirements": [
        "保持flashback结构，以‘记起’开头",
        "李凡对山主的恐惧感需延续自前文",
        "山主的强大气场需与后续形象一致",
        "飞剑能力需作为后续设定的伏笔",
        "虚月警告需与世界观设定挂钩"
      ],
      "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
      "conflict": "李凡的恐惧、被动与求生欲，对抗山主看似邀请实则不容拒绝的强势安排。",
      "turning_point": "山主发出虚月警告，标志着李凡从被动观察者，正式被卷入一个充满未知规则与危险的修行世界。",
      "reason": "main_conflict_or_dialogue_dense；dialogue_priority；此场景包含关键世界观信息（虚月禁忌）、重要角色互动（山主与李凡）及标志性视觉动作（飞剑飞天），对主线推进和氛围塑造至关重要。",
      "chronology": {
        "scene_id": "S0020",
        "narrative_order": 20,
        "story_chronology_order": 16,
        "story_chronology_group": "CG0017",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -4,
        "temporal_anchor": {
          "label": "记起",
          "normalized_label": "flashback",
          "anchor_type": "flashback_marker",
          "relative_direction": "before",
          "amount": null,
          "unit": "",
          "time_of_day": "",
          "explicit": true,
          "anchor_scene_id": "S0017"
        },
        "constraints": [
          {
            "relation": "flashback_of",
            "target_scene_id": "S0017",
            "confidence": 0.92,
            "reason": "flashback_marker"
          },
          {
            "relation": "before",
            "target_scene_id": "S0017",
            "confidence": 0.88,
            "reason": "flashback_before_anchor"
          }
        ],
        "evidence": [
          {
            "kind": "flashback",
            "field": "preview",
            "text": "记起",
            "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
          },
          {
            "kind": "flashback",
            "field": "text",
            "text": "记起",
            "snippet": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主"
          },
          {
            "kind": "forward",
            "field": "preview",
            "text": "随后",
            "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微…"
          },
          {
            "kind": "forward",
            "field": "text",
            "text": "随后",
            "snippet": "就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微笑着点点头，“小友拜"
          },
          {
            "kind": "same_time",
            "field": "text",
            "text": "这时",
            "snippet": "底是做梦还是他自己也有点精神分裂了…… 这时竹林一阵响动，却是那三个蒙面的修士从墨林"
          },
          {
            "kind": "parallel",
            "field": "text",
            "text": "同时",
            "snippet": "们周围，环绕起一圈圈风暴似的金环。 于此同时，他只感觉到身子一轻，身边山主明明并未用"
          }
        ]
      },
      "retained_group_id": "AG0011",
      "beat_id": "AB0011",
      "group_role": "standalone",
      "group_strategy": "single_scene",
      "script_render_mode": "full_scene",
      "drop_from_script": false,
      "hard_merge": false,
      "merge_lead_scene_id": "S0020",
      "merge_reason": "",
      "group_scene_count": 1,
      "group_context": {
        "group_id": "AG0011",
        "group_strategy": "single_scene",
        "hard_merge": false,
        "lead_scene_id": "S0020",
        "support_scene_ids": [],
        "merged_scene_count": 0,
        "group_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
        "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
        "story_functions": [
          "补背景",
          "冲突推进",
          "转场承接",
          "世界观揭示",
          "角色关系建立"
        ],
        "must_keep": [
          "山主对李凡‘天生道子’的评价与邀请",
          "飞剑‘金蛟白星’载人飞天的视觉奇观",
          "山主对老道（秦剑师）的冷酷处置命令",
          "山主警告虚月下修行的风险",
          "李凡被迫接受邀请的紧张感"
        ],
        "continuity_requirements": [
          "保持flashback结构，以‘记起’开头",
          "李凡对山主的恐惧感需延续自前文",
          "山主的强大气场需与后续形象一致",
          "飞剑能力需作为后续设定的伏笔",
          "虚月警告需与世界观设定挂钩"
        ],
        "merged_scene_summaries": []
      }
    },
    "shots": [
      {
        "shot_id": "S0020_SH01",
        "camera": "对白建立镜头",
        "description": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
        "actions": [
          "山主邀请李凡吃酒"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "山主"
        ],
        "focus_locations": [
          "竹林",
          "天空"
        ],
        "candidate_meta": {
          "shot_role": "opening",
          "description_hint": "回忆段引入，竹林带出山主邀请李凡吃酒",
          "camera_hint": "转场中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0011",
            "beat_id": "AB0011"
          },
          "adaptation_group_context": {
            "group_id": "AG0011",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0020",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
            "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
            "story_functions": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示",
              "角色关系建立"
            ],
            "must_keep": [
              "山主对李凡‘天生道子’的评价与邀请",
              "飞剑‘金蛟白星’载人飞天的视觉奇观",
              "山主对老道（秦剑师）的冷酷处置命令",
              "山主警告虚月下修行的风险",
              "李凡被迫接受邀请的紧张感"
            ],
            "continuity_requirements": [
              "保持flashback结构，以‘记起’开头",
              "李凡对山主的恐惧感需延续自前文",
              "山主的强大气场需与后续形象一致",
              "飞剑能力需作为后续设定的伏笔",
              "虚月警告需与世界观设定挂钩"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 1,
          "chronology_summary": {
            "narrative_order": 20,
            "story_chronology_order": 16,
            "story_chronology_group": "CG0017",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 6
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0020_SH02",
        "camera": "双人中景",
        "description": "李凡的反应镜头，推进飞剑载人腾空而起",
        "actions": [
          "飞剑载人腾空而起"
        ],
        "dialogue": [],
        "narration": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "带回忆感",
        "focus_characters": [
          "李凡",
          "山主"
        ],
        "focus_locations": [
          "竹林"
        ],
        "candidate_meta": {
          "shot_role": "character",
          "description_hint": "李凡的反应镜头，推进飞剑载人腾空而起",
          "camera_hint": "双人中景",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0011",
            "beat_id": "AB0011"
          },
          "adaptation_group_context": {
            "group_id": "AG0011",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0020",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
            "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
            "story_functions": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示",
              "角色关系建立"
            ],
            "must_keep": [
              "山主对李凡‘天生道子’的评价与邀请",
              "飞剑‘金蛟白星’载人飞天的视觉奇观",
              "山主对老道（秦剑师）的冷酷处置命令",
              "山主警告虚月下修行的风险",
              "李凡被迫接受邀请的紧张感"
            ],
            "continuity_requirements": [
              "保持flashback结构，以‘记起’开头",
              "李凡对山主的恐惧感需延续自前文",
              "山主的强大气场需与后续形象一致",
              "飞剑能力需作为后续设定的伏笔",
              "虚月警告需与世界观设定挂钩"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 2,
          "chronology_summary": {
            "narrative_order": 20,
            "story_chronology_order": 16,
            "story_chronology_group": "CG0017",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 6
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0020_SH03",
        "camera": "正反打",
        "description": "对白推进核心信息",
        "actions": [
          "飞剑载人腾空而起",
          "警告虚月修行风险"
        ],
        "dialogue": [
          {
            "speaker": "李凡",
            "speaker_entity_uid": "E000003",
            "delivery_hint": "平稳陈述",
            "line": "小友拜月入道，第一眼就能临渊知命，果然是天生道子，前途不可限量，来，本座请你吃酒。"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "平稳陈述",
            "line": "山主。上师。"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "情绪更强",
            "line": "秦剑师的坐忘的功夫还不到家，保不住等会儿要现形了。我要请这位小友吃酒，可没功夫管他，尔等在旁候着，若天亮前他自己收不回来，就请出墨剑斩了，把脑袋拿来给我们下酒！"
          },
          {
            "speaker": "山主",
            "speaker_entity_uid": "E000020",
            "delivery_hint": "平稳陈述",
            "line": "尊法旨。"
          }
        ],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡",
          "山主"
        ],
        "focus_locations": [
          "竹林"
        ],
        "candidate_meta": {
          "shot_role": "dialogue_or_action",
          "description_hint": "对白推进核心信息",
          "camera_hint": "正反打",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0011",
            "beat_id": "AB0011"
          },
          "adaptation_group_context": {
            "group_id": "AG0011",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0020",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
            "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
            "story_functions": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示",
              "角色关系建立"
            ],
            "must_keep": [
              "山主对李凡‘天生道子’的评价与邀请",
              "飞剑‘金蛟白星’载人飞天的视觉奇观",
              "山主对老道（秦剑师）的冷酷处置命令",
              "山主警告虚月下修行的风险",
              "李凡被迫接受邀请的紧张感"
            ],
            "continuity_requirements": [
              "保持flashback结构，以‘记起’开头",
              "李凡对山主的恐惧感需延续自前文",
              "山主的强大气场需与后续形象一致",
              "飞剑能力需作为后续设定的伏笔",
              "虚月警告需与世界观设定挂钩"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 3,
          "chronology_summary": {
            "narrative_order": 20,
            "story_chronology_order": 16,
            "story_chronology_group": "CG0017",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 6
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      },
      {
        "shot_id": "S0020_SH04",
        "camera": "特写",
        "description": "李凡收束镜头，停在警告虚月修行风险",
        "actions": [
          "警告虚月修行风险"
        ],
        "dialogue": [],
        "narration": "",
        "on_screen_text": "",
        "narrator_profile_id": "narrator_flashback_cn",
        "narration_delivery_hint": "",
        "focus_characters": [
          "李凡"
        ],
        "focus_locations": [
          "竹林"
        ],
        "candidate_meta": {
          "shot_role": "closing",
          "description_hint": "李凡收束镜头，停在警告虚月修行风险",
          "camera_hint": "特写",
          "adaptation_summary": {
            "decision": "retain",
            "presentation_mode": "dialogue",
            "story_function": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示"
            ],
            "must_keep_count": 5,
            "audio_focus_count": 5,
            "group_role": "standalone",
            "group_strategy": "single_scene",
            "script_render_mode": "full_scene",
            "drop_from_script": false,
            "retained_group_id": "AG0011",
            "beat_id": "AB0011"
          },
          "adaptation_group_context": {
            "group_id": "AG0011",
            "group_strategy": "single_scene",
            "hard_merge": false,
            "lead_scene_id": "S0020",
            "support_scene_ids": [],
            "merged_scene_count": 0,
            "group_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
            "script_objective": "通过一场充满压迫感与奇观的空中对话，确立山主作为关键引路人的角色，向李凡（及观众）揭示修行世界的基本危险（虚月），并强行将李凡带入故事主线。",
            "story_functions": [
              "补背景",
              "冲突推进",
              "转场承接",
              "世界观揭示",
              "角色关系建立"
            ],
            "must_keep": [
              "山主对李凡‘天生道子’的评价与邀请",
              "飞剑‘金蛟白星’载人飞天的视觉奇观",
              "山主对老道（秦剑师）的冷酷处置命令",
              "山主警告虚月下修行的风险",
              "李凡被迫接受邀请的紧张感"
            ],
            "continuity_requirements": [
              "保持flashback结构，以‘记起’开头",
              "李凡对山主的恐惧感需延续自前文",
              "山主的强大气场需与后续形象一致",
              "飞剑能力需作为后续设定的伏笔",
              "虚月警告需与世界观设定挂钩"
            ],
            "merged_scene_summaries": []
          },
          "shot_index": 4,
          "chronology_summary": {
            "narrative_order": 20,
            "story_chronology_order": 16,
            "story_chronology_group": "CG0017",
            "time_mode": "flashback",
            "confidence": 0.99,
            "order_delta": -4,
            "anchor_label": "记起",
            "anchor_type": "flashback_marker",
            "constraint_count": 2,
            "evidence_count": 6
          },
          "focus_character_entity_refs": [],
          "focus_location_entity_refs": []
        }
      }
    ],
    "candidate_meta": {
      "scene_id": "S0020",
      "source_chunk_id": "C0005",
      "source_start_para": 130,
      "source_end_para": 140,
      "characters": [
        "李凡",
        "山主",
        "老道",
        "修道士"
      ],
      "locations": [
        "竹林",
        "天空"
      ],
      "key_beats": [
        "山主邀请李凡吃酒",
        "飞剑载人腾空而起",
        "警告虚月修行风险"
      ],
      "shot_count_hint": 4,
      "scene_summary": "李凡被迫接受山主邀请，山主用飞剑带他飞离竹林，并警告虚月下不宜修行。",
      "scene_text_preview": "特码的谁要啊！不过李凡可不敢作死，他依稀记起刚才有个蒙面人说过，搞不过关要送去给山主下酒，大概就是指眼前这疯子，所以就硬着头皮捧着。 随后山主站起身，冲李凡微…",
      "chronology_summary": {
        "narrative_order": 20,
        "story_chronology_order": 16,
        "story_chronology_group": "CG0017",
        "time_mode": "flashback",
        "confidence": 0.99,
        "order_delta": -4,
        "anchor_label": "记起",
        "anchor_type": "flashback_marker",
        "constraint_count": 2,
        "evidence_count": 6
      },
      "adaptation_summary": {
        "decision": "retain",
        "presentation_mode": "dialogue",
        "story_function": [
          "补背景",
          "冲突推进",
          "转场承接",
          "世界观揭示"
        ],
        "must_keep_count": 5,
        "audio_focus_count": 5,
        "group_role": "standalone",
        "group_strategy": "single_scene",
        "script_render_mode": "full_scene",
        "drop_from_script": false,
        "retained_group_id": "AG0011",
        "beat_id": "AB0011"
      },
      "character_entity_refs": [],
      "location_entity_refs": [],
      "merged_scene_ids": [],
      "merged_scene_count": 0
    }
  }
]